use {
super::{native::ShaderNative, pad::Padding},
bytemuck::Pod,
};
#[derive(Clone, Copy, Debug)]
pub enum Std140 {}
#[derive(Clone, Copy, Debug)]
pub enum Std430 {}
pub trait ShaderRepr<T = Std140> {
const ALIGN_MASK: usize;
const ARRAY_PADDING: usize;
type Type: Pod;
type ArrayPadding: Padding;
fn copy_to_repr(&self, repr: &mut Self::Type);
}
impl<T> ShaderRepr<Std140> for T
where
T: ShaderNative,
{
const ALIGN_MASK: usize = <T as ShaderNative>::ALIGN_MASK;
const ARRAY_PADDING: usize = <T as ShaderNative>::ARRAY_PADDING_140;
type Type = T;
type ArrayPadding = <T as ShaderNative>::ArrayPadding140;
fn copy_to_repr(&self, repr: &mut T) {
*repr = *self
}
}
impl<T> ShaderRepr<Std430> for T
where
T: ShaderNative,
{
const ALIGN_MASK: usize = <T as ShaderNative>::ALIGN_MASK;
const ARRAY_PADDING: usize = <T as ShaderNative>::ARRAY_PADDING_430;
type Type = T;
type ArrayPadding = <T as ShaderNative>::ArrayPadding430;
fn copy_to_repr(&self, repr: &mut T) {
*repr = *self
}
}