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//! Core music model layer for the SIM music constellation.
//!
//! SIM is a Rust runtime with multiple codec surfaces; this crate supplies the
//! concrete music domain that those surfaces operate on. It defines the music
//! object model (notes, chords, melodies, scores), the descriptor metadata that
//! describes music components and their ports and parameters, events and lanes,
//! the piano roll, multiplicity-preserving exact note slices, and time grid,
//! loss-audited score conversion through an
//! identity-bearing [`Staff`], event snapshots and change streams, players and
//! playables, performances and takes, the arranger, freeze surfaces, traces,
//! the component registry, and the citizen integration that registers these
//! types with the runtime.
pub use *;
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/// Cookbook recipes for this lib, embedded at build time.
pub static RECIPES: EmbeddedDir =
include!;