pub struct FsDir { /* private fields */ }Expand description
A SIM table backed by a host directory rooted at a canonical path.
Implementations§
Trait Implementations§
Source§impl Citizen for FsDir
impl Citizen for FsDir
Source§fn citizen_symbol() -> Symbol
fn citizen_symbol() -> Symbol
The citizen’s
namespace/name class symbol.Source§fn citizen_version() -> u32
fn citizen_version() -> u32
The citizen’s encoding version.
Source§fn citizen_arity() -> usize
fn citizen_arity() -> usize
Number of constructor fields (excluding the version argument).
Source§fn citizen_fields() -> &'static [&'static str]
fn citizen_fields() -> &'static [&'static str]
The citizen’s field names, in constructor order.
Source§impl Dir for FsDir
impl Dir for FsDir
Source§fn mkdir(&self, cx: &mut Cx, name: Symbol) -> Result<Value>
fn mkdir(&self, cx: &mut Cx, name: Symbol) -> Result<Value>
Creates a nested subtable under
name, returning it.Source§fn opendir(&self, cx: &mut Cx, name: Symbol) -> Result<Option<Value>>
fn opendir(&self, cx: &mut Cx, name: Symbol) -> Result<Option<Value>>
Opens the subtable at
name, or Ok(None) when absent.Source§impl Object for FsDir
impl Object for FsDir
Source§fn display(&self, _cx: &mut Cx) -> Result<String>
fn display(&self, _cx: &mut Cx) -> Result<String>
Render the object as a human-readable display string.
Source§fn header(&self) -> &ObjectHeader
fn header(&self) -> &ObjectHeader
Identity and trust header for the object; defaults to the shared
anonymous header.
Source§fn op(&self, _key: &OpKey) -> Option<&dyn Op>
fn op(&self, _key: &OpKey) -> Option<&dyn Op>
Resolve the operation registered under
key, if any.Source§impl ObjectCompat for FsDir
impl ObjectCompat for FsDir
Source§fn class(&self, cx: &mut Cx) -> Result<ClassRef>
fn class(&self, cx: &mut Cx) -> Result<ClassRef>
Class object this value belongs to; defaults to nil.
Source§fn as_expr(&self, cx: &mut Cx) -> Result<Expr>
fn as_expr(&self, cx: &mut Cx) -> Result<Expr>
Expression form of the object; defaults to an opaque extension node.
Source§fn as_table_impl(&self) -> Option<&dyn Table>
fn as_table_impl(&self) -> Option<&dyn Table>
Table-implementation view, if the object is a table.
Source§fn as_object_encoder(&self) -> Option<&dyn ObjectEncode>
fn as_object_encoder(&self) -> Option<&dyn ObjectEncode>
Object-encoder view, if the object encodes other objects.
Source§fn as_callable(&self) -> Option<&dyn Callable>
fn as_callable(&self) -> Option<&dyn Callable>
Callable view, if the object can be invoked.
Source§fn as_read_constructor(&self) -> Option<&dyn ReadConstructor>
fn as_read_constructor(&self) -> Option<&dyn ReadConstructor>
Read-constructor view, if the object decodes data forms.
Source§fn as_number_domain(&self) -> Option<&(dyn NumberDomain + 'static)>
fn as_number_domain(&self) -> Option<&(dyn NumberDomain + 'static)>
Number-domain view, if the object is a number domain.
Source§fn as_number_value(&self) -> Option<&dyn NumberValue>
fn as_number_value(&self) -> Option<&dyn NumberValue>
Number-value view, if the object is a domain number.
Source§fn as_eval_fabric(&self) -> Option<&dyn EvalFabric>
fn as_eval_fabric(&self) -> Option<&dyn EvalFabric>
Eval-fabric view, if the object is a distributed eval surface.
Source§fn as_sequence(&self) -> Option<&dyn Sequence>
fn as_sequence(&self) -> Option<&dyn Sequence>
Sequence view, if the object is a sequence.
Source§fn as_list(&self) -> Option<&(dyn ListValue + 'static)>
fn as_list(&self) -> Option<&(dyn ListValue + 'static)>
List view, if the object is a list value.
Source§impl ObjectEncode for FsDir
impl ObjectEncode for FsDir
Source§fn object_encoding(&self, _cx: &mut Cx) -> Result<ObjectEncoding>
fn object_encoding(&self, _cx: &mut Cx) -> Result<ObjectEncoding>
Returns the
ObjectEncoding this object should be rendered as.Source§impl Table for FsDir
impl Table for FsDir
Source§fn backend_symbol(&self) -> Symbol
fn backend_symbol(&self) -> Symbol
Symbol identifying the backend representation.
Source§fn get(&self, cx: &mut Cx, key: Symbol) -> Result<Value>
fn get(&self, cx: &mut Cx, key: Symbol) -> Result<Value>
Looks up
key, returning nil when absent.Source§fn set(&self, cx: &mut Cx, key: Symbol, value: Value) -> Result<()>
fn set(&self, cx: &mut Cx, key: Symbol, value: Value) -> Result<()>
Inserts or replaces the value for
key.Source§fn del(&self, cx: &mut Cx, key: Symbol) -> Result<Value>
fn del(&self, cx: &mut Cx, key: Symbol) -> Result<Value>
Removes
key, returning its prior value or nil.Source§fn entries(&self, cx: &mut Cx) -> Result<Vec<(Symbol, Value)>>
fn entries(&self, cx: &mut Cx) -> Result<Vec<(Symbol, Value)>>
All key/value pairs, in backend order.
Auto Trait Implementations§
impl Freeze for FsDir
impl RefUnwindSafe for FsDir
impl Send for FsDir
impl Sync for FsDir
impl Unpin for FsDir
impl UnsafeUnpin for FsDir
impl UnwindSafe for FsDir
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more