#include "bindings.h"
#include "include/core/SkData.h"
#include "include/encode/SkWebpEncoder.h"
extern "C" {
bool C_SkWebpEncoder_Encode(
SkWStream* stream,
const SkPixmap* pixmap,
SkWebpEncoder::Compression compression,
float quality)
{
auto options = SkWebpEncoder::Options();
options.fCompression = compression;
options.fQuality = quality;
return SkWebpEncoder::Encode(stream, *pixmap, options);
}
SkData* C_SkWebpEncoder_EncodeImage(
GrDirectContext* ctx,
const SkImage* img,
SkWebpEncoder::Compression compression,
float quality)
{
auto options = SkWebpEncoder::Options();
options.fCompression = compression;
options.fQuality = quality;
return SkWebpEncoder::Encode(ctx, img, options).release();
}
}