pub struct EventStream<P> { /* private fields */ }Expand description
The high level event stream that embeds event filtering.
Parsing SimpleX events may be costly, they are quite large deeply nested structs with a lot of
String and std::collections::BTreeMap types. This stream provides filtering APIs
allowing to parse and propagate events the application handles and drop all other events early
without allocating any extra memory.
By default filters are disabled and no events are dropped. Use Self::set_filter to only
receive events you’re interested in.
Use Self::into_dispatcher to handle events conveniently. Dispatchers are completely
zerocost, manage filters internally, and provide a high-level easy to use API covering the
absolute majority of use cases.
Implementations§
Source§impl<P> EventStream<P>
impl<P> EventStream<P>
pub fn add_hook(&mut self, hook: Box<dyn Hook>)
pub fn set_filter<I: IntoIterator<Item = EventKind>>( &mut self, f: Filter<I>, ) -> &mut Self
pub fn accept(&mut self, kind: EventKind)
pub fn reject(&mut self, kind: EventKind)
pub fn accept_all(&mut self)
pub fn reject_all(&mut self)
Source§impl<P: EventParser> EventStream<P>
impl<P: EventParser> EventStream<P>
Sourcepub fn into_dispatcher<C>(self, ctx: C) -> DispatchChain<P, C>
pub fn into_dispatcher<C>(self, ctx: C) -> DispatchChain<P, C>
Turns stream into a DispatchChain builder with the provided ctx. The ctx is an
arbitrary type that can be used within event handlers. Use dispatcher::Dispatcher::seq to add
sequential handlers: AsyncFnMut(Arc<Ev>, &mut Ctx); or dispatcher::Dispatcher::on for concurrent
ones: AsyncFn(Arc<Ev>, Ctx) where Ctx: 'static + Clone + Send.
Sourcepub async fn wait_for<Ev: EventData>(
&mut self,
) -> Result<Option<Arc<Ev>>, P::Error>
pub async fn wait_for<Ev: EventData>( &mut self, ) -> Result<Option<Arc<Ev>>, P::Error>
Waits for a particular event Ev dropping other events in the process. This method is
mostly useful in bot initialisation scenarios when the bot doesn’t have any active users.
Misusing this method may result in not receiving user messages and other important events.
Sourcepub async fn wait_for_any(
&mut self,
kinds: impl IntoIterator<Item = EventKind>,
) -> Result<Option<Event>, P::Error>
pub async fn wait_for_any( &mut self, kinds: impl IntoIterator<Item = EventKind>, ) -> Result<Option<Event>, P::Error>
Waits for one one of the events in the kinds list dropping other events in the
process. Returns the first encountered event of the specified kind. This method is mostly
useful in bot initialisation scenarios when the bot doesn’t have any active users. Misusing
this method may result in not receiving user messages and other important events.
pub async fn stream_events<E, F>(self, f: F) -> Result<Self, E>
pub async fn stream_events_with_ctx_mut<E, Ctx, F>( self, f: F, ctx: Ctx, ) -> Result<(Self, Ctx), E>
pub async fn stream_events_with_ctx_cloned<E, Ctx, F>( self, f: F, ctx: Ctx, ) -> Result<(Self, Ctx), E>
Trait Implementations§
Source§impl<P> From<UnboundedReceiver<P>> for EventStream<P>
impl<P> From<UnboundedReceiver<P>> for EventStream<P>
Source§fn from(receiver: UnboundedReceiver<P>) -> Self
fn from(receiver: UnboundedReceiver<P>) -> Self
Source§impl<P: EventParser> Stream for EventStream<P>
impl<P: EventParser> Stream for EventStream<P>
Auto Trait Implementations§
impl<P> Freeze for EventStream<P>
impl<P> !RefUnwindSafe for EventStream<P>
impl<P> !Send for EventStream<P>
impl<P> !Sync for EventStream<P>
impl<P> Unpin for EventStream<P>
impl<P> UnsafeUnpin for EventStream<P>
impl<P> !UnwindSafe for EventStream<P>
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