use skia_safe::{Surface, surfaces};
use crate::paint::Canvas;
pub struct SoftRenderer {
skia_surface: Surface,
}
impl SoftRenderer {
pub fn new(width: i32, height: i32) -> Self {
let skia_surface = surfaces::raster_n32_premul((width, height)).unwrap();
SoftRenderer {
skia_surface,
}
}
pub fn skia_surface(&mut self) -> &mut Surface {
&mut self.skia_surface
}
pub fn canvas(&mut self) -> &Canvas {
self.skia_surface.canvas()
}
}