Struct siege_math::vector::point::Point3 [] [src]

#[repr(C)]
pub struct Point3<F>(pub Vec3<F>);

Point vector in 3-dimensions

Methods

impl<F: FullFloat> Point3<F>
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Methods from Deref<Target = Vec3<F>>

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Trait Implementations

impl<F: Debug> Debug for Point3<F>
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Formats the value using the given formatter. Read more

impl<F: Clone> Clone for Point3<F>
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl<F: Copy> Copy for Point3<F>
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impl<F: PartialEq> PartialEq for Point3<F>
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This method tests for self and other values to be equal, and is used by ==. Read more

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This method tests for !=.

impl<F: Eq> Eq for Point3<F>
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impl<F: Hash> Hash for Point3<F>
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Feeds this value into the given [Hasher]. Read more

1.3.0
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Feeds a slice of this type into the given [Hasher]. Read more

impl<F: FullFloat> Deref for Point3<F>
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The resulting type after dereferencing.

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Dereferences the value.

impl<F: FullFloat> From<Point3<F>> for Vec3<F>
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Performs the conversion.

impl<F: FullFloat> From<Point3<F>> for Vec4<F>
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Performs the conversion.

impl<F: FullFloat> From<Vec3<F>> for Point3<F>
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Performs the conversion.

impl<F: FullFloat> From<Vec4<F>> for Point3<F>
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Performs the conversion.

impl<F: FullFloat> Add<Vec3<F>> for Point3<F>
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The resulting type after applying the + operator.

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Performs the + operation.

impl<F: FullFloat> Sub<Vec3<F>> for Point3<F>
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The resulting type after applying the - operator.

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Performs the - operation.

impl<F: FullFloat> Sub<Point3<F>> for Point3<F>
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The resulting type after applying the - operator.

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Performs the - operation.

impl<F: FullFloat> Neg for Point3<F>
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The resulting type after applying the - operator.

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Performs the unary - operation.

impl From<Point3<f64>> for Point3<f32>
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Performs the conversion.

impl From<Point3<f32>> for Point3<f64>
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Performs the conversion.

impl<F: FullFloat> ApproxEq for Point3<F>
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This method tests for self and other values to be approximately equal using two methods: epsilon and ulps. If the values differ by less than the given epsilon, they will be considered equal. If the values differ by more than epsilon, but by less than the given ulps, they will also be considered equal. Otherwise they are unequal. Read more

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This method tests for self and other values to be not approximately equal using two methods: epsilon and ulps. If the values differ by less than the given epsilon, they will be considered equal. If the values differ by more than epsilon, but by less than the given ulps, they will also be considered equal. Otherwise they are unequal. Read more

Auto Trait Implementations

impl<F> Send for Point3<F> where
    F: Send

impl<F> Sync for Point3<F> where
    F: Sync