simple_chess 1.0.6

A simple chess game implimentation
Documentation

Simple Chess

This package provides a comprehensive implementation of the game of chess. It includes all the necessary components to simulate a chess game, and offers functionalities for game setup, move validation, and game state evaluation. This package is suitable for both hobbyists and developers looking to integrate a chess engine into their applications.

Features

Usage

Below is a basic usage example showcasing how to create a new chess game and make a move:

use chess::chess_game_state_analyzer::GameState;
use chess::ChessGame;

fn main() {
    let mut game = ChessGame::new();
    let mut state = game.get_game_state();
    match state {
        GameState::InProgress { legal_moves, turn } => {
            println!("play on, Its {:?}'s turn.", turn);
            state = game.make_move(legal_moves[0])
        },
        _ => ()
    };
    println!("{}", game.get_board());
}

License

This project is licensed under the MIT License. See the LICENSE file for more details.