pub struct SkillEngine { /* private fields */ }Expand description
Main WASM runtime engine for executing skills
Implementations§
Source§impl SkillEngine
impl SkillEngine
Sourcepub fn wasmtime_engine(&self) -> &Engine
pub fn wasmtime_engine(&self) -> &Engine
Get the underlying Wasmtime engine
Sourcepub async fn load_component(&self, path: &Path) -> Result<Component>
pub async fn load_component(&self, path: &Path) -> Result<Component>
Load a WASM component from file
Sourcepub async fn precompile_component(&self, path: &Path) -> Result<Vec<u8>>
pub async fn precompile_component(&self, path: &Path) -> Result<Vec<u8>>
Pre-compile a component and store in cache (AOT compilation)
Sourcepub async fn load_precompiled(&self, compiled_bytes: &[u8]) -> Result<Component>
pub async fn load_precompiled(&self, compiled_bytes: &[u8]) -> Result<Component>
Load a pre-compiled component from cache
Sourcepub async fn validate_component(&self, _component: &Component) -> Result<()>
pub async fn validate_component(&self, _component: &Component) -> Result<()>
Validate a component against the skill interface
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SkillEngine
impl !RefUnwindSafe for SkillEngine
impl Send for SkillEngine
impl Sync for SkillEngine
impl Unpin for SkillEngine
impl !UnwindSafe for SkillEngine
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Mutably borrows from an owned value. Read more
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Query the “status” flags for the
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Set the “status” flags for the
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Read this value from the supplied reader. Same as
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