simple_threadpool_func_bio 0.0.1

My simple thread pool functions for my projects. Taken from the official rust-lang book
Documentation
use std::{
    sync::{mpsc, Arc, Mutex},
    thread,
};

/// Example of simple thread structure from rust-lang book
pub struct ThreadPool {
    workers: Vec<Worker>,
    sender: mpsc::Sender<Job>,
}

struct Worker {
    id: usize,
    thread: thread::JoinHandle<()>,
}

type Job = Box<dyn FnOnce() + Send + 'static>;

impl Worker {
    fn new(id: usize, receiver: Arc<Mutex<mpsc::Receiver<Job>>>) -> Worker {
        let builder = thread::Builder::new();
        let thread = builder
            .spawn(move || loop {
                let job = receiver.lock().unwrap().recv().unwrap();

                job();
            })
            .unwrap();

        Worker { id, thread }
    }
}

/// Creates new pool
impl ThreadPool {
    pub fn new(size: usize) -> ThreadPool {
        assert!(size > 0);

        let (sender, receiver) = mpsc::channel();
        let receiver = Arc::new(Mutex::new(receiver));

        let mut workers = Vec::with_capacity(size);

        for id in 0..size {
            workers.push(Worker::new(id, Arc::clone(&receiver)));
        }

        ThreadPool { workers, sender }
    }

    pub fn execute<F>(&self, f: F)
    where
        F: FnOnce() + Send + 'static,
    {
        let job = Box::new(f);

        self.sender.send(job).unwrap();
    }
}