simple-actor
Provides an Actor type that wraps a state and allows mutating it
in turns using invoke and invoke_async.
Example
It is recommended to create a wrapper type around the Actor, and
implement async functions that use invoke/invoke_async to interact
with the inner private state.
use std::time::Duration;
use simple_actor::Actor;
use futures::FutureExt;
#[derive(Clone)]
pub struct Adder(Actor<u32>);
impl Adder {
pub fn new(initial_value: u32) -> Self {
let (actor, driver) = Actor::new(initial_value);
tokio::spawn(driver);
Self(actor)
}
pub async fn add(&self, x: u32) {
let _ = self.0.invoke(move |state| {
*state += x
}).await;
}
pub async fn add_twice_with_delay(&self, x: u32) -> Option<u32> {
self.0
.invoke_async(move |state| {
async move {
*state += x;
tokio::time::sleep(Duration::from_millis(500)).await;
*state += x;
*state
}
.boxed()
})
.await
}
pub async fn result(&self) -> Option<u32> {
self.0.invoke(move |state| *state).await
}
pub fn shutdown(&self) {
self.0.shutdown()
}
}
#[tokio::main]
async fn main() {
let adder = Adder::new(5);
adder.add(3).await;
assert_eq!(adder.result().await, Some(8));
adder.add(2).await;
assert_eq!(adder.result().await, Some(10));
assert_eq!(adder.add_twice_with_delay(3).await, Some(16));
assert_eq!(adder.result().await, Some(16));
adder.shutdown();
assert_eq!(adder.result().await, None);
}
Inspiration
This crate is inspired by ghost_actor, with a simpler implementation and
API.
This crate [invoke] function returns None if the actor is down, which
avoids dealing with error type conversions.
It also allows to hold the state in [invoke_async] and thus use
async-based state.