pub struct SkillCardDescriptor {
pub id: String,
pub symbol: Symbol,
pub title: String,
pub description: String,
pub roles: Vec<Symbol>,
pub capabilities: Vec<CapabilityName>,
pub transport_id: String,
pub transport_kind: String,
pub operation: String,
}Expand description
Fields§
§id: StringStable string identifier for the skill.
symbol: SymbolSymbol the skill is registered and called under.
title: StringHuman-readable title.
description: StringHuman-readable description.
roles: Vec<Symbol>Symbols naming the roles the skill plays.
capabilities: Vec<CapabilityName>Capabilities a caller must hold to invoke the skill.
transport_id: StringIdentifier of the transport that runs the skill.
transport_kind: StringKind of the transport.
operation: StringOperation name the transport dispatches.
Trait Implementations§
Source§impl Citizen for SkillCardDescriptor
impl Citizen for SkillCardDescriptor
Source§fn citizen_symbol() -> Symbol
fn citizen_symbol() -> Symbol
The citizen’s
namespace/name class symbol.Source§fn citizen_version() -> u32
fn citizen_version() -> u32
The citizen’s encoding version.
Source§fn citizen_arity() -> usize
fn citizen_arity() -> usize
Number of constructor fields (excluding the version argument).
Source§fn citizen_fields() -> &'static [&'static str]
fn citizen_fields() -> &'static [&'static str]
The citizen’s field names, in constructor order.
Source§impl CitizenRuntime for SkillCardDescriptor
impl CitizenRuntime for SkillCardDescriptor
Source§impl Clone for SkillCardDescriptor
impl Clone for SkillCardDescriptor
Source§fn clone(&self) -> SkillCardDescriptor
fn clone(&self) -> SkillCardDescriptor
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SkillCardDescriptor
impl Debug for SkillCardDescriptor
Source§impl Default for SkillCardDescriptor
impl Default for SkillCardDescriptor
Source§impl Object for SkillCardDescriptor
impl Object for SkillCardDescriptor
Source§fn display(&self, cx: &mut Cx) -> Result<String>
fn display(&self, cx: &mut Cx) -> Result<String>
Render the object as a human-readable display string.
Source§fn header(&self) -> &ObjectHeader
fn header(&self) -> &ObjectHeader
Identity and trust header for the object; defaults to the shared
anonymous header.
Source§fn op(&self, _key: &OpKey) -> Option<&dyn Op>
fn op(&self, _key: &OpKey) -> Option<&dyn Op>
Resolve the operation registered under
key, if any.Source§impl ObjectCompat for SkillCardDescriptor
impl ObjectCompat for SkillCardDescriptor
Source§fn class(&self, cx: &mut Cx) -> Result<ClassRef>
fn class(&self, cx: &mut Cx) -> Result<ClassRef>
Class object this value belongs to; defaults to nil.
Source§fn as_expr(&self, cx: &mut Cx) -> Result<Expr>
fn as_expr(&self, cx: &mut Cx) -> Result<Expr>
Expression form of the object; defaults to an opaque extension node.
Source§fn as_object_encoder(&self) -> Option<&dyn ObjectEncode>
fn as_object_encoder(&self) -> Option<&dyn ObjectEncode>
Object-encoder view, if the object encodes other objects.
Source§fn as_callable(&self) -> Option<&dyn Callable>
fn as_callable(&self) -> Option<&dyn Callable>
Callable view, if the object can be invoked.
Source§fn as_read_constructor(&self) -> Option<&dyn ReadConstructor>
fn as_read_constructor(&self) -> Option<&dyn ReadConstructor>
Read-constructor view, if the object decodes data forms.
Source§fn as_number_domain(&self) -> Option<&(dyn NumberDomain + 'static)>
fn as_number_domain(&self) -> Option<&(dyn NumberDomain + 'static)>
Number-domain view, if the object is a number domain.
Source§fn as_number_value(&self) -> Option<&dyn NumberValue>
fn as_number_value(&self) -> Option<&dyn NumberValue>
Number-value view, if the object is a domain number.
Source§fn as_eval_fabric(&self) -> Option<&dyn EvalFabric>
fn as_eval_fabric(&self) -> Option<&dyn EvalFabric>
Eval-fabric view, if the object is a distributed eval surface.
Source§fn as_sequence(&self) -> Option<&dyn Sequence>
fn as_sequence(&self) -> Option<&dyn Sequence>
Sequence view, if the object is a sequence.
Source§fn as_list(&self) -> Option<&(dyn ListValue + 'static)>
fn as_list(&self) -> Option<&(dyn ListValue + 'static)>
List view, if the object is a list value.
Source§fn as_table_impl(&self) -> Option<&(dyn Table + 'static)>
fn as_table_impl(&self) -> Option<&(dyn Table + 'static)>
Table-implementation view, if the object is a table.
Source§fn as_dir(&self) -> Option<&(dyn Dir + 'static)>
fn as_dir(&self) -> Option<&(dyn Dir + 'static)>
Directory view, if the object is a directory.
Source§fn truth(&self, _cx: &mut Cx) -> Result<bool, Error>
fn truth(&self, _cx: &mut Cx) -> Result<bool, Error>
Truthiness of the object; defaults to true.
Source§impl ObjectEncode for SkillCardDescriptor
impl ObjectEncode for SkillCardDescriptor
Source§fn object_encoding(&self, _cx: &mut Cx) -> Result<ObjectEncoding>
fn object_encoding(&self, _cx: &mut Cx) -> Result<ObjectEncoding>
Returns the
ObjectEncoding this object should be rendered as.Source§impl PartialEq for SkillCardDescriptor
impl PartialEq for SkillCardDescriptor
Source§fn eq(&self, other: &SkillCardDescriptor) -> bool
fn eq(&self, other: &SkillCardDescriptor) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for SkillCardDescriptor
Auto Trait Implementations§
impl Freeze for SkillCardDescriptor
impl RefUnwindSafe for SkillCardDescriptor
impl Send for SkillCardDescriptor
impl Sync for SkillCardDescriptor
impl Unpin for SkillCardDescriptor
impl UnsafeUnpin for SkillCardDescriptor
impl UnwindSafe for SkillCardDescriptor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more