# skillratings
[](https://crates.io/crates/skillratings)
[](https://docs.rs/skillratings/)
[](https://crates.io/crates/skillratings)
Calculate a player's skill level using [Elo](https://en.wikipedia.org/wiki/Elo_rating_system), [Glicko](https://en.wikipedia.org/wiki/Glicko_rating_system) and [Glicko-2](https://en.wikipedia.org/wiki/Glicko-2) algorithms known from their usage in chess and other games.
## Installation
Add the following to your `Cargo.toml` file:
```toml
[dependencies]
skillratings = "0.4.0"
```
## Usage
For a detailed guide on how to use this crate, head over [to the documentation](https://docs.rs/skillratings/).
### Elo rating system
```rust
extern crate skillratings;
use skillratings::{elo::elo, outcomes::Outcomes, rating::EloRating};
let player_one = EloRating { rating: 1000.0 };
let player_two = EloRating { rating: 1000.0 };
// The outcome is from the perspective of player one.
let outcome = Outcomes::WIN;
let (player_one_new, player_two_new) = elo(player_one, player_two, outcome, 32.0);
assert!((player_one_new.rating - 1016.0).abs() < f64::EPSILON);
assert!((player_two_new.rating - 984.0).abs() < f64::EPSILON);
```
### Glicko rating system
Instead of the traditional way of calculating the Glicko for only one player only using a list of results, we are calculating the Glicko rating for two players at once, like in the Elo calculation, to make it easier to see instant results.
```rust
use skillratings::{glicko::glicko, outcomes::Outcomes, rating::GlickoRating};
let player_one = GlickoRating {
rating: 1500.0,
deviation: 350.0,
};
let player_two = GlickoRating {
rating: 1500.0,
deviation: 350.0,
};
let outcome = Outcomes::WIN;
let (player_one_new, player_two_new) = glicko(player_one, player_two, outcome);
assert!((player_one_new.rating.round() - 1662.0).abs() < f64::EPSILON);
assert!((player_one_new.deviation.round() - 290.0).abs() < f64::EPSILON);
assert!((player_two_new.rating.round() - 1338.0).abs() < f64::EPSILON);
assert!((player_two_new.deviation.round() - 290.0).abs() < f64::EPSILON);
```
### Glicko-2 rating system
The same as above is true here, we calculate the results instantly for both players.
```rust
extern crate skillratings;
use skillratings::{glicko2::glicko2, outcomes::Outcomes, rating::Glicko2Rating};
let player_one = Glicko2Rating {
rating: 1500.0,
deviation: 350.0,
volatility: 0.06
};
let player_two = Glicko2Rating {
rating: 1500.0,
deviation: 350.0,
volatility: 0.06
};
let outcome = Outcomes::WIN;
let (player_one_new, player_two_new) = glicko2(player_one, player_two, outcome, 0.5);
assert!((player_one_new.rating.round() - 1662.0).abs() < f64::EPSILON);
assert!((player_one_new.deviation.round() - 290.0).abs() < f64::EPSILON);
assert!((player_two_new.rating.round() - 1338.0).abs() < f64::EPSILON);
assert!((player_two_new.deviation.round() - 290.0).abs() < f64::EPSILON);
```
## License
This project is licensed under the [MIT License](/LICENSE).