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//! Executor-agnostic transport abstraction.
//!
//! [`TransportSocket`] is the minimum UDP surface `simple-someip` needs from
//! its networking backend: unicast and multicast send/recv plus a few
//! socket-level knobs. [`TransportFactory`] constructs bound and configured
//! sockets at startup. [`Timer`] provides async sleep.
//!
//! # Why a trait, and why like this
//!
//! The crate's `client` and `server` modules today use a tokio-based UDP
//! backend, with sockets created/configured via `socket2` (for reuse /
//! multicast-interface / multicast-loop options) and then handed off as
//! `tokio::net::UdpSocket` for the async I/O loop. That works on
//! `std + tokio` but makes no-`std` / non-tokio embedded use impossible.
//! These traits are the integration point for alternative backends (lwIP,
//! smoltcp, etc.).
//!
//! Three explicit design choices:
//!
//! 1. **Executor-agnostic for socket / timer I/O.** [`TransportSocket`]
//! and [`Timer`] methods return `impl Future`, not `async fn`, and
//! those traits make no statement about `Send` or `'static` bounds on
//! their returned futures. Callers that need those bounds (e.g. to
//! `tokio::spawn`) require them at the consumer site. Bare-metal
//! callers driving the future on a single executor task pay no `Send`
//! tax for socket I/O. **[`Spawner::spawn`] is the deliberate
//! exception:** it is a multi-task abstraction by definition, so it
//! requires `Send + 'static` on its argument. Single-core executors
//! that need a `!Send` variant (embassy with `task_arena_size = 0`,
//! `LocalSet`-style models) need either a future `spawn_local` shim
//! or a hand-rolled adapter; the `Send + 'static` bound is documented
//! on the trait method itself.
//! 2. **IPv4-only address type.** This transport abstraction currently
//! uses [`core::net::SocketAddrV4`] directly rather than `SocketAddr`,
//! matching the crate's present transport-layer reach for unicast and
//! the standard SD IPv4 multicast address
//! ([`crate::protocol::sd::MULTICAST_IP`], `239.255.0.255`). This
//! saves every backend from writing a `SocketAddr::V6(_) =>
//! Unsupported` arm, and documents the crate's actual reach at this
//! layer. (The protocol layer parses IPv6 SD option endpoints too;
//! only the transport bind / send is IPv4-today.)
//! 3. **No object safety.** Because `impl Future` is used in method return
//! positions, the traits cannot be made into trait objects
//! (`Box<dyn TransportSocket>` will not compile). This is intentional:
//! there is exactly one transport implementation per build, selected at
//! compile time, and monomorphization eliminates any dispatch overhead.
//! Consumers carry a generic `<T: TransportSocket>`.
//!
//! # `Send` and multithreaded executors
//!
//! Neither [`TransportSocket`] nor [`Timer`] method signatures require
//! their returned futures to be `Send`. This is on purpose: single-threaded
//! executors (embassy, smol's `LocalSet`, and any bare-metal task loop)
//! benefit from the relaxation and can hold `!Send` state across yield
//! points.
//!
//! Implementations targeting multithreaded executors such as `tokio::spawn`
//! are expected to produce `Send + 'static` futures in practice. Consumers
//! that require `Send` should enforce it through how they use the
//! transport, not by naming the hidden future type returned by the trait
//! methods — with RPITIT that type is anonymous and cannot be named, and
//! there is no `TransportSocketSendFut`-style associated-type escape
//! hatch here. Instead, wrap the call in an `async move` block and
//! require `T: Send + 'static` on the captured state:
//!
//! ```ignore
//! fn spawn_loop<T>(sock: T)
//! where
//! T: TransportSocket + Send + 'static,
//! {
//! tokio::spawn(async move {
//! let mut sock = sock;
//! /* use sock here */
//! });
//! }
//! ```
//!
//! A tokio-backed implementation where the underlying `UdpSocket` is
//! already `Send + Sync` will produce `Send` futures automatically via
//! `async` block capture inference, so the pattern above works without
//! any extra trait-level future bound. Implementations that hold
//! `!Send` state internally simply won't satisfy the `T: Send` bound
//! — the compiler catches the mismatch at the `tokio::spawn` call
//! site rather than inside the trait definition.
//!
//! # Status
//!
//! A default `std + tokio` implementation
//! (`crate::tokio_transport::TokioTransport`,
//! `crate::tokio_transport::TokioSocket`, `crate::tokio_transport::TokioTimer`)
//! ships under the `client` and `server` features and is re-exported at the
//! crate root. The paths are rendered as code literals rather than
//! intra-doc links because the `tokio_transport` module is feature-gated,
//! and links would otherwise break default-feature rustdoc builds. Other
//! backends (for example `smoltcp::UdpSocket` + `embassy-time` on embedded)
//! are the consumer's responsibility — the traits here are the integration
//! point.
//!
//! # Minimal adapter sketch
//!
//! ```
//! # #[cfg(feature = "client-tokio")]
//! # fn wrapper() {
//! use core::future::Future;
//! use core::net::{Ipv4Addr, SocketAddrV4};
//! use core::pin::Pin;
//! use core::time::Duration;
//! use simple_someip::transport::{
//! IoErrorKind, ReceivedDatagram, SocketOptions, Timer, TransportError,
//! TransportFactory, TransportSocket,
//! };
//!
//! // A boxed future alias keeps this sketch short without pulling in the
//! // `futures` crate (the engine itself depends only on `futures-util`).
//! type BoxFuture<'a, T> = Pin<Box<dyn Future<Output = T> + Send + 'a>>;
//!
//! struct TokioTransport;
//!
//! struct TokioSocket {
//! inner: tokio::net::UdpSocket,
//! }
//!
//! impl TransportFactory for TokioTransport {
//! type Socket = TokioSocket;
//! type BindFuture<'a> = BoxFuture<'a, Result<Self::Socket, TransportError>>;
//! fn bind<'a>(
//! &'a self,
//! addr: SocketAddrV4,
//! _options: &'a SocketOptions,
//! ) -> Self::BindFuture<'a> {
//! Box::pin(async move {
//! let inner = tokio::net::UdpSocket::bind(addr)
//! .await
//! .map_err(|_| TransportError::Io(IoErrorKind::Other))?;
//! Ok(TokioSocket { inner })
//! })
//! }
//! }
//!
//! impl TransportSocket for TokioSocket {
//! // `BoxFuture` keeps this sketch short. The real `TokioSocket`
//! // shipped under the `client` / `server` features uses named
//! // future structs that wrap `poll_send_to` / `poll_recv_from`
//! // for zero-allocation per datagram — see `tokio_transport.rs`.
//! type SendFuture<'a> = BoxFuture<'a, Result<(), TransportError>>;
//! type RecvFuture<'a> = BoxFuture<'a, Result<ReceivedDatagram, TransportError>>;
//!
//! fn send_to<'a>(
//! &'a self,
//! buf: &'a [u8],
//! target: SocketAddrV4,
//! ) -> Self::SendFuture<'a> {
//! Box::pin(async move {
//! self.inner
//! .send_to(buf, target)
//! .await
//! .map(|_| ())
//! .map_err(|_| TransportError::Io(IoErrorKind::Other))
//! })
//! }
//! fn recv_from<'a>(
//! &'a self,
//! buf: &'a mut [u8],
//! ) -> Self::RecvFuture<'a> {
//! Box::pin(async move {
//! let (n, src) = self
//! .inner
//! .recv_from(buf)
//! .await
//! .map_err(|_| TransportError::Io(IoErrorKind::Other))?;
//! let source = match src {
//! std::net::SocketAddr::V4(v4) => v4,
//! std::net::SocketAddr::V6(_) => return Err(TransportError::Unsupported),
//! };
//! Ok(ReceivedDatagram {
//! bytes_received: n,
//! source,
//! truncated: false,
//! })
//! })
//! }
//! fn local_addr(&self) -> Result<SocketAddrV4, TransportError> {
//! match self.inner.local_addr() {
//! Ok(std::net::SocketAddr::V4(v4)) => Ok(v4),
//! Ok(_) => Err(TransportError::Unsupported),
//! Err(_) => Err(TransportError::Io(IoErrorKind::Other)),
//! }
//! }
//! fn join_multicast_v4(
//! &self,
//! group: Ipv4Addr,
//! iface: Ipv4Addr,
//! ) -> Result<(), TransportError> {
//! self.inner
//! .join_multicast_v4(group, iface)
//! .map_err(|_| TransportError::Io(IoErrorKind::Other))
//! }
//! fn leave_multicast_v4(
//! &self,
//! group: Ipv4Addr,
//! iface: Ipv4Addr,
//! ) -> Result<(), TransportError> {
//! self.inner
//! .leave_multicast_v4(group, iface)
//! .map_err(|_| TransportError::Io(IoErrorKind::Other))
//! }
//! }
//!
//! struct TokioTimer;
//! impl Timer for TokioTimer {
//! // `tokio::time::Sleep` is `!Send`; box it behind a non-`Send`
//! // future so this sketch stays backend-agnostic.
//! type SleepFuture<'a> = Pin<Box<dyn Future<Output = ()> + 'a>>;
//! fn sleep(&self, duration: Duration) -> Self::SleepFuture<'_> {
//! Box::pin(tokio::time::sleep(duration))
//! }
//! }
//! # }
//! ```
//!
//! # Lifecycle
//!
//! Sockets are dropped to close. There is no explicit `shutdown` method —
//! implementations should release kernel / stack resources in `Drop`.
//! Implementations that need graceful shutdown (flushing an outgoing queue,
//! for example) should perform it in `Drop` or expose an inherent method
//! outside this trait.
use Future;
use ;
use Duration;
use crateError as E2EError;
use crate;
/// Portable I/O error kinds surfaced by transport implementations.
///
/// This is a deliberately small vocabulary — anything that does not fit
/// maps to [`IoErrorKind::Other`]. The enum is `#[non_exhaustive]` so new
/// kinds can be added without a breaking change. Kept local to this crate
/// (rather than re-exporting `embedded_io::ErrorKind`) so our public API
/// does not move when `embedded_io` bumps major versions.
/// Errors returned by [`TransportSocket`] and [`TransportFactory`]
/// operations.
///
/// `#[non_exhaustive]` so that backend-specific conditions can be added in
/// future releases without a breaking change. Implementations map their
/// native error types into one of these variants; anything that does not
/// fit a specific variant should use [`TransportError::Io`] with an
/// appropriate [`IoErrorKind`].
/// Socket-level options applied by [`TransportFactory::bind`].
///
/// The fields mirror the BSD / `socket2` options that `simple-someip`
/// needs for its Service Discovery socket layout. A default-constructed
/// [`SocketOptions`] requests a plain unicast socket.
///
/// `#[non_exhaustive]` so additional knobs (TTL, buffer sizes) can be
/// introduced later without breaking downstream construction.
/// The result of a successful [`TransportSocket::recv_from`].
///
/// `truncated` is set if the backend delivered only a prefix of the
/// incoming datagram because it did not fit in the caller's buffer. If
/// callers use a buffer sized to [`crate::UDP_BUFFER_SIZE`], truncation is
/// generally not expected on backends whose delivered datagrams are
/// bounded by that configured application-level cap. Backends that may
/// deliver larger datagrams should surface this explicitly instead of
/// silently dropping the fact that data was discarded.
///
/// Note: the default Tokio backend currently always reports
/// `truncated: false` because `tokio::net::UdpSocket::recv_from` does not
/// expose `MSG_TRUNC` (or equivalent). Reliable truncation detection
/// requires a backend that does — e.g. a `recvmsg`-based backend, or a
/// `no_std` stack like smoltcp / embassy-net that surfaces the original
/// datagram length.
/// A bound, configured UDP socket usable for SOME/IP message exchange.
///
/// Implementations are obtained via [`TransportFactory::bind`]. The
/// send/receive methods return associated future types so callers can
/// require `Send` bounds when spawning socket loops on multithreaded
/// executors. The smaller socket-level queries ([`Self::local_addr`],
/// [`Self::join_multicast_v4`], [`Self::leave_multicast_v4`]) are
/// synchronous because they are typically O(1) lookups on a backend's
/// internal handle and do not benefit from yielding to the executor.
///
/// Multicast group membership is joined *after* bind via
/// [`TransportSocket::join_multicast_v4`]; the bind-time
/// [`SocketOptions::multicast_if_v4`] only selects the *outbound*
/// multicast interface.
///
/// # Associated future types
///
/// The [`SendFuture`](Self::SendFuture) and [`RecvFuture`](Self::RecvFuture)
/// associated types let consumers express `Send` bounds on the futures
/// returned by `send_to` and `recv_from` without requiring nightly-only
/// Return-Type Notation (RTN, RFC 3654). This enables:
///
/// ```ignore
/// fn spawn_loop<T: TransportSocket>(sock: T, spawner: impl Spawner)
/// where
/// T: Send + Sync + 'static,
/// for<'a> T::SendFuture<'a>: Send,
/// for<'a> T::RecvFuture<'a>: Send,
/// {
/// spawner.spawn(async move { /* use sock */ });
/// }
/// ```
///
/// `TokioSocket` implements these with `Send` futures; bare-metal
/// implementations must do the same if they want to be used with
/// multithreaded spawners.
/// Constructs [`TransportSocket`] instances from a bind address and
/// [`SocketOptions`]. The factory carries whatever state the backend needs
/// (for example, an lwIP network-interface handle) so that `bind` itself
/// is a pure data operation.
///
/// On `std + tokio`, a unit-struct `TokioTransport;` factory is all that's
/// needed — the runtime is implicit.
/// Executor-agnostic sleep primitive.
///
/// `simple-someip` needs timed waits in two places: the Service Discovery
/// announcement tick (1 s) and the client event-loop idle timeout
/// (125 ms). Consumers provide a `Timer` at startup; on `std + tokio` this
/// is a one-line wrapper around `tokio::time::sleep`, on embedded it is a
/// one-line wrapper around `embassy_time::Timer::after` or similar.
/// Executor-agnostic task-spawning primitive.
///
/// `simple-someip`'s per-socket I/O loops need to run concurrently with
/// the client's main event loop — otherwise `SocketManager::send`'s
/// internal oneshot wait deadlocks (the send future parks the main
/// loop, which is the only thing that would drive the socket loop to
/// produce its response). The `Spawner` trait lets std+tokio callers
/// pass a one-line `TokioSpawner` and bare-metal callers wrap their own
/// executor's task-spawning primitive.
///
/// # Design rationale
///
/// The transport-trait design deliberately avoided wrapping spawn to
/// prevent "reinventing embassy" and trait-object dispatch in the hot
/// path. However, without a spawn abstraction, `Inner::bind_*` has to
/// call `tokio::spawn` directly — making the whole crate tokio-only.
/// The revised rule: spawn DOES need a trait, but we avoid the
/// concerns by (1) keeping the trait generic (monomorphized, no
/// `dyn Spawner`) and (2) scoping it narrowly — just spawn, not
/// select/sleep which have other solutions.
///
/// # Usage
///
/// On `std + tokio`, use `crate::tokio_transport::TokioSpawner`
/// (available when the `client` or `server` feature is enabled) —
/// a zero-size unit struct whose `spawn` is a thin wrapper around
/// `tokio::spawn`. The path is rendered as a code literal rather
/// than an intra-doc link because the target module is feature-gated
/// and would break default-feature rustdoc builds. On embedded:
///
/// ```ignore
/// struct EmbassySpawner(embassy_executor::Spawner);
/// impl simple_someip::Spawner for EmbassySpawner {
/// fn spawn(&self, fut: impl core::future::Future<Output = ()> + Send + 'static) {
/// // embassy's Spawner has its own task-registration model;
/// // the adapter layer depends on how the user defined their tasks
/// todo!("call self.0.spawn(...)");
/// }
/// }
/// ```
/// Local-executor counterpart to [`Spawner`].
///
/// Where [`Spawner::spawn`] requires its future to be `Send + 'static`
/// (matching multi-threaded executors like tokio), `LocalSpawner::spawn_local`
/// drops the `Send` bound and is the trait that single-threaded
/// executors — embassy with `task-arena = 0`, tokio's `LocalSet`, async-std
/// `LocalExecutor`, etc. — implement directly.
///
/// The two traits are independent: an executor MAY implement both
/// (`current_thread` tokio with `LocalSet`), only [`Spawner`]
/// (multi-threaded tokio default), or only [`LocalSpawner`]
/// (single-task embassy).
///
/// Use `crate::client::Client::new_with_deps_local` (under `client`) to
/// construct a Client whose run-loop and per-socket loops are submitted
/// through a
/// `LocalSpawner` (and whose `TransportFactory::Socket` is therefore
/// allowed to be `!Send`).
/// Shared handle to the runtime E2E configuration registry.
///
/// Abstracts over `Arc<Mutex<E2ERegistry>>` on `std` and over
/// critical-section-backed primitives (e.g. `embassy_sync::blocking_mutex`)
/// on bare metal. All methods take `&self` and provide interior-mutable
/// access. Implementations are required to be `Clone` so the handle can be
/// cheaply shared between the `Client` (or `Server`) handle and its inner
/// event loop.
/// Shared handle to the local interface address.
///
/// Abstracts over `Arc<RwLock<Ipv4Addr>>` on `std`. All clones of a
/// `Client` share the same handle, so writes from one clone (e.g.
/// `Client::set_interface`) are visible to all others.
///
/// On bare metal, where `Client` is not `Clone`, a trivial implementation
/// wrapping a `core::cell::Cell<Ipv4Addr>` suffices.
/// Shared handle to a single owned-or-borrowed `T`.
///
/// One trait covering every "Server holds an `Arc<T>` for sharing
/// between its run loop and consumer-side tasks" pattern in this
/// crate. Replaces the three separate handle traits this crate
/// shipped earlier (`SocketHandle`, `SdStateHandle`,
/// `EventPublisherHandle`), each of which had the same shape with
/// a different concrete `T`.
///
/// Two impls ship out of the box, both via blanket impls so any
/// consumer-defined type wrapped in `Arc<T>` or `&'static T`
/// satisfies the bound automatically:
///
/// - `Arc<T>: SharedHandle<T>` on alloc-using builds (`std` or
/// `bare_metal`-with-alloc). `Arc::clone` increments the
/// refcount; `get` returns the inner reference.
/// - `&'static T: SharedHandle<T>` on bare-metal-no-alloc. The
/// reference is `Copy + Clone + 'static`; the user declares the
/// underlying `static` storage at boot.
///
/// `Clone + 'static` only — neither `Send` nor `Sync` at the
/// trait level. Method-level `where` clauses on `Server` add
/// Send bounds at the use sites that need them
/// (`announcement_loop`'s `+ Send` return type, etc.).
///
/// `T: 'static` because both blanket impls require it: an `Arc<T>`
/// is `'static` only when `T: 'static`, and `&'static T` requires
/// `T: 'static` by definition.
///
/// `?Sized` is intentionally NOT supported — the inline-construction
/// path ([`WrappableSharedHandle::wrap`]) needs an owned `T`, which
/// requires `Sized`.
/// Extension of [`SharedHandle`] for handles that can be
/// constructed inline from an owned `T`.
///
/// Required by `Server` constructors that build the underlying
/// `T` internally (the alloc-using path —
/// e.g., `Server::new_with_deps` calls `factory.bind(...).await?`
/// to get an `F::Socket`, then `H::wrap(socket)` to place it
/// behind the caller's chosen shared-storage). The no-alloc
/// counterpart constructors (`Server::new_with_handles`) take
/// pre-built handles directly and don't need this trait.
///
/// `&'static T` deliberately does NOT implement this trait —
/// materializing a `&'static T` from an owned `T` inside a trait
/// method's body requires an allocator (`Box::leak`) or a
/// slot-based init pattern (`StaticCell::init`) that the trait
/// method's signature can't express. No-alloc consumers declare
/// their `static` storage themselves and pass `&STATIC` into the
/// no-wrap constructor.
// `&'static T` is the no-alloc handle. `&'static T: Copy + Clone +
// 'static` for any `T: 'static`, so the trait bounds are met
// without further work.
// `Arc<T>` is the alloc-using handle. `Arc::clone` is the
// reference-count increment; `wrap` is `Arc::new`. Gated on the
// internal `_alloc` feature, which is also what gates the
// crate-root `extern crate alloc` declaration — server,
// embassy_channels, and std all imply it.
/// Default `std`-flavoured impls of [`E2ERegistryHandle`] /
/// [`InterfaceHandle`] / [`SocketHandle`] backed by
/// `std::sync::{Arc, Mutex, RwLock}`. Pure std — no tokio
/// dependency — so they live in the executor-agnostic transport
/// module rather than the tokio backend.
/// Bare-metal no-alloc impls of [`E2ERegistryHandle`] and [`InterfaceHandle`].
///
/// These types satisfy `Clone + Send + Sync + 'static` without any heap
/// allocation. The backing storage lives in a caller-owned `static`; the
/// handles are thin `&'static` pointers that are trivially `Copy`.
///
/// # Production pattern
///
/// ```ignore
/// use core::cell::RefCell;
/// use core::sync::atomic::{AtomicU32, Ordering};
/// use embassy_sync::blocking_mutex::Mutex;
/// use embassy_sync::blocking_mutex::raw::CriticalSectionRawMutex;
/// use simple_someip::e2e::E2ERegistry;
/// use simple_someip::transport::{StaticE2EHandle, AtomicInterfaceHandle};
///
/// // Initialize once in main() before spawning tasks.
/// fn init() -> (StaticE2EHandle, AtomicInterfaceHandle) {
/// static IFACE_ADDR: AtomicU32 = AtomicU32::new(0);
/// // E2ERegistry::new() is not const so the storage is heap-placed once.
/// let registry_storage: &'static _ = Box::leak(Box::new(
/// Mutex::<CriticalSectionRawMutex, RefCell<E2ERegistry>>::new(
/// RefCell::new(E2ERegistry::new()),
/// ),
/// ));
/// (StaticE2EHandle::new(registry_storage), AtomicInterfaceHandle::new(&IFACE_ADDR))
/// }
/// ```
///
/// # No-allocator targets
///
/// The example above uses `Box::leak` because [`crate::e2e::E2ERegistry::new()`] is not
/// currently `const`. On a target with no allocator, swap that for a
/// `static`-cell pattern (e.g. `static_cell::StaticCell::init`) once the
/// registry constructor becomes `const`-friendly. The handle layer itself
/// never allocates — only the one-time storage materialization does.
/// `StaticE2EHandle` — no-alloc `E2ERegistryHandle` backed by a
/// `&'static` critical-section mutex.
///
/// Available in pure `no_std` builds: [`crate::e2e::E2ERegistry`] is
/// backed by [`heapless::index_map::FnvIndexMap`], so no allocator is
/// required.
pub use AtomicInterfaceHandle;
pub use ;
// ── Channel-handle abstraction ────────────────────────────────────────────
//
// `ChannelFactory` and its associated sender / receiver traits abstract over
// the channel primitive used by the client. `TokioChannels` (in
// `tokio_transport`) is the default for `std + tokio` builds;
// `EmbassySyncChannels` (in `crate::embassy_channels`, gated behind
// `embassy_channels` feature) is a heap-backed alternative for no-tokio builds;
// `static_channels` (gated behind `bare_metal`) is the no-alloc alternative.
/// Returned by [`OneshotRecv::recv`] when the sender was dropped before
/// sending a value.
;
/// The send half of a oneshot channel. Consuming: a value can be sent exactly
/// once.
/// The receive half of a oneshot channel. Resolves once the sender delivers a
/// value, or returns [`OneshotCancelled`] if the sender is dropped first.
/// The send half of a bounded MPSC channel.
///
/// Implementations must be [`Clone`] so that multiple producers can share the
/// same channel (e.g. the `Client` handle is `Clone` and every clone must be
/// able to send control messages to `Inner`).
/// The receive half of a bounded MPSC channel.
/// The send half of an unbounded MPSC channel.
///
/// Unlike [`MpscSend`], sending never blocks — the implementation must buffer
/// arbitrarily many values (or, for embassy-sync, use a large finite capacity
/// that is treated as effectively unbounded).
/// The receive half of an unbounded MPSC channel.
/// A zero-sized factory that creates channel pairs used by the client's
/// internal transport.
///
/// Abstracting over both `tokio::sync::mpsc` / `oneshot` (std path) and
/// `embassy-sync::channel::Channel` (bare-metal path) behind a single trait
/// lets `Client` / `Inner` / `SocketManager` compile without a tokio
/// dependency when `bare_metal` is active and `tokio` is not.
///
/// The three channel families:
/// - **oneshot** — single-shot rendezvous, capacity 1. Used for command
/// completion callbacks inside `crate::client::ControlMessage`.
/// - **bounded** — finite-capacity MPSC queue. Used for the control channel
/// and per-socket send / receive queues.
/// - **unbounded** — notionally unbounded MPSC queue (embassy-sync
/// implementations use a large-capacity channel). Used for the
/// `ClientUpdate` stream from `Inner` to `Client`.
///
/// # Per-`T` opt-in via the `*Pooled<Self>` traits
///
/// The three constructor methods are generic over the channeled type
/// `T`, but a heap-free static-pool implementation needs to map each `T`
/// to a pre-declared `static` storage area. To make that mapping
/// type-safe — and to surface "you forgot to declare a pool for this
/// type" as a compile error rather than a runtime panic — each method
/// requires the channeled type to implement the corresponding
/// `*Pooled<Self>` trait and delegates the actual construction to it:
///
/// ```ignore
/// fn oneshot<T>() -> (...) where T: OneshotPooled<Self> { T::oneshot_pair() }
/// ```
///
/// Backends that have a single shared allocator (Tokio, embassy-sync)
/// publish a blanket `impl<T: Send + 'static> OneshotPooled<Self> for T`
/// (and its bounded / unbounded peers), so existing user code does not
/// notice the change. A static-pool backend instead publishes per-`T`
/// impls (typically generated by a `define_static_channels!` macro) that wire
/// each `T` to its declared pool. Calling `oneshot::<NotDeclared>()`
/// against such a backend fails at the call site with
/// `OneshotPooled<MyChannels> is not implemented for NotDeclared`.
/// Per-`T` opt-in for [`ChannelFactory::oneshot`].
///
/// Implementors declare "this `T` may be channeled through `C`'s oneshot
/// family" and provide the construction. Backends with a single shared
/// allocator (Tokio, embassy-sync) publish a blanket
/// `impl<T: Send + 'static> OneshotPooled<Self> for T`. Static-pool
/// backends publish per-`T` impls — typically via a macro — each
/// pointing at a declared `static` pool slot.
///
/// The trait is parameterized over the channel factory `C` so a single
/// `T` may participate in multiple backends without conflicting impls.
/// Per-`(T, N)` opt-in for [`ChannelFactory::bounded`]. See
/// [`OneshotPooled`] for the design rationale; this is the bounded peer
/// with capacity baked into the type.
/// Per-`T` opt-in for [`ChannelFactory::unbounded`]. See
/// [`OneshotPooled`] for the design rationale.
// ── BufferProvider ────────────────────────────────────────────────────────
use crate;
/// Source of `&'static mut [u8]` receive/scratch buffers for the client's
/// socket loops. Mirrors [`ChannelFactory`]'s role for channels: the
/// bare-metal path is backed by a consumer-declared `static BufferPool`;
/// the tokio path is heap-backed and provisioned internally.
/// `BufferProvider` backed by a `'static` [`BufferPool`] (bare-metal path).
;
/// Zero-behavior implementations of the client- and server-side
/// dependency traits. Two uses: (1) compile-time proof the trait
/// signatures are implementable without async machinery, (2)
/// **layout probing** — `tools/size_probe` instantiates `Client`
/// with these on `thumbv7em-none-eabihf` so `-Zprint-type-sizes`
/// reports the real on-target future layouts (see
/// `docs/simple_someip/plans/2026-06-09-phase22-125-memory-reduction-design.md`).
///
/// NOT for production use: sockets error, and the spawner panics
/// outright — probe code is compiled, never executed, and a loud
/// failure beats the silent deadlock a future-dropping spawner
/// would cause in a driven `Client`.