pub struct RenderController { /* private fields */ }Implementations§
Source§impl RenderController
impl RenderController
pub fn new(sender: RenderSender) -> Self
pub fn sender(&self) -> &RenderSender
pub fn into_sender(self) -> RenderSender
pub fn send(&self, command: RenderCommand) -> Result<(), RenderSendError>
pub fn redraw(&self) -> Result<(), RenderSendError>
pub fn resize(&self, width: u32, height: u32) -> Result<(), RenderSendError>
pub fn set_margins(&self, margins: Margins) -> Result<(), RenderSendError>
pub fn set_anchor(&self, anchor: Anchor) -> Result<(), RenderSendError>
pub fn create_surface( &self, id: SurfaceId, options: LayerOptions, ) -> Result<(), RenderSendError>
pub fn destroy_surface(&self, id: SurfaceId) -> Result<(), RenderSendError>
pub fn redraw_surface(&self, id: SurfaceId) -> Result<(), RenderSendError>
pub fn resize_surface( &self, id: SurfaceId, width: u32, height: u32, ) -> Result<(), RenderSendError>
pub fn set_surface_margins( &self, id: SurfaceId, margins: Margins, ) -> Result<(), RenderSendError>
pub fn set_surface_anchor( &self, id: SurfaceId, anchor: Anchor, ) -> Result<(), RenderSendError>
pub fn set_surface_layer( &self, id: SurfaceId, layer: Layer, ) -> Result<(), RenderSendError>
pub fn animate_surface_margins( &self, id: SurfaceId, to: Margins, animation: Animation, destroy_on_complete: bool, ) -> Result<(), RenderSendError>
pub fn animate_surface_size( &self, id: SurfaceId, width: u32, height: u32, animation: Animation, destroy_on_complete: bool, ) -> Result<(), RenderSendError>
pub fn cancel_surface_animation( &self, id: SurfaceId, ) -> Result<(), RenderSendError>
pub fn request_outputs( &self, ) -> Result<Receiver<Vec<RenderOutput>>, RenderSendError>
pub fn request_surface_state( &self, id: SurfaceId, ) -> Result<Receiver<Option<RenderSurfaceState>>, RenderSendError>
pub fn exit(&self) -> Result<(), RenderSendError>
Trait Implementations§
Source§impl Clone for RenderController
impl Clone for RenderController
Source§fn clone(&self) -> RenderController
fn clone(&self) -> RenderController
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for RenderController
impl RefUnwindSafe for RenderController
impl Send for RenderController
impl Sync for RenderController
impl Unpin for RenderController
impl UnsafeUnpin for RenderController
impl UnwindSafe for RenderController
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.