Trait sim_rust::Environment [−][src]
pub trait Environment {
    fn generate(pop: Vec<Box<dyn Agent>>) -> Result<Box<Self>, &'static str>
    where
        Self: Sized;
    fn collect(&self) -> Result<(), &'static str>;
    fn tick(&mut self) -> Result<(), &'static str>;
    fn add_agent(&mut self, agent: Box<dyn Agent>) -> Result<(), &'static str>;
    fn add_agents(
        &mut self, 
        agents: Vec<Box<dyn Agent>>
    ) -> Result<(), &'static str>;
}