sile 0.15.6

Simon’s Improved Layout Engine
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--- SILE typesetter class.
-- @interfaces typesetters

--- @type typesetter
local typesetter = pl.class()

typesetter.type = "typesetter"
typesetter._name = "base"

-- This is the default typesetter. You are, of course, welcome to create your own.
local awful_bad = 1073741823
local inf_bad = 10000
-- local eject_penalty = -inf_bad
local supereject_penalty = 2 * -inf_bad
-- local deplorable = 100000

-- Local helper class to compare pairs of margins
local _margins = pl.class({
   lskip = SILE.types.node.glue(),
   rskip = SILE.types.node.glue(),

   _init = function (self, lskip, rskip)
      self.lskip, self.rskip = lskip, rskip
   end,

   __eq = function (self, other)
      return self.lskip.width == other.lskip.width and self.rskip.width == other.rskip.width
   end,
})

local warned = false

function typesetter:init (frame)
   SU.deprecated("std.object", "pl.class", "0.13.0", "0.14.0", warned and "" or [[
      The typesetter instance inheritance system for instances has been refactored
      using a different object model. Your instance was created and initialized
      using the object copy syntax from the stdlib model. It has been shimmed for
      you using the new Penlight model, but this may lead to unexpected behavior.
      Please update your code to use the new Penlight based inheritance model.
   ]])
   warned = true
   self:_init(frame)
end

--- Constructor
-- @param frame A initial frame to attach the typesetter to.
function typesetter:_init (frame)
   self:declareSettings()
   self.hooks = {}
   self.breadcrumbs = SU.breadcrumbs()

   self.frame = nil
   self.stateQueue = {}
   self:initFrame(frame)
   self:initState()
   -- In case people use stdlib prototype syntax off of the instantiated typesetter...
   getmetatable(self).__call = self.init
   return self
end

--- Declare new setting types
function typesetter.declareSettings (_)
   -- Settings common to any typesetter instance.
   -- These shouldn't be re-declared and overwritten/reset in the typesetter
   -- constructor (see issue https://github.com/sile-typesetter/sile/issues/1708).
   -- On the other hand, it's fairly acceptable to have them made global:
   -- Any derived typesetter, whatever its implementation, should likely provide
   -- some logic for them (= widows, orphans, spacing, etc.)

   SILE.settings:declare({
      parameter = "typesetter.widowpenalty",
      type = "integer",
      default = 3000,
      help = "Penalty to be applied to widow lines (at the start of a paragraph)",
   })

   SILE.settings:declare({
      parameter = "typesetter.parseppattern",
      type = "string or integer",
      default = "\r?\n[\r\n]+",
      help = "Lua pattern used to separate paragraphs",
   })

   SILE.settings:declare({
      parameter = "typesetter.obeyspaces",
      type = "boolean or nil",
      default = nil,
      help = "Whether to ignore paragraph initial spaces",
   })

   SILE.settings:declare({
      parameter = "typesetter.orphanpenalty",
      type = "integer",
      default = 3000,
      help = "Penalty to be applied to orphan lines (at the end of a paragraph)",
   })

   SILE.settings:declare({
      parameter = "typesetter.parfillskip",
      type = "glue",
      default = SILE.types.node.glue("0pt plus 10000pt"),
      help = "Glue added at the end of a paragraph",
   })

   SILE.settings:declare({
      parameter = "document.letterspaceglue",
      type = "glue or nil",
      default = nil,
      help = "Glue added between tokens",
   })

   SILE.settings:declare({
      parameter = "typesetter.underfulltolerance",
      type = "length or nil",
      default = SILE.types.length("1em"),
      help = "Amount a page can be underfull without warning",
   })

   SILE.settings:declare({
      parameter = "typesetter.overfulltolerance",
      type = "length or nil",
      default = SILE.types.length("5pt"),
      help = "Amount a page can be overfull without warning",
   })

   SILE.settings:declare({
      parameter = "typesetter.breakwidth",
      type = "measurement or nil",
      default = nil,
      help = "Width to break lines at",
   })

   SILE.settings:declare({
      parameter = "typesetter.italicCorrection",
      type = "boolean",
      default = false,
      help = "Whether italic correction is activated or not",
   })

   SILE.settings:declare({
      parameter = "typesetter.softHyphen",
      type = "boolean",
      default = true,
      help = "When true, soft hyphens are rendered as discretionary breaks, otherwise they are ignored",
   })

   SILE.settings:declare({
      parameter = "typesetter.softHyphenWarning",
      type = "boolean",
      default = false,
      help = "When true, a warning is issued when a soft hyphen is encountered",
   })

   SILE.settings:declare({
      parameter = "typesetter.fixedSpacingAfterInitialEmdash",
      type = "boolean",
      default = true,
      help = "When true, em-dash starting a paragraph is considered as a speaker change in a dialogue",
   })
end

function typesetter:initState ()
   self.state = {
      nodes = {},
      outputQueue = {},
      lastBadness = awful_bad,
      liners = {},
   }
end

function typesetter:initFrame (frame)
   if frame then
      self.frame = frame
      self.frame:init(self)
   end
end

function typesetter.getMargins ()
   return _margins(SILE.settings:get("document.lskip"), SILE.settings:get("document.rskip"))
end

function typesetter.setMargins (_, margins)
   SILE.settings:set("document.lskip", margins.lskip)
   SILE.settings:set("document.rskip", margins.rskip)
end

function typesetter:pushState ()
   self.stateQueue[#self.stateQueue + 1] = self.state
   self:initState()
end

function typesetter:popState (ncount)
   local offset = ncount and #self.stateQueue - ncount or nil
   self.state = table.remove(self.stateQueue, offset)
   if not self.state then
      SU.error("Typesetter state queue empty")
   end
end

function typesetter:isQueueEmpty ()
   if not self.state then
      return nil
   end
   return #self.state.nodes == 0 and #self.state.outputQueue == 0
end

function typesetter:vmode ()
   return #self.state.nodes == 0
end

function typesetter:debugState ()
   print("\n---\nI am in " .. (self:vmode() and "vertical" or "horizontal") .. " mode")
   print("Writing into " .. tostring(self.frame))
   print("Recent contributions: ")
   for i = 1, #self.state.nodes do
      io.stderr:write(self.state.nodes[i] .. " ")
   end
   print("\nVertical list: ")
   for i = 1, #self.state.outputQueue do
      print("  " .. self.state.outputQueue[i])
   end
end

-- Boxy stuff
function typesetter:pushHorizontal (node)
   self:initline()
   self.state.nodes[#self.state.nodes + 1] = node
   return node
end

function typesetter:pushVertical (vbox)
   self.state.outputQueue[#self.state.outputQueue + 1] = vbox
   return vbox
end

function typesetter:pushHbox (spec)
   local ntype = SU.type(spec)
   local node = (ntype == "hbox" or ntype == "zerohbox") and spec or SILE.types.node.hbox(spec)
   return self:pushHorizontal(node)
end

function typesetter:pushUnshaped (spec)
   local node = SU.type(spec) == "unshaped" and spec or SILE.types.node.unshaped(spec)
   return self:pushHorizontal(node)
end

function typesetter:pushGlue (spec)
   local node = SU.type(spec) == "glue" and spec or SILE.types.node.glue(spec)
   return self:pushHorizontal(node)
end

function typesetter:pushExplicitGlue (spec)
   local node = SU.type(spec) == "glue" and spec or SILE.types.node.glue(spec)
   node.explicit = true
   node.discardable = false
   return self:pushHorizontal(node)
end

function typesetter:pushPenalty (spec)
   local node = SU.type(spec) == "penalty" and spec or SILE.types.node.penalty(spec)
   return self:pushHorizontal(node)
end

function typesetter:pushMigratingMaterial (material)
   local node = SILE.types.node.migrating({ material = material })
   return self:pushHorizontal(node)
end

function typesetter:pushVbox (spec)
   local node = SU.type(spec) == "vbox" and spec or SILE.types.node.vbox(spec)
   return self:pushVertical(node)
end

function typesetter:pushVglue (spec)
   local node = SU.type(spec) == "vglue" and spec or SILE.types.node.vglue(spec)
   return self:pushVertical(node)
end

function typesetter:pushExplicitVglue (spec)
   local node = SU.type(spec) == "vglue" and spec or SILE.types.node.vglue(spec)
   node.explicit = true
   node.discardable = false
   return self:pushVertical(node)
end

function typesetter:pushVpenalty (spec)
   local node = SU.type(spec) == "penalty" and spec or SILE.types.node.penalty(spec)
   return self:pushVertical(node)
end

-- Actual typesetting functions
function typesetter:typeset (text)
   text = tostring(text)
   if text:match("^%\r?\n$") then
      return
   end
   local pId = SILE.traceStack:pushText(text)
   local parsepattern = SILE.settings:get("typesetter.parseppattern")
   -- NOTE: Big assumption on how to guess were are in "obeylines" mode.
   -- See https://github.com/sile-typesetter/sile/issues/2128
   local obeylines = parsepattern == "\n"

   local seenParaContent = true
   for token in SU.gtoke(text, parsepattern) do
      if token.separator then
         if obeylines and not seenParaContent then
            -- In obeylines mode, each standalone line must be kept.
            -- The zerohbox is not discardable, so it will be kept in the output,
            -- and the baseline skip will do the rest.
            self:pushHorizontal(SILE.types.node.zerohbox())
         else
            seenParaContent = false
         end
         self:endline()
      else
         seenParaContent = true
         if SILE.settings:get("typesetter.softHyphen") then
            local warnedshy = false
            for token2 in SU.gtoke(token.string, luautf8.char(0x00AD)) do
               if token2.separator then -- soft hyphen support
                  local discretionary = SILE.types.node.discretionary({})
                  local hbox = SILE.typesetter:makeHbox({ SILE.settings:get("font.hyphenchar") })
                  discretionary.prebreak = { hbox }
                  table.insert(SILE.typesetter.state.nodes, discretionary)
                  if not warnedshy and SILE.settings:get("typesetter.softHyphenWarning") then
                     SU.warn("Soft hyphen encountered and replaced with discretionary")
                  end
                  warnedshy = true
               else
                  self:setpar(token2.string)
               end
            end
         else
            if
               SILE.settings:get("typesetter.softHyphenWarning") and luautf8.match(token.string, luautf8.char(0x00AD))
            then
               SU.warn("Soft hyphen encountered and ignored")
            end
            text = luautf8.gsub(token.string, luautf8.char(0x00AD), "")
            self:setpar(text)
         end
      end
   end
   SILE.traceStack:pop(pId)
end

function typesetter:initline ()
   if self.state.hmodeOnly then
      return
   end -- https://github.com/sile-typesetter/sile/issues/1718
   if #self.state.nodes == 0 then
      table.insert(self.state.nodes, SILE.types.node.zerohbox())
      SILE.documentState.documentClass.newPar(self)
   end
end

function typesetter:endline ()
   SILE.documentState.documentClass.endPar(self)
   self:leaveHmode()
   if SILE.settings:get("current.hangIndent") then
      SILE.settings:set("current.hangIndent", nil)
      SILE.settings:set("linebreak.hangIndent", nil)
   end
   if SILE.settings:get("current.hangAfter") then
      SILE.settings:set("current.hangAfter", nil)
      SILE.settings:set("linebreak.hangAfter", nil)
   end
end

-- Just compute once, to avoid unicode characters in source code.
local speakerChangePattern = "^"
   .. luautf8.char(0x2014) -- emdash
   .. "[ "
   .. luautf8.char(0x00A0)
   .. luautf8.char(0x202F) -- regular space or NBSP or NNBSP
   .. "]+"
local speakerChangeReplacement = luautf8.char(0x2014) .. " "

-- Special unshaped node subclass to handle space after a speaker change in dialogues
-- introduced by an em-dash.
local speakerChangeNode = pl.class(SILE.types.node.unshaped)
function speakerChangeNode:shape ()
   local node = self._base.shape(self)
   local spc = node[2]
   if spc and spc.is_glue then
      -- Switch the variable space glue to a fixed kern
      node[2] = SILE.types.node.kern({ width = spc.width.length })
      node[2].parent = self.parent
   else
      -- Should not occur:
      -- How could it possibly be shaped differently?
      SU.warn("Speaker change logic met an unexpected case, this might be a bug")
   end
   return node
end

-- Takes string, writes onto self.state.nodes
function typesetter:setpar (text)
   text = text:gsub("\r?\n", " "):gsub("\t", " ")
   if #self.state.nodes == 0 then
      if not SILE.settings:get("typesetter.obeyspaces") then
         text = text:gsub("^%s+", "")
      end
      self:initline()

      if
         SILE.settings:get("typesetter.fixedSpacingAfterInitialEmdash")
         and not SILE.settings:get("typesetter.obeyspaces")
      then
         local speakerChange = false
         local dialogue = luautf8.gsub(text, speakerChangePattern, function ()
            speakerChange = true
            return speakerChangeReplacement
         end)
         if speakerChange then
            local node = speakerChangeNode({ text = dialogue, options = SILE.font.loadDefaults({}) })
            self:pushHorizontal(node)
            return -- done here: speaker change space handling is done after nnode shaping
         end
      end
   end
   if #text > 0 then
      self:pushUnshaped({ text = text, options = SILE.font.loadDefaults({}) })
   end
end

function typesetter:breakIntoLines (nodelist, breakWidth)
   self:shapeAllNodes(nodelist)
   local breakpoints = SILE.linebreak:doBreak(nodelist, breakWidth)
   return self:breakpointsToLines(breakpoints)
end

local function getLastShape (nodelist)
   local hasGlue
   local last
   if nodelist then
      -- The node list may contain nnodes, penalties, kern and glue
      -- We skip the latter, and retrieve the last shaped item.
      for i = #nodelist, 1, -1 do
         local n = nodelist[i]
         if n.is_nnode then
            local items = n.nodes[#n.nodes].value.items
            last = items[#items]
            break
         end
         if n.is_kern and n.subtype == "punctspace" then
            -- Some languages such as French insert a special space around
            -- punctuations. In those case, we should not need italic correction.
            break
         end
         if n.is_glue then
            hasGlue = true
         end
      end
   end
   return last, hasGlue
end
local function getFirstShape (nodelist)
   local first
   local hasGlue
   if nodelist then
      -- The node list may contain nnodes, penalties, kern and glue
      -- We skip the latter, and retrieve the first shaped item.
      for i = 1, #nodelist do
         local n = nodelist[i]
         if n.is_nnode then
            local items = n.nodes[1].value.items
            first = items[1]
            break
         end
         if n.is_kern and n.subtype == "punctspace" then
            -- Some languages such as French insert a special space around
            -- punctuations. In those case, we should not need italic correction.
            break
         end
         if n.is_glue then
            hasGlue = true
         end
      end
   end
   return first, hasGlue
end

local function fromItalicCorrection (precShape, curShape)
   local xOffset
   if not curShape or not precShape then
      xOffset = 0
   else
      -- Computing italic correction is at best heuristics.
      -- The strong assumption is that italic is slanted to the right.
      -- Thus, the part of the character that goes beyond its width is usually
      -- maximal at the top of the glyph.
      -- E.g. consider a "f", that would be the top hook extent.
      -- Pathological cases exist, such as fonts with a Q with a long tail,
      -- but these will rarely occur in usual languages. For instance, Klingon's
      -- "QaQ" might be an issue, but there's not much we can do...
      -- Another assumption is that we can distribute that extent in proportion
      -- with the next character's height.
      -- This might not work that well with non-Latin scripts.
      local d = precShape.glyphWidth + precShape.x_bearing
      local delta = d > precShape.width and d - precShape.width or 0
      xOffset = precShape.height <= curShape.height and delta or delta * curShape.height / precShape.height
   end
   return xOffset
end

local function toItalicCorrection (precShape, curShape)
   if not SILE.settings:get("typesetter.italicCorrection") then
      return
   end
   local xOffset
   if not curShape or not precShape then
      xOffset = 0
   else
      -- Same assumptions as fromItalicCorrection(), but on the starting side of
      -- the glyph.
      local d = curShape.x_bearing
      local delta = d < 0 and -d or 0
      xOffset = precShape.depth >= curShape.depth and delta or delta * precShape.depth / curShape.depth
   end
   return xOffset
end

local function isItalicLike (nnode)
   -- We could do...
   --  return nnode and string.lower(nnode.options.style) == "italic"
   -- But it's probably more robust to use the italic angle, so that
   -- thin italic, oblique or slanted fonts etc. may work too.
   local ot = require("core.opentype-parser")
   local face = SILE.font.cache(nnode.options, SILE.shaper.getFace)
   local font = ot.parseFont(face)
   return font.post.italicAngle ~= 0
end

function typesetter.shapeAllNodes (_, nodelist, inplace)
   inplace = SU.boolean(inplace, true) -- Compatibility with earlier versions
   local newNodelist = {}
   local prec
   local precShapedNodes
   for _, current in ipairs(nodelist) do
      if current.is_unshaped then
         local shapedNodes = current:shape()

         if SILE.settings:get("typesetter.italicCorrection") and prec then
            local itCorrOffset
            local isGlue
            if isItalicLike(prec) and not isItalicLike(current) then
               local precShape, precHasGlue = getLastShape(precShapedNodes)
               local curShape, curHasGlue = getFirstShape(shapedNodes)
               isGlue = precHasGlue or curHasGlue
               itCorrOffset = fromItalicCorrection(precShape, curShape)
            elseif not isItalicLike(prec) and isItalicLike(current) then
               local precShape, precHasGlue = getLastShape(precShapedNodes)
               local curShape, curHasGlue = getFirstShape(shapedNodes)
               isGlue = precHasGlue or curHasGlue
               itCorrOffset = toItalicCorrection(precShape, curShape)
            end
            if itCorrOffset and itCorrOffset ~= 0 then
               -- If one of the node contains a glue (e.g. "a \em{proof} is..."),
               -- line breaking may occur between them, so our correction shall be
               -- a glue too.
               -- Otherwise, the font change is considered to occur at a non-breaking
               -- point (e.g. "\em{proof}!") and the correction shall be a kern.
               local makeItCorrNode = isGlue and SILE.types.node.glue or SILE.types.node.kern
               newNodelist[#newNodelist + 1] = makeItCorrNode({
                  width = SILE.types.length(itCorrOffset),
                  subtype = "itcorr",
               })
            end
         end

         pl.tablex.insertvalues(newNodelist, shapedNodes)

         prec = current
         precShapedNodes = shapedNodes
      else
         prec = nil
         newNodelist[#newNodelist + 1] = current
      end
   end

   if not inplace then
      return newNodelist
   end

   for i = 1, #newNodelist do
      nodelist[i] = newNodelist[i]
   end
   if #nodelist > #newNodelist then
      for i = #newNodelist + 1, #nodelist do
         nodelist[i] = nil
      end
   end
end

-- Empties self.state.nodes, breaks into lines, puts lines into vbox, adds vbox to
-- Turns a node list into a list of vboxes
function typesetter:boxUpNodes ()
   local nodelist = self.state.nodes
   if #nodelist == 0 then
      return {}
   end
   for j = #nodelist, 1, -1 do
      if not nodelist[j].is_migrating then
         if nodelist[j].discardable then
            table.remove(nodelist, j)
         else
            break
         end
      end
   end
   while #nodelist > 0 and nodelist[1].is_penalty do
      table.remove(nodelist, 1)
   end
   if #nodelist == 0 then
      return {}
   end
   self:shapeAllNodes(nodelist)
   local parfillskip = SILE.settings:get("typesetter.parfillskip")
   parfillskip.discardable = false
   self:pushGlue(parfillskip)
   self:pushPenalty(-inf_bad)
   SU.debug("typesetter", function ()
      return "Boxed up " .. (#nodelist > 500 and #nodelist .. " nodes" or SU.ast.contentToString(nodelist))
   end)
   local breakWidth = SILE.settings:get("typesetter.breakwidth") or self.frame:getLineWidth()
   local lines = self:breakIntoLines(nodelist, breakWidth)
   local vboxes = {}
   for index = 1, #lines do
      local line = lines[index]
      local migrating = {}
      -- Move any migrating material
      local nodes = {}
      for i = 1, #line.nodes do
         local node = line.nodes[i]
         if node.is_migrating then
            for j = 1, #node.material do
               migrating[#migrating + 1] = node.material[j]
            end
         else
            nodes[#nodes + 1] = node
         end
      end
      local vbox = SILE.types.node.vbox({ nodes = nodes, ratio = line.ratio })
      local pageBreakPenalty = 0
      if #lines > 1 and index == 1 then
         pageBreakPenalty = SILE.settings:get("typesetter.widowpenalty")
      elseif #lines > 1 and index == (#lines - 1) then
         pageBreakPenalty = SILE.settings:get("typesetter.orphanpenalty")
      end
      vboxes[#vboxes + 1] = self:leadingFor(vbox, self.state.previousVbox)
      vboxes[#vboxes + 1] = vbox
      for i = 1, #migrating do
         vboxes[#vboxes + 1] = migrating[i]
      end
      self.state.previousVbox = vbox
      if pageBreakPenalty > 0 then
         SU.debug("typesetter", "adding penalty of", pageBreakPenalty, "after", vbox)
         vboxes[#vboxes + 1] = SILE.types.node.penalty(pageBreakPenalty)
      end
   end
   return vboxes
end

function typesetter.pageTarget (_)
   SU.deprecated("SILE.typesetter:pageTarget", "SILE.typesetter:getTargetLength", "0.13.0", "0.14.0")
end

function typesetter:getTargetLength ()
   return self.frame:getTargetLength()
end

function typesetter:registerHook (category, func)
   if not self.hooks[category] then
      self.hooks[category] = {}
   end
   table.insert(self.hooks[category], func)
end

function typesetter:runHooks (category, data)
   if not self.hooks[category] then
      return data
   end
   for _, func in ipairs(self.hooks[category]) do
      data = func(self, data)
   end
   return data
end

function typesetter:registerFrameBreakHook (func)
   self:registerHook("framebreak", func)
end

function typesetter:registerNewFrameHook (func)
   self:registerHook("newframe", func)
end

function typesetter:registerPageEndHook (func)
   self:registerHook("pageend", func)
end

function typesetter:buildPage ()
   local pageNodeList
   local res
   if self:isQueueEmpty() then
      return false
   end
   if SILE.scratch.insertions then
      SILE.scratch.insertions.thisPage = {}
   end
   pageNodeList, res = SILE.pagebuilder:findBestBreak({
      vboxlist = self.state.outputQueue,
      target = self:getTargetLength(),
      restart = self.frame.state.pageRestart,
   })
   if not pageNodeList then -- No break yet
      -- self.frame.state.pageRestart = res
      self:runHooks("noframebreak")
      return false
   end
   SU.debug("pagebuilder", "Buildding page for", self.frame.id)
   self.state.lastPenalty = res
   self.frame.state.pageRestart = nil
   pageNodeList = self:runHooks("framebreak", pageNodeList)
   self:setVerticalGlue(pageNodeList, self:getTargetLength())
   self:outputLinesToPage(pageNodeList)
   return true
end

function typesetter:setVerticalGlue (pageNodeList, target)
   local glues = {}
   local gTotal = SILE.types.length()
   local totalHeight = SILE.types.length()

   local pastTop = false
   for _, node in ipairs(pageNodeList) do
      if not pastTop and not node.discardable and not node.explicit then
         -- "Ignore discardable and explicit glues at the top of a frame."
         -- See typesetter:outputLinesToPage()
         -- Note the test here doesn't check is_vglue, so will skip other
         -- discardable nodes (e.g. penalties), but it shouldn't matter
         -- for the type of computing performed here.
         pastTop = true
      end
      if pastTop then
         if not node.is_insertion then
            totalHeight:___add(node.height)
            totalHeight:___add(node.depth)
         end
         if node.is_vglue then
            table.insert(glues, node)
            gTotal:___add(node.height)
         end
      end
   end

   if totalHeight:tonumber() == 0 then
      return SU.debug("pagebuilder", "No glue adjustment needed on empty page")
   end

   local adjustment = target - totalHeight
   if adjustment:tonumber() > 0 then
      if adjustment > gTotal.stretch then
         if
            (adjustment - gTotal.stretch):tonumber() > SILE.settings:get("typesetter.underfulltolerance"):tonumber()
         then
            SU.warn(
               "Underfull frame "
                  .. self.frame.id
                  .. ": "
                  .. adjustment
                  .. " stretchiness required to fill but only "
                  .. gTotal.stretch
                  .. " available"
            )
         end
         adjustment = gTotal.stretch
      end
      if gTotal.stretch:tonumber() > 0 then
         for i = 1, #glues do
            local g = glues[i]
            g:adjustGlue(adjustment:tonumber() * g.height.stretch:absolute() / gTotal.stretch)
         end
      end
   elseif adjustment:tonumber() < 0 then
      adjustment = 0 - adjustment
      if adjustment > gTotal.shrink then
         if (adjustment - gTotal.shrink):tonumber() > SILE.settings:get("typesetter.overfulltolerance"):tonumber() then
            SU.warn(
               "Overfull frame "
                  .. self.frame.id
                  .. ": "
                  .. adjustment
                  .. " shrinkability required to fit but only "
                  .. gTotal.shrink
                  .. " available"
            )
         end
         adjustment = gTotal.shrink
      end
      if gTotal.shrink:tonumber() > 0 then
         for i = 1, #glues do
            local g = glues[i]
            g:adjustGlue(-adjustment:tonumber() * g.height.shrink:absolute() / gTotal.shrink)
         end
      end
   end
   SU.debug("pagebuilder", "Glues for this page adjusted by", adjustment, "drawn from", gTotal)
end

function typesetter:initNextFrame ()
   local oldframe = self.frame
   self.frame:leave(self)
   if #self.state.outputQueue == 0 then
      self.state.previousVbox = nil
   end
   if self.frame.next and self.state.lastPenalty > supereject_penalty then
      self:initFrame(SILE.getFrame(self.frame.next))
   elseif not self.frame:isMainContentFrame() then
      if #self.state.outputQueue > 0 then
         SU.warn("Overfull content for frame " .. self.frame.id)
         self:chuck()
      end
   else
      self:runHooks("pageend")
      SILE.documentState.documentClass:endPage()
      self:initFrame(SILE.documentState.documentClass:newPage())
   end

   if not SU.feq(oldframe:getLineWidth(), self.frame:getLineWidth()) then
      self:pushBack()
      -- Some what of a hack below.
      -- Before calling this method, we were in vertical mode...
      -- pushback occurred, and it seems it messes up a bit...
      -- Regardless what it does, at the end, we ought to be in vertical mode
      -- again:
      self:leaveHmode()
   else
      -- If I have some things on the vertical list already, they need
      -- proper top-of-frame leading applied.
      if #self.state.outputQueue > 0 then
         local lead = self:leadingFor(self.state.outputQueue[1], nil)
         if lead then
            table.insert(self.state.outputQueue, 1, lead)
         end
      end
   end
   self:runHooks("newframe")
end

function typesetter:pushBack ()
   SU.debug("typesetter", "Pushing back", #self.state.outputQueue, "nodes")
   local oldqueue = self.state.outputQueue
   self.state.outputQueue = {}
   self.state.previousVbox = nil
   local lastMargins = self:getMargins()
   for _, vbox in ipairs(oldqueue) do
      SU.debug("pushback", "process box", vbox)
      if vbox.margins and vbox.margins ~= lastMargins then
         SU.debug("pushback", "new margins", lastMargins, vbox.margins)
         if not self.state.grid then
            self:endline()
         end
         self:setMargins(vbox.margins)
      end
      if vbox.explicit then
         SU.debug("pushback", "explicit", vbox)
         self:endline()
         self:pushExplicitVglue(vbox)
      elseif vbox.is_insertion then
         SU.debug("pushback", "pushBack", "insertion", vbox)
         SILE.typesetter:pushMigratingMaterial({ material = { vbox } })
      elseif not vbox.is_vglue and not vbox.is_penalty then
         SU.debug("pushback", "not vglue or penalty", vbox.type)
         local discardedFistInitLine = false
         if #self.state.nodes == 0 then
            -- Setup queue but avoid calling newPar
            self.state.nodes[#self.state.nodes + 1] = SILE.types.node.zerohbox()
         end
         for i, node in ipairs(vbox.nodes) do
            if node.is_glue and not node.discardable then
               self:pushHorizontal(node)
            elseif node.is_glue and node.value == "margin" then
               SU.debug("pushback", "discard", node.value, node)
            elseif node.is_discretionary then
               SU.debug("pushback", "re-mark discretionary as unused", node)
               node.used = false
               if i == 1 then
                  SU.debug("pushback", "keep first discretionary", node)
                  self:pushHorizontal(node)
               else
                  SU.debug("pushback", "discard all other discretionaries", node)
               end
            elseif node.is_zero then
               if discardedFistInitLine then
                  self:pushHorizontal(node)
               end
               discardedFistInitLine = true
            elseif node.is_penalty then
               if not discardedFistInitLine then
                  self:pushHorizontal(node)
               end
            else
               node.bidiDone = true
               self:pushHorizontal(node)
            end
         end
      else
         SU.debug("pushback", "discard", vbox.type)
      end
      lastMargins = vbox.margins
      -- self:debugState()
   end
   while
      self.state.nodes[#self.state.nodes]
      and (self.state.nodes[#self.state.nodes].is_penalty or self.state.nodes[#self.state.nodes].is_zero)
   do
      self.state.nodes[#self.state.nodes] = nil
   end
end

function typesetter:outputLinesToPage (lines)
   SU.debug("pagebuilder", "OUTPUTTING frame", self.frame.id)
   -- It would have been nice to avoid storing this "pastTop" into a frame
   -- state, to keep things less entangled. There are situations, though,
   -- we will have left horizontal mode (triggering output), but will later
   -- call typesetter:chuck() do deal with any remaining content, and we need
   -- to know whether some content has been output already.
   local pastTop = self.frame.state.totals.pastTop
   for _, line in ipairs(lines) do
      -- Ignore discardable and explicit glues at the top of a frame:
      -- Annoyingly, explicit glue *should* disappear at the top of a page.
      -- if you don't want that, add an empty vbox or something.
      if not pastTop and not line.discardable and not line.explicit then
         -- Note the test here doesn't check is_vglue, so will skip other
         -- discardable nodes (e.g. penalties), but it shouldn't matter
         -- for outputting.
         pastTop = true
      end
      if pastTop then
         line:outputYourself(self, line)
      end
   end
   self.frame.state.totals.pastTop = pastTop
end

function typesetter:leaveHmode (independent)
   if self.state.hmodeOnly then
      SU.error("Paragraphs are forbidden in restricted horizontal mode")
   end
   SU.debug("typesetter", "Leaving hmode")
   local margins = self:getMargins()
   local vboxlist = self:boxUpNodes()
   self.state.nodes = {}
   -- Push output lines into boxes and ship them to the page builder
   for _, vbox in ipairs(vboxlist) do
      vbox.margins = margins
      self:pushVertical(vbox)
   end
   if independent then
      return
   end
   if self:buildPage() then
      self:initNextFrame()
   end
end

function typesetter:inhibitLeading ()
   self.state.previousVbox = nil
end

function typesetter.leadingFor (_, vbox, previous)
   -- Insert leading
   SU.debug("typesetter", "   Considering leading between two lines:")
   SU.debug("typesetter", "   1)", previous)
   SU.debug("typesetter", "   2)", vbox)
   if not previous then
      return SILE.types.node.vglue()
   end
   local prevDepth = previous.depth
   SU.debug("typesetter", "   Depth of previous line was", prevDepth)
   local bls = SILE.settings:get("document.baselineskip")
   local depth = bls.height:absolute() - vbox.height:absolute() - prevDepth:absolute()
   SU.debug("typesetter", "   Leading height =", bls.height, "-", vbox.height, "-", prevDepth, "=", depth)

   -- the lineskip setting is a vglue, but we need a version absolutized at this point, see #526
   local lead = SILE.settings:get("document.lineskip").height:absolute()
   if depth > lead then
      return SILE.types.node.vglue(SILE.types.length(depth.length, bls.height.stretch, bls.height.shrink))
   else
      return SILE.types.node.vglue(lead)
   end
end

-- Beginning of liner logic (constructs spanning over several lines)

-- These two special nodes are used to track the current liner entry and exit.
-- As Sith Lords, they are always two: they are local here, so no one can
-- use one alone and break the balance of the Force.
local linerEnterNode = pl.class(SILE.types.node.hbox)
function linerEnterNode:_init (name, outputMethod)
   SILE.types.node.hbox._init(self)
   self.outputMethod = outputMethod
   self.name = name
   self.is_enter = true
end
function linerEnterNode:clone ()
   return linerEnterNode(self.name, self.outputMethod)
end
function linerEnterNode:outputYourself ()
   SU.error("A liner enter node " .. tostring(self) .. "'' made it to output", true)
end
function linerEnterNode:__tostring ()
   return "+L[" .. self.name .. "]"
end
local linerLeaveNode = pl.class(SILE.types.node.hbox)
function linerLeaveNode:_init (name)
   SILE.types.node.hbox._init(self)
   self.name = name
   self.is_leave = true
end
function linerLeaveNode:clone ()
   return linerLeaveNode(self.name)
end
function linerLeaveNode:outputYourself ()
   SU.error("A liner leave node " .. tostring(self) .. "'' made it to output", true)
end
function linerLeaveNode:__tostring ()
   return "-L[" .. self.name .. "]"
end

local linerBox = pl.class(SILE.types.node.hbox)
function linerBox:_init (name, outputMethod)
   SILE.types.node.hbox._init(self)
   self.width = SILE.types.length()
   self.height = SILE.types.length()
   self.depth = SILE.types.length()
   self.name = name
   self.inner = {}
   self.outputYourself = outputMethod
end
function linerBox:append (node)
   self.inner[#self.inner + 1] = node
   if node.is_discretionary then
      -- Discretionary nodes don't have a width of their own.
      if node.used then
         if node.is_prebreak then
            self.width:___add(node:prebreakWidth())
         else
            self.width:___add(node:postbreakWidth())
         end
      else
         self.width:___add(node:replacementWidth())
      end
   else
      self.width:___add(node.width:absolute())
   end
   self.height = SU.max(self.height, node.height)
   self.depth = SU.max(self.depth, node.depth)
end
function linerBox:count ()
   return #self.inner
end
function linerBox:outputContent (tsetter, line)
   for _, node in ipairs(self.inner) do
      node.outputYourself(node, tsetter, line)
   end
end
function linerBox:__tostring ()
   return "*L["
      .. self.name
      .. "]H<"
      .. tostring(self.width)
      .. ">^"
      .. tostring(self.height)
      .. "-"
      .. tostring(self.depth)
      .. "v"
end

--- Any unclosed liner is reopened on the current line, so we clone and repeat it.
-- An assumption is that the inserts are done after the current slice content,
-- supposed to be just before meaningful (visible) content.
-- @tparam slice slice
-- @treturn boolean Whether a liner was reopened
function typesetter:_repeatEnterLiners (slice)
   local m = self.state.liners
   if #m > 0 then
      for i = 1, #m do
         local n = m[i]:clone()
         slice[#slice + 1] = n
         SU.debug("typesetter.liner", "Reopening liner", n)
      end
      return true
   end
   return false
end

--- All pairs of liners are rebuilt as hboxes wrapping their content.
-- Migrating content, however, must be kept outside the hboxes at top slice level.
-- @tparam table slice Flat nodes from current line
-- @treturn table New reboxed slice
function typesetter._reboxLiners (_, slice)
   local outSlice = {}
   local migratingList = {}
   local lboxStack = {}
   for i = 1, #slice do
      local node = slice[i]
      if node.is_enter then
         SU.debug("typesetter.liner", "Start reboxing", node)
         local n = linerBox(node.name, node.outputMethod)
         lboxStack[#lboxStack + 1] = n
      elseif node.is_leave then
         if #lboxStack == 0 then
            SU.error("Multiliner box stacking mismatch" .. node)
         elseif #lboxStack == 1 then
            SU.debug("typesetter.liner", "End reboxing", node, "(toplevel) =", lboxStack[1]:count(), "nodes")
            if lboxStack[1]:count() > 0 then
               outSlice[#outSlice + 1] = lboxStack[1]
            end
         else
            SU.debug("typesetter.liner", "End reboxing", node, "(sublevel) =", lboxStack[#lboxStack]:count(), "nodes")
            if lboxStack[#lboxStack]:count() > 0 then
               local hbox = lboxStack[#lboxStack - 1]
               hbox:append(lboxStack[#lboxStack])
            end
         end
         lboxStack[#lboxStack] = nil
         pl.tablex.insertvalues(outSlice, migratingList)
         migratingList = {}
      else
         if #lboxStack > 0 then
            if not node.is_migrating then
               local lbox = lboxStack[#lboxStack]
               lbox:append(node)
            else
               migratingList[#migratingList + 1] = node
            end
         else
            outSlice[#outSlice + 1] = node
         end
      end
   end
   return outSlice -- new reboxed slice
end

--- Check if a node is a liner, and process it if so, in a stack.
-- @tparam table node Current node (any type)
-- @treturn boolean Whether a liner was opened
function typesetter:_processIfLiner (node)
   local entered = false
   if node.is_enter then
      SU.debug("typesetter.liner", "Enter liner", node)
      self.state.liners[#self.state.liners + 1] = node
      entered = true
   elseif node.is_leave then
      SU.debug("typesetter.liner", "Leave liner", node)
      if #self.state.liners == 0 then
         SU.error("Multiliner stack mismatch" .. node)
      elseif self.state.liners[#self.state.liners].name == node.name then
         self.state.liners[#self.state.liners].link = node -- for consistency check
         self.state.liners[#self.state.liners] = nil
      else
         SU.error("Multiliner stack inconsistency" .. self.state.liners[#self.state.liners] .. "vs. " .. node)
      end
   end
   return entered
end

function typesetter:_repeatLeaveLiners (slice, insertIndex)
   for _, v in ipairs(self.state.liners) do
      if not v.link then
         local n = linerLeaveNode(v.name)
         SU.debug("typesetter.liner", "Closing liner", n)
         table.insert(slice, insertIndex, n)
      else
         SU.error("Multiliner stack inconsistency" .. v)
      end
   end
end
-- End of liner logic

function typesetter:addrlskip (slice, margins, hangLeft, hangRight)
   local LTR = self.frame:writingDirection() == "LTR"
   local rskip = margins[LTR and "rskip" or "lskip"]
   if not rskip then
      rskip = SILE.types.node.glue(0)
   end
   if hangRight and hangRight > 0 then
      rskip = SILE.types.node.glue({ width = rskip.width:tonumber() + hangRight })
   end
   rskip.value = "margin"
   -- while slice[#slice].discardable do table.remove(slice, #slice) end
   table.insert(slice, rskip)
   table.insert(slice, SILE.types.node.zerohbox())
   local lskip = margins[LTR and "lskip" or "rskip"]
   if not lskip then
      lskip = SILE.types.node.glue(0)
   end
   if hangLeft and hangLeft > 0 then
      lskip = SILE.types.node.glue({ width = lskip.width:tonumber() + hangLeft })
   end
   lskip.value = "margin"
   while slice[1].discardable do
      table.remove(slice, 1)
   end
   table.insert(slice, 1, lskip)
   table.insert(slice, 1, SILE.types.node.zerohbox())
end

function typesetter:breakpointsToLines (breakpoints)
   local linestart = 1
   local lines = {}
   local nodes = self.state.nodes

   for i = 1, #breakpoints do
      local point = breakpoints[i]
      if point.position ~= 0 then
         local slice = {}
         local seenNonDiscardable = false
         local seenLiner = false
         local lastContentNodeIndex

         for j = linestart, point.position do
            local currentNode = nodes[j]
            if
               not currentNode.discardable
               and not (currentNode.is_glue and not currentNode.explicit)
               and not currentNode.is_zero
            then
               -- actual visible content starts here
               lastContentNodeIndex = #slice + 1
            end
            if not seenLiner and lastContentNodeIndex then
               -- Any stacked liner (unclosed from a previous line) is reopened on
               -- the current line.
               seenLiner = self:_repeatEnterLiners(slice)
               lastContentNodeIndex = #slice + 1
            end
            if currentNode.is_discretionary and currentNode.used then
               -- This is the used (prebreak) discretionary from a previous line,
               -- repeated. Replace it with a clone, changed to a postbreak.
               currentNode = currentNode:cloneAsPostbreak()
            end
            slice[#slice + 1] = currentNode
            if currentNode then
               if not currentNode.discardable then
                  seenNonDiscardable = true
               end
               seenLiner = self:_processIfLiner(currentNode) or seenLiner
            end
         end
         if not seenNonDiscardable then
            -- Slip lines containing only discardable nodes (e.g. glues).
            SU.debug("typesetter", "Skipping a line containing only discardable nodes")
            linestart = point.position + 1
         else
            if slice[#slice].is_discretionary then
               -- The line ends, with a discretionary:
               -- repeat it on the next line, so as to account for a potential postbreak.
               linestart = point.position
               -- And mark it as used as prebreak for now.
               slice[#slice]:markAsPrebreak()
            else
               linestart = point.position + 1
            end

            -- Any unclosed liner is closed on the next line in reverse order.
            if lastContentNodeIndex then
               self:_repeatLeaveLiners(slice, lastContentNodeIndex + 1)
            end

            -- Then only we can add some extra margin glue...
            local mrg = self:getMargins()
            self:addrlskip(slice, mrg, point.left, point.right)

            -- And compute the line...
            local ratio = self:computeLineRatio(point.width, slice)

            -- Re-shuffle liners, if any, into their own boxes.
            if seenLiner then
               slice = self:_reboxLiners(slice)
            end

            local thisLine = { ratio = ratio, nodes = slice }
            lines[#lines + 1] = thisLine
         end
      end
   end
   if linestart < #nodes then
      -- Abnormal, but warn so that one has a chance to check which bits
      -- are missing at output.
      SU.warn("Internal typesetter error " .. (#nodes - linestart) .. " skipped nodes")
   end
   return lines
end

function typesetter.computeLineRatio (_, breakwidth, slice)
   local naturalTotals = SILE.types.length()

   -- From the line end, account for the margin but skip any trailing
   -- glues (spaces to ignore) and zero boxes until we reach actual content.
   local npos = #slice
   while npos > 1 do
      if slice[npos].is_glue or slice[npos].is_zero then
         if slice[npos].value == "margin" then
            naturalTotals:___add(slice[npos].width)
         end
      else
         break
      end
      npos = npos - 1
   end

   -- Due to discretionaries, keep track of seen parent nodes
   local seenNodes = {}
   -- CODE SMELL: Not sure which node types were supposed to be skipped
   -- at initial positions in the line!
   local skipping = true

   -- Until end of actual content
   for i = 1, npos do
      local node = slice[i]
      if node.is_box then
         skipping = false
         if node.parent and not node.parent.hyphenated then
            if not seenNodes[node.parent] then
               naturalTotals:___add(node.parent:lineContribution())
            end
            seenNodes[node.parent] = true
         else
            naturalTotals:___add(node:lineContribution())
         end
      elseif node.is_penalty and node.penalty == -inf_bad then
         skipping = false
      elseif node.is_discretionary then
         skipping = false
         local seen = node.parent and seenNodes[node.parent]
         if not seen then
            if node.used then
               if node.is_prebreak then
                  naturalTotals:___add(node:prebreakWidth())
                  node.height = node:prebreakHeight()
               else
                  naturalTotals:___add(node:postbreakWidth())
                  node.height = node:postbreakHeight()
               end
            else
               naturalTotals:___add(node:replacementWidth():absolute())
               node.height = node:replacementHeight():absolute()
            end
         end
      elseif not skipping then
         naturalTotals:___add(node.width)
      end
   end

   local _left = breakwidth:tonumber() - naturalTotals:tonumber()
   local ratio = _left / naturalTotals[_left < 0 and "shrink" or "stretch"]:tonumber()
   ratio = math.max(ratio, -1)
   return ratio, naturalTotals
end

function typesetter:chuck () -- emergency shipout everything
   self:leaveHmode(true)
   if #self.state.outputQueue > 0 then
      SU.debug("typesetter", "Emergency shipout", #self.state.outputQueue, "lines in frame", self.frame.id)
      self:outputLinesToPage(self.state.outputQueue)
      self.state.outputQueue = {}
   end
end

-- Logic for building an hbox from content.
-- It returns the hbox and an horizontal list of (migrating) elements
-- extracted outside of it.
-- None of these are pushed to the typesetter node queue. The caller
-- is responsible of doing it, if the hbox is built for anything
-- else than e.g. measuring it. Likewise, the call has to decide
-- what to do with the migrating content.
local _rtl_pre_post = function (box, atypesetter, line)
   local advance = function ()
      atypesetter.frame:advanceWritingDirection(box:scaledWidth(line))
   end
   if atypesetter.frame:writingDirection() == "RTL" then
      advance()
      return function () end
   else
      return advance
   end
end
function typesetter:makeHbox (content)
   local recentContribution = {}
   local migratingNodes = {}

   self:pushState()
   self.state.hmodeOnly = true
   SILE.process(content)

   -- We must do a first pass for shaping the nnodes:
   -- This is also where italic correction may occur.
   local nodes = self:shapeAllNodes(self.state.nodes, false)

   -- Then we can process and measure the nodes.
   local l = SILE.types.length()
   local h, d = SILE.types.length(), SILE.types.length()
   for i = 1, #nodes do
      local node = nodes[i]
      if node.is_migrating then
         migratingNodes[#migratingNodes + 1] = node
      elseif node.is_discretionary then
         -- HACK https://github.com/sile-typesetter/sile/issues/583
         -- Discretionary nodes have a null line contribution...
         -- But if discretionary nodes occur inside an hbox, since the latter
         -- is not line-broken, they will never be marked as 'used' and will
         -- evaluate to the replacement content (if any)...
         recentContribution[#recentContribution + 1] = node
         l = l + node:replacementWidth():absolute()
         -- The replacement content may have ascenders and descenders...
         local hdisc = node:replacementHeight():absolute()
         local ddisc = node:replacementDepth():absolute()
         h = hdisc > h and hdisc or h
         d = ddisc > d and ddisc or d
      -- By the way it's unclear how this is expected to work in TTB
      -- writing direction. For other type of nodes, the line contribution
      -- evaluates to the height rather than the width in TTB, but the
      -- whole logic might then be dubious there too...
      else
         recentContribution[#recentContribution + 1] = node
         l = l + node:lineContribution():absolute()
         h = node.height > h and node.height or h
         d = node.depth > d and node.depth or d
      end
   end
   self:popState()

   local hbox = SILE.types.node.hbox({
      height = h,
      width = l,
      depth = d,
      value = recentContribution,
      outputYourself = function (box, atypesetter, line)
         local _post = _rtl_pre_post(box, atypesetter, line)
         local ox = atypesetter.frame.state.cursorX
         local oy = atypesetter.frame.state.cursorY
         SILE.outputter:setCursor(atypesetter.frame.state.cursorX, atypesetter.frame.state.cursorY)
         SU.debug("hboxes", function ()
            -- setCursor is also invoked by the internal (wrapped) hboxes etc.
            -- so we must show our debug box before outputting its content.
            SILE.outputter:debugHbox(box, box:scaledWidth(line))
            return "Drew debug outline around hbox"
         end)
         for _, node in ipairs(box.value) do
            node:outputYourself(atypesetter, line)
         end
         atypesetter.frame.state.cursorX = ox
         atypesetter.frame.state.cursorY = oy
         _post()
      end,
   })
   return hbox, migratingNodes
end

function typesetter:pushHlist (hlist)
   for _, h in ipairs(hlist) do
      self:pushHorizontal(h)
   end
end

--- A liner is a construct that may span multiple lines.
-- This is the user-facing method for creating such liners in packages.
-- The content may be line-broken, and each bit on each line will be wrapped
-- into a box.
-- These boxes will be formatted according to some output logic.
-- The output method has the same signature as the outputYourself method
-- of a box, and is responsible for outputting the liner inner content with the
-- outputContent(typesetter, line) method, possibly surrounded by some additional
-- effects.
-- If we are already in horizontal-restricted mode, the liner is processed
-- immediately, since line breaking won't occur then.
-- @tparam string name Name of the liner (useful for debugging)
-- @tparam table content SILE AST to process
-- @tparam function outputYourself Output method for wrapped boxes
function typesetter:liner (name, content, outputYourself)
   if self.state.hmodeOnly then
      SU.debug("typesetter.liner", "Applying liner in horizontal-restricted mode")
      local hbox, hlist = self:makeHbox(content)
      local lbox = linerBox(name, outputYourself)
      lbox:append(hbox)
      self:pushHorizontal(lbox)
      self:pushHlist(hlist)
   else
      self.state.linerCount = (self.state.linerCount or 0) + 1
      local uname = name .. "_" .. self.state.linerCount
      SU.debug("typesetter.liner", "Applying liner in standard mode")
      local enter = linerEnterNode(uname, outputYourself)
      local leave = linerLeaveNode(uname)
      self:pushHorizontal(enter)
      SILE.process(content)
      self:pushHorizontal(leave)
   end
end

return typesetter