sim-lib-view-bridge 0.1.2

Reversible BRIDGE packet review surface for SIM Web.
Documentation
# sim-lib-view-bridge

`sim-lib-view-bridge` renders BRIDGE packets as SIM Web Scene values and decodes
packet review edits back into typed BRIDGE collaboration parts.

The crate provides `BridgePacketSurfaceCodec`, a `SurfaceCodec` implementation
for packet review. It renders packet headers, matching profiles, and body parts
for the current `SurfaceCaps`. Edit intents use the standard `intent/edit-field`
shape: edits under `bridge-collab/patch`, `bridge-collab/review`,
`bridge-collab/vote`, and `bridge-collab/receipt` decode to `bridge/Patch`,
`bridge/Review`, `bridge/Vote`, and `bridge/Receipt` part records.

When a stamped packet carries a BRIDGE/FORGE warrant, glasses surfaces render it
as a human gate: Viture-class caps receive a pinned center-front spatial panel,
and Halo-class caps receive a one-line `scene/glance` pager through the shared
DEVICE_3 reducer. The glasses decision path emits standard `intent/approve` and
`intent/reject` values against the BRIDGE packet-review mission.

Human and agent operators use the same packet expression and the same edit
intent lane. A browser-side edit and a model-side edit for the same target
produce the same typed BRIDGE patch payload.