sisyphus32 1.2.0

Feature-based UCI Chess Engine
Documentation
use crate::{bit_twiddles, FILE_COUNT, RANK_COUNT, Square};
use core::fmt;
use std::{mem::{self, transmute}, ops::*};

#[derive(Clone, Copy, PartialEq)]
pub struct Bitboard(pub u64);

impl Bitboard {
    #[inline(always)]
    pub fn set_sq(&mut self, sq: Square) {
        self.0 |= 1 << sq as u8;
    }

    #[inline(always)]
    pub fn pop_sq(&mut self, sq: Square) {
        self.0 &= !(1 << sq as u8);
    }

    #[inline(always)]
    pub fn is_set_sq(&self, sq: Square) -> bool {
        self.0 & (1 << sq as u8) != 0
    }

    #[inline(always)]
    pub fn is_empty(&self) -> bool {
        self.0 == 0
    }

    #[inline(always)]
    pub fn is_not_empty(&self) -> bool {
        self.0 != 0
    }

    #[inline(always)]
    pub fn shift_upwards(&self, amount: u8) -> Bitboard {
        Bitboard(self.0 >> amount)
    }

    #[inline(always)]
    pub fn shift_downwards(&self, amount: u8) -> Bitboard {
        Bitboard(self.0 << amount)
    }

    #[inline(always)]
    pub fn count_bits(self) -> u8 {
        bit_twiddles::count_bits(self.0)
    }

    #[inline(always)]
    pub fn get_lsb(self) -> Square {
        debug_assert_ne!(self.count_bits(), 0);
        Square::from(bit_twiddles::get_lsb(self.0))
    }

    #[inline(always)]
    pub fn pop_lsb(&mut self) -> Square {
        let lsb = self.get_lsb();
        self.pop_sq(lsb);
        lsb
    }
}

impl Bitboard {
    pub const FILE_A: Bitboard =                        Bitboard(0x0101010101010101);
    pub const FILE_B: Bitboard =                        Bitboard(0x0202020202020202);
    pub const FILE_C: Bitboard =                        Bitboard(0x0404040404040404);
    pub const FILE_D: Bitboard =                        Bitboard(0x0808080808080808);
    pub const FILE_E: Bitboard =                        Bitboard(0x1010101010101010);
    pub const FILE_F: Bitboard =                        Bitboard(0x2020202020202020);
    pub const FILE_G: Bitboard =                        Bitboard(0x4040404040404040);
    pub const FILE_H: Bitboard =                        Bitboard(0x8080808080808080);
    pub const ALL_FILES: [Bitboard; 8] = [
        Self::FILE_A, Self::FILE_B, Self::FILE_C, Self::FILE_D, Self::FILE_E, Self::FILE_F, Self::FILE_G, Self::FILE_H, 
    ];

    pub const RANK_1: Bitboard =                        Bitboard(0xFF00000000000000);
    pub const RANK_2: Bitboard =                        Bitboard(0x00FF000000000000);
    pub const RANK_3: Bitboard =                        Bitboard(0x0000FF0000000000);
    pub const RANK_4: Bitboard =                        Bitboard(0x000000FF00000000);
    pub const RANK_5: Bitboard =                        Bitboard(0x00000000FF000000);
    pub const RANK_6: Bitboard =                        Bitboard(0x0000000000FF0000);
    pub const RANK_7: Bitboard =                        Bitboard(0x000000000000FF00);
    pub const RANK_8: Bitboard =                        Bitboard(0x00000000000000FF);
    pub const ALL_RANKS: [Bitboard; 8] = [
        Self::RANK_8, Self::RANK_7, Self::RANK_6, Self::RANK_5, Self::RANK_4, Self::RANK_3, Self::RANK_2, Self::RANK_1, 
    ];

    pub(crate) const NOT_A: Bitboard =                         Bitboard(0xFEFEFEFEFEFEFEFE);
    pub(crate) const NOT_AB: Bitboard =                        Bitboard(0xFCFCFCFCFCFCFCFC);
    pub(crate) const NOT_H: Bitboard =                         Bitboard(0x7F7F7F7F7F7F7F7F);
    pub(crate) const NOT_GH: Bitboard =                        Bitboard(0x3F3F3F3F3F3F3F3F);

    pub(crate) const WHITE_SQUARES: Bitboard =                 Bitboard(0xAA55AA55AA55AA55);
    pub(crate) const BLACK_SQUARES: Bitboard =                 Bitboard(0x55AA55AA55AA55AA);

    pub(crate) const WHITE_STARTING_PIECES: Bitboard =         Bitboard(0xFFFF000000000000);
    pub(crate) const BLACK_STARTING_PIECES: Bitboard =         Bitboard(0x000000000000FFFF);
    pub(crate) const ALL_STARTING_PIECES: Bitboard =           Bitboard(0xFFFF00000000FFFF);
    
    pub(crate) const EDGES: Bitboard =                         Bitboard(0xFF818181818181FF);
    pub(crate) const EMPTY: Bitboard =                         unsafe { mem::zeroed() };

    pub(crate) const W_KING_SIDE_MASK: Bitboard =              Bitboard(0x6000000000000000);
    pub(crate) const W_QUEEN_SIDE_MASK: Bitboard =             Bitboard(0x0E00000000000000);
    pub(crate) const B_KING_SIDE_MASK: Bitboard =              Bitboard(0x0000000000000060);
    pub(crate) const B_QUEEN_SIDE_MASK: Bitboard =             Bitboard(0x000000000000000E);

    pub(crate) const BP: Bitboard =                            Bitboard::RANK_7;
    pub(crate) const BN: Bitboard =                            Bitboard(0x0000000000000042);
    pub(crate) const BB: Bitboard =                            Bitboard(0x0000000000000024);
    pub(crate) const BR: Bitboard =                            Bitboard(0x0000000000000081);
    pub(crate) const BQ: Bitboard =                            Bitboard(0x0000000000000008);
    pub(crate) const BK: Bitboard =                            Bitboard(0x0000000000000010);

    pub(crate) const WP: Bitboard =                            Bitboard::RANK_2;
    pub(crate) const WN: Bitboard =                            Bitboard(0x4200000000000000);
    pub(crate) const WB: Bitboard =                            Bitboard(0x2400000000000000);
    pub(crate) const WR: Bitboard =                            Bitboard(0x8100000000000000);
    pub(crate) const WQ: Bitboard =                            Bitboard(0x0800000000000000);
    pub(crate) const WK: Bitboard =                            Bitboard(0x1000000000000000);
}

macro_rules! impl_bb_op {
    ($trait:ident, $method:ident, $op:tt) => {
        impl $trait<Bitboard> for Bitboard {
            type Output = Bitboard;

            #[inline(always)]
            fn $method(self, rhs: Bitboard) -> Bitboard {
                Bitboard(self.0 $op rhs.0 as u64)
            }
        }
    };
}

macro_rules! impl_bb_assign {
    ($trait:ident, $method:ident, $op:tt) => {
        impl $trait<Bitboard> for Bitboard {

            #[inline(always)]
            fn $method(&mut self, rhs: Self) {
                self.0 $op rhs.0
            }
        }
    };
}

impl_bb_op!(BitAnd, bitand, &);
impl_bb_op!(BitOr, bitor, |);
impl_bb_op!(BitXor, bitxor, ^);

impl_bb_assign!(BitAndAssign, bitand_assign, &=);
impl_bb_assign!(BitOrAssign, bitor_assign, |=);
impl_bb_assign!(BitXorAssign, bitxor_assign, ^=);

impl Not for Bitboard {
    type Output = Bitboard;

    fn not(self) -> Self::Output {
        Bitboard(!self.0)
    }
}

impl From<u64> for Bitboard {
    #[inline(always)]
    fn from(number: u64) -> Self {
        unsafe { transmute::<u64, Self>(number) }
    }
}

impl fmt::Display for Bitboard {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        let mut s = String::from("\n");
        for i in 0..FILE_COUNT {
            s += &format!("  {}  ", FILE_COUNT - i);
            for j in 0..RANK_COUNT {
                let square = (self.0 >> (i * RANK_COUNT + j)) & 1;
                s += if square != 0 { "O " } else { ". " };
            }
            s += "\n";
        }
        s += "\n     a b c d e f g h\n";
        s += &format!("\nBitboard: {}\n", self.0);
        f.pad(&s)
    }
}