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simple_render/
lib.rs

1mod animation;
2mod memory;
3mod ui;
4mod wayland;
5
6pub use animation::{
7    Animation, AnimationFrame, BoundsTransition, BoundsTransitionFrame, Easing, Edge, Offset,
8    VisualEffect, VisualTransition, VisualTransitionFrame, lerp_bounds, lerp_color, lerp_f32,
9    lerp_i32, lerp_inset, lerp_spacing, lerp_u32,
10};
11pub use memory::{trim_free_heap_pages, tune_allocator_for_low_memory};
12pub use ui::{
13    Align, Border, BorderWidth, Bounds, Clip, Color, ColorParseError, Content, CornerRadius,
14    Direction, DrawCommand, FontCtx, FontCtxOptions, FontSource, GradientDirection, Hit, Image,
15    ImageFilter, ImageFit, ImagePixels, Inset, LazyFontCtx, Length, MeasuredSize, Overflow, Paint,
16    PaintTransform, Position, Rect, RectLayout, RectStyle, RgbaImageSource, RichText, RoundedClip,
17    Spacing, Style, Surface, Text, TextOverflow, TextRun, TextStyle, TextWrap, Ui,
18};
19pub use wayland::{
20    Anchor, Canvas, DEFAULT_SURFACE_ID, DamageRect, FrameAction, InputAction,
21    KeyboardInteractivity, Layer, LayerOptions, Margins, OutputTarget, PointerAxis,
22    PointerAxisSource, PointerButtonState, PointerEvent, PointerEventKind, RenderCommand,
23    RenderContext, RenderController, RenderOutput, RenderReceiver, RenderSendError, RenderSender,
24    RenderSurfaceState, Renderer, Result, SurfaceId, channel, controller, run, run_surfaces,
25};