use sim_kernel::Symbol;
pub fn lua_profile_symbol() -> Symbol {
Symbol::qualified("lang", "lua-core/v1")
}
pub fn lua_reader_symbol() -> Symbol {
Symbol::qualified("codec", "algol")
}
pub fn lua_lowering_symbol() -> Symbol {
Symbol::qualified("lua", "lowering-core")
}
pub fn lua_conformance_test_symbol() -> Symbol {
Symbol::qualified("test", "lua-core-control-mutation")
}
pub fn lua_control_fidelity_symbol() -> Symbol {
Symbol::qualified("standard/fidelity", "lua-control-coroutines")
}
pub fn lua_mutation_fidelity_symbol() -> Symbol {
Symbol::qualified("standard/fidelity", "lua-mutation-tables")
}
pub fn lua_full_runtime_fidelity_symbol() -> Symbol {
Symbol::qualified("standard/fidelity", "lua-full-runtime-limited")
}