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use shuvarie_db::SessionSummary;
use shuvarie_llm::FileChange;
use shuvarie_llm::{Model, ShellStreams, TokenUsage};
use crate::question::QuestionPrompt;
#[derive(Debug, Clone)]
pub enum Event {
Pong,
ModelsLoaded {
provider_name: String,
models: Vec<Model>,
},
ModelsError {
provider_name: String,
error: String,
},
/// The hosted registry fetch (on demand) succeeded.
RegistryLoaded {
providers: Vec<selune::Provider>,
},
/// The hosted registry fetch (on demand) failed.
RegistryError {
error: String,
},
ConfigSaved,
ConfigError {
error: String,
},
SessionStarted,
SessionCreated {
id: uuid::Uuid,
title: String,
scene: Option<String>,
},
TokenReceived {
content: String,
},
ReasoningReceived {
content: String,
},
ContextLoaded {
paths: Vec<String>,
},
ToolStarted {
name: String,
args: serde_json::Value,
worker: Option<String>,
call_id: String,
},
ToolFinished {
name: String,
ok: bool,
output: String,
worker: Option<String>,
file_change: Option<FileChange>,
streams: Option<ShellStreams>,
duration_ms: u64,
call_id: String,
},
ToolOutput {
tool: String,
worker: Option<String>,
/// The `run_shell` call this streamed chunk belongs to, resolved by
/// the core from the chunk's command against the still-running calls;
/// `None` when ambiguous or already settled, in which case the UI
/// falls back to the name+worker match.
call_id: Option<String>,
stdout: String,
stderr: String,
},
/// A bash-mode (`!`) command started running; display-only, never
/// persisted or sent to the model. `id` routes the follow-up events.
BashStarted {
id: u64,
command: String,
},
/// Live output tails for a running bash-mode command.
BashOutput {
id: u64,
stdout: String,
stderr: String,
},
/// A bash-mode command finished. `exit` is `None` when the process died
/// to a signal (or failed to spawn, in which case `stdout` carries the
/// spawn error).
BashFinished {
id: u64,
ok: bool,
exit: Option<i32>,
stdout: String,
stderr: String,
duration_ms: u64,
},
WorkerStarted {
name: String,
args: serde_json::Value,
call_id: String,
},
WorkerFinished {
name: String,
ok: bool,
output: String,
duration_ms: u64,
call_id: String,
},
StreamDone {
text: String,
usage: TokenUsage,
},
/// The agent is busy, so a submitted prompt was queued (steered) instead
/// of starting a new turn; it will be sent as the next user turn once the
/// agent finishes its current action (tool call, thinking, or text
/// segment), or when the turn completes.
PromptSteered {
content: String,
},
/// A new user turn started streaming: either an accepted `SendMessage`
/// (`steered: false`) or a dispatched steered prompt (`steered: true`, in
/// which case the first queued entry must leave the chat display).
TurnStarted {
content: String,
steered: bool,
},
/// Reply to [`Command::RecallSteered`]: the recalled prompt content, or
/// `None` when nothing was queued.
SteeredRecalled {
stacked: bool,
content: Option<String>,
},
/// The steered queue was wiped by a session-level transition (new,
/// loaded, or deleted session).
SteeredCleared,
StreamError {
error: String,
},
StreamCancelled,
/// The context budget overflowed and an LLM compaction summarizer call
/// is now running. No stream events arrive until the matching
/// [`Event::CompactionFinished`], so the TUI must keep its busy indicator
/// armed for the whole window.
CompactionStarted,
/// The compaction summarizer call finished (success or failure); the
/// core task replays the interrupted turn afterwards.
CompactionFinished,
/// The turn failed with a retryable error; the core task will re-send
/// the turn after `delay_ms`. `reason` is a short status-row label (the
/// connection-failure kind, or the generic `Turn error`). `attempt` is
/// the upcoming retry number (1-based) out of `max_attempts` (from
/// `[retry].max-retries`).
RetryScheduled {
reason: String,
message: String,
attempt: usize,
max_attempts: usize,
delay_ms: u64,
},
/// Per-request usage for one completed LLM request (main stream or
/// worker), added to the session's running totals. `context_tokens` is
/// the request's context footprint (see
/// `shuvarie_llm::context_footprint`) — present only for main-stream
/// requests, since workers run separate conversations — so the UI can
/// anchor its context-occupancy display on the latest one.
UsageUpdate {
usage: TokenUsage,
cost: f64,
context_tokens: Option<u64>,
},
/// Authoritative cumulative usage for the active session, sent after a
/// turn commits. Replaces (rather than adds to) any client-side running
/// totals so live per-request updates resync to the persisted numbers.
UsageSnapshot {
usage: TokenUsage,
cost: f64,
},
SessionsLoaded {
sessions: Vec<SessionSummary>,
},
SessionLoaded {
id: uuid::Uuid,
title: String,
session: crate::Session,
},
SessionDeleted {
id: uuid::Uuid,
},
/// A session's title changed: a `/title` edit, or a background
/// small-model generation replacing the provisional first-prompt
/// heuristic. The TUI updates its title bar and terminal tab title when
/// the changed session is the active one.
SessionTitleChanged {
id: uuid::Uuid,
title: String,
},
SessionError {
error: String,
},
/// A session could not be entered (or its lock was lost mid-session):
/// another live client holds the session-wide lock. The session list
/// refreshes so the picker can show it as in use.
SessionLocked {
id: uuid::Uuid,
},
/// The session forked: the active path now ends at a different node (an
/// `/undo` fork before the last user prompt, a `/tree` fork before a
/// turn node, or a `/tree` tool row walking to its reply). Carries the
/// reloaded session plus the forked-away node's content to recall into
/// the input (`prompt: Some`) or `None` for marker forks, walk-to-reply
/// forks, and automatic resumes (replay / interrupted retry).
Forked {
session: crate::Session,
prompt: Option<String>,
},
/// Reply to [`Command::OpenTree`]: the freshly loaded session tree for
/// the popup. Never touches the chat pane's state.
SessionTree {
session: crate::Session,
},
/// The active session was written to a JSON file (`/export`); `path` is
/// the file it was written to.
SessionExported {
path: std::path::PathBuf,
},
SearchResults {
hits: Vec<shuvarie_db::SearchHit>,
},
SearchError {
error: String,
},
QuestionAsked {
id: u64,
questions: Vec<QuestionPrompt>,
},
/// A tool call hit an `ask` permission rule and is paused until the user
/// answers; the TUI shows the `description` (the action plus the matched
/// rule) and replies with [`Command::PermissionDecide`]. `allow_session`
/// marks asks the user can grant for the rest of the session (paths and
/// commands; scene confirmations are one-shot).
PermissionRequested {
id: u64,
description: String,
allow_session: bool,
},
LspStatus {
servers: Vec<shuvarie_lsp::LspStatus>,
},
LspDiagnostics {
path: String,
diagnostics: Vec<shuvarie_lsp::DiagnosticInfo>,
},
LspError {
error: String,
},
/// The state of every configured MCP server: emitted at startup, after
/// each turn's MCP connect pass, and by [`Command::McpList`] /
/// [`Command::McpReconnect`]. The sidebar's MCP section renders it.
McpStatus {
servers: Vec<shuvarie_mcp::McpStatus>,
},
/// An MCP lifecycle action failed (unknown server name, or a connection
/// attempt that did not complete). The per-server failure detail is
/// carried by the following [`Event::McpStatus`].
McpError {
error: String,
},
SkillsLoaded {
skills: Vec<crate::Skill>,
warnings: Vec<crate::SkillWarning>,
},
/// The custom-command roster (`.shuvarie/commands` + the global config
/// dir's `commands`), sent at startup and refreshed by
/// [`Command::Reload`]. The TUI turns them into slash-menu entries and
/// expands their templates on invocation.
CustomCommandsLoaded {
commands: Vec<crate::custom_commands::CustomCommand>,
warnings: Vec<crate::custom_commands::CustomCommandWarning>,
},
/// A startup warning surfaced as a dismissible popup — currently: the
/// `shell.path` configured in config.kdl was not found, so `run_shell`
/// falls back to the platform default shell.
ShellWarning {
message: String,
},
/// An OAuth-backed provider (ChatGPT, Copilot) started a device-code
/// sign-in: the user must visit `verification_uri` and enter `user_code`
/// in the browser; the provider completes sign-in automatically while it
/// polls. Surfaced as a dismissible popup like [`Event::ShellWarning`].
AuthPrompt {
provider: String,
verification_uri: String,
user_code: String,
},
/// An OAuth device-flow sign-in completed: the provider holds a usable
/// credential (a fresh browser authorization, or a cached/refreshed token
/// accepted during a [`Command::AuthProviderLogin`] check).
AuthSuccess {
provider: String,
},
/// An OAuth sign-in failed or the client could not authorize: the device
/// flow timed out or was declined, the provider does not use OAuth sign-in
/// (an API key is required), or the connection name is unknown.
AuthFailed {
provider: String,
error: String,
},
/// The configured scene set for the scene switcher, sent at startup:
/// the built-in Default first, then the configured scenes in name order
/// with their optional descriptions. Entries carry their switch identity
/// (`SceneListEntry::id`, `None` = built-in Default) rather than bare
/// names, so a configured scene named "Default" stays switchable.
/// `default` is the scene new sessions start under (`None` = built-in
/// Default). `warnings` carries one message per same-level scene
/// conflict (a name defined by more than one source of the global or
/// local config loads neither copy).
ScenesLoaded {
scenes: Vec<crate::scenes::SceneListEntry>,
default: Option<String>,
warnings: Vec<String>,
},
/// The active session's scene changed (`None` = built-in Default).
SceneChanged {
name: Option<String>,
},
/// A scene switch failed: the agent is busy, or the scene name no longer
/// resolves.
SceneError {
error: String,
},
}