use sim_kernel::Expr;
use crate::{badge, box_, stack, text_node, validate_scene};
pub fn text_node_demo() -> Expr {
let scene = stack(
"column",
vec![box_(
"scene-text-demo",
vec![text_node("Hello from a Scene value"), badge("ok", "scene")],
)],
);
debug_assert!(validate_scene(&scene).is_ok());
scene
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn text_node_demo_is_a_valid_scene() {
validate_scene(&text_node_demo()).expect("demo scene validates");
}
}