# simpl_actor
`simpl_actor` is a Rust library for simplifying actor-based concurrency in Rust applications. It is built on top of Tokio, utilizing async/await and tokio mpsc channels for efficient and intuitive actor system implementation.
## Features
- **Simple Actor Definition**: Easily define actors with Rust structs and an attribute macro.
- **Automatic Message Handling**: Implement message handling with minimal code, leveraging Rust's type system and async capabilities.
- **Asynchronous and Synchronous Messaging**: Support for both asynchronous and synchronous message processing, allowing for flexible actor interaction patterns.
- **Lifecycle Management**: Lifecycle hooks for initializing, restarting, and stopping actors, providing control over the actor lifecycle.
## Quick Start
Define an actor:
```rust
use simpl_actor::{actor, Actor, Spawn};
#[derive(Actor)]
pub struct CounterActor {
count: i64,
}
#[actor]
impl CounterActor {
pub fn new() -> Self {
CounterActor { count: 0 }
}
#[message]
pub fn inc(&mut self, amount: i64) { ... }
#[message]
pub fn dec(&mut self, amount: i64) { ... }
#[message(infallible)]
pub fn count(&self) -> i64 { ... }
}
```
Interact with the actor:
```rust
let counter = CounterActor::new();
let actor = counter.spawn();
actor.inc(2).await?;
actor.dec(1).await?;
let count = actor.count().await?;
```
## Messaging Variants
When you define a message in `simpl_actor`, two variants of the message handling function are automatically for syncronous and asyncronous processing:
```rust
#[actor]
impl MyActor {
#[message]
fn msg(&self) -> Result<i32, Err> {}
}
// Generates
impl MyActorRef {
/// Sends the messages, waits for processing, and returns a response.
async fn msg(&self) -> Result<i32, SendError>;
/// Sends the message after a delay.
fn msg_after(&self, delay: Duration) -> JoinHandle<Result<Result<i32, Err>, SendError>>;
/// Sends the message asynchronously, not waiting for a response.
fn msg_async(&self) -> Result<(), SendError>;
/// Sends the message asynchronously after a delay.
fn msg_async_after(&self, delay: Duration) -> JoinHandle<Result<(), SendError>>;
}
```
**The \_after and \_async variants are only generated if the method does not have any lifetimes.**
In other words, all parameters must be owned or `&'static` for the async variant to be generated,
otherwise the actor might reference deallocated memory causing UB.
## Contributing
Contributions are welcome! Feel free to submit pull requests, create issues, or suggest improvements.
## License
`simpl_actor` is dual-licensed under either:
- MIT License ([LICENSE-MIT](LICENSE-MIT) or http://opensource.org/licenses/MIT)
- Apache License, Version 2.0 ([LICENSE-APACHE](LICENSE-APACHE) or http://www.apache.org/licenses/LICENSE-2.0)
at your option.
This means you can choose the license that best suits your project's needs.