shodh-memory 0.2.0

Persistent cognitive memory for AI agents and robots — Hebbian learning, knowledge graph, spatial recall. Zenoh/ROS2 native. Single binary, runs offline.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
//! Comprehensive Persistence and Cache Coherency Tests
//!
//! Tests the critical properties of the memory system:
//! - Storage persistence across system restarts
//! - Cache coherency between tiers (working, session, long-term)
//! - Concurrent access safety
//! - Edge cases in importance updates
//! - NER integration for entity extraction
//!
//! These tests ensure data integrity and correctness under various conditions.

use std::sync::Arc;
use std::thread;
use std::time::Duration;
use tempfile::TempDir;
use uuid::Uuid;

use shodh_memory::embeddings::ner::{NerConfig, NeuralNer};
use shodh_memory::memory::{
    retrieval::RetrievalOutcome,
    types::{Experience, ExperienceType, Query},
    MemoryConfig, MemoryId, MemorySystem,
};

/// Create fallback NER instance for testing
fn setup_fallback_ner() -> NeuralNer {
    let config = NerConfig::default();
    NeuralNer::new_fallback(config)
}

/// Create experience with NER-extracted entities
fn create_experience_with_ner(content: &str, ner: &NeuralNer) -> Experience {
    let entities = ner.extract(content).unwrap_or_default();
    let entity_names: Vec<String> = entities.iter().map(|e| e.text.clone()).collect();
    Experience {
        experience_type: ExperienceType::Learning,
        content: content.to_string(),
        entities: entity_names,
        ..Default::default()
    }
}

// ============================================================================
// TEST INFRASTRUCTURE
// ============================================================================

fn create_test_config(temp_dir: &TempDir) -> MemoryConfig {
    MemoryConfig {
        storage_path: temp_dir.path().to_path_buf(),
        working_memory_size: 100,
        session_memory_size_mb: 50,
        max_heap_per_user_mb: 500,
        auto_compress: false,
        compression_age_days: 7,
        importance_threshold: 0.3,
    }
}

fn create_test_system() -> (MemorySystem, TempDir) {
    let temp_dir = TempDir::new().expect("Failed to create temp dir");
    let config = create_test_config(&temp_dir);
    let system = MemorySystem::new(config, None).expect("Failed to create memory system");
    (system, temp_dir)
}

fn create_experience(content: &str, entities: Vec<&str>) -> Experience {
    Experience {
        experience_type: ExperienceType::Learning,
        content: content.to_string(),
        entities: entities.into_iter().map(|s| s.to_string()).collect(),
        ..Default::default()
    }
}

// ============================================================================
// STORAGE PERSISTENCE TESTS
// ============================================================================

#[test]
fn test_memory_survives_system_restart() {
    let temp_dir = TempDir::new().expect("Failed to create temp dir");
    let config = create_test_config(&temp_dir);

    let memory_id;
    let original_content = "This memory should survive restart";

    // Phase 1: Create memory and drop system
    {
        let system = MemorySystem::new(config.clone(), None).expect("Failed to create system");
        let exp = create_experience(original_content, vec!["persistence", "test"]);
        memory_id = system.remember(exp, None).expect("Failed to record");
    }
    // System dropped here - simulates restart

    // Phase 2: Recreate system and verify memory exists
    {
        let system = MemorySystem::new(config, None).expect("Failed to recreate system");
        let query = Query {
            query_text: Some("survive restart".to_string()),
            max_results: 10,
            ..Default::default()
        };
        let results = system.recall(&query).expect("Failed to retrieve");

        assert!(!results.is_empty(), "Memory should survive restart");
        assert!(
            results.iter().any(|m| m.id == memory_id),
            "Should find the specific memory after restart"
        );
        assert!(
            results
                .iter()
                .any(|m| m.experience.content.contains("survive restart")),
            "Memory content should be preserved"
        );
    }
}

#[test]
fn test_importance_changes_survive_restart() {
    let temp_dir = TempDir::new().expect("Failed to create temp dir");
    let config = create_test_config(&temp_dir);

    let memory_id;
    let final_importance;

    // Phase 1: Create memory, boost importance, drop system
    {
        let system = MemorySystem::new(config.clone(), None).expect("Failed to create system");
        let exp = create_experience("Important information for testing", vec!["importance"]);
        memory_id = system.remember(exp, None).expect("Failed to record");

        // Apply multiple helpful reinforcements
        for _ in 0..10 {
            system
                .reinforce_recall(&[memory_id.clone()], RetrievalOutcome::Helpful)
                .expect("Failed to reinforce");
        }

        // Verify importance increased
        let query = Query {
            query_text: Some("important information".to_string()),
            max_results: 1,
            ..Default::default()
        };
        let results = system.recall(&query).expect("Failed to retrieve");
        final_importance = results[0].importance();
        assert!(final_importance > 0.5, "Importance should have increased");
    }
    // System dropped here

    // Phase 2: Verify importance persisted
    {
        let system = MemorySystem::new(config, None).expect("Failed to recreate system");

        // First, get memory directly from storage to verify persistence
        let direct_memory = system
            .get_memory(&memory_id)
            .expect("Failed to get memory directly");
        let direct_importance = direct_memory.importance();

        // The importance should be higher than initial after reinforcement
        // HEBBIAN_BOOST_HELPFUL = 0.025, so 10 boosts add ~0.25
        // Cache vs storage semantics mean not all boosts may stack identically
        assert!(
            direct_importance > 0.45,
            "Importance should be boosted after restart: {} (expected > 0.45)",
            direct_importance
        );

        // Allow for some deviation due to floating point and timing
        // The key test is that importance WAS increased and persisted
        assert!(
            (direct_importance - final_importance).abs() < 0.15,
            "Importance should be roughly preserved after restart: {} vs {} (diff: {})",
            direct_importance,
            final_importance,
            (direct_importance - final_importance).abs()
        );
    }
}

#[test]
fn test_access_count_survives_restart() {
    let temp_dir = TempDir::new().expect("Failed to create temp dir");
    let config = create_test_config(&temp_dir);

    let memory_id;

    // Phase 1: Create memory and access it multiple times
    {
        let system = MemorySystem::new(config.clone(), None).expect("Failed to create system");
        let exp = create_experience("Access count test memory", vec!["access"]);
        memory_id = system.remember(exp, None).expect("Failed to record");

        // Access multiple times through reinforcement
        for _ in 0..5 {
            system
                .reinforce_recall(&[memory_id.clone()], RetrievalOutcome::Neutral)
                .expect("Failed to reinforce");
        }
    }

    // Phase 2: Verify access count persisted
    {
        let system = MemorySystem::new(config, None).expect("Failed to recreate system");
        let query = Query {
            query_text: Some("access count test".to_string()),
            max_results: 1,
            ..Default::default()
        };
        let results = system.recall(&query).expect("Failed to retrieve");

        assert!(
            results[0].access_count() >= 5,
            "Access count should be preserved: {}",
            results[0].access_count()
        );
    }
}

#[test]
fn test_multiple_memories_survive_restart() {
    let temp_dir = TempDir::new().expect("Failed to create temp dir");
    let config = create_test_config(&temp_dir);

    let mut memory_ids = Vec::new();

    // Phase 1: Create multiple memories
    {
        let system = MemorySystem::new(config.clone(), None).expect("Failed to create system");

        for i in 0..20 {
            let exp = create_experience(
                &format!("Memory number {} for batch persistence test", i),
                vec!["batch", "persistence"],
            );
            let id = system.remember(exp, None).expect("Failed to record");
            memory_ids.push(id);
        }
    }

    // Phase 2: Verify all memories exist
    {
        let system = MemorySystem::new(config, None).expect("Failed to recreate system");
        let query = Query {
            query_text: Some("batch persistence test".to_string()),
            max_results: 50,
            ..Default::default()
        };
        let results = system.recall(&query).expect("Failed to retrieve");

        assert!(
            results.len() >= 15,
            "Most memories should survive: found {} of 20",
            results.len()
        );
    }
}

// ============================================================================
// CACHE COHERENCY TESTS
// ============================================================================

#[test]
fn test_cache_coherency_importance_visible_immediately() {
    let (mut system, _temp_dir) = create_test_system();

    let exp = create_experience("Cache coherency test memory", vec!["cache"]);
    let id = system.remember(exp, None).expect("Failed to record");

    // Get initial importance through retrieval
    let query = Query {
        query_text: Some("cache coherency".to_string()),
        max_results: 1,
        ..Default::default()
    };
    let results = system.recall(&query).expect("Failed to retrieve");
    let initial_importance = results[0].importance();

    // Boost importance
    system
        .reinforce_recall(&[id.clone()], RetrievalOutcome::Helpful)
        .expect("Failed to reinforce");

    // Verify change is immediately visible through same query
    let results = system.recall(&query).expect("Failed to retrieve");
    let new_importance = results[0].importance();

    assert!(
        new_importance > initial_importance,
        "Importance change should be immediately visible: {} > {}",
        new_importance,
        initial_importance
    );
}

#[test]
fn test_cache_coherency_multiple_retrievals() {
    let (mut system, _temp_dir) = create_test_system();

    let exp = create_experience("Multi-retrieval coherency test", vec!["multi"]);
    let id = system.remember(exp, None).expect("Failed to record");

    let query = Query {
        query_text: Some("multi-retrieval".to_string()),
        max_results: 1,
        ..Default::default()
    };

    // Retrieve, modify, retrieve again multiple times
    for i in 0..5 {
        let before = system
            .recall(&query)
            .expect("Failed")
            .first()
            .unwrap()
            .importance();

        system
            .reinforce_recall(&[id.clone()], RetrievalOutcome::Helpful)
            .expect("Failed");

        let after = system
            .recall(&query)
            .expect("Failed")
            .first()
            .unwrap()
            .importance();

        assert!(
            after > before,
            "Iteration {}: importance should increase: {} > {}",
            i,
            after,
            before
        );
    }
}

#[test]
fn test_cache_coherency_decay_visible_immediately() {
    let (mut system, _temp_dir) = create_test_system();

    let exp = create_experience("Decay visibility test", vec!["decay"]);
    let id = system.remember(exp, None).expect("Failed to record");

    let query = Query {
        query_text: Some("decay visibility".to_string()),
        max_results: 1,
        ..Default::default()
    };

    let initial = system
        .recall(&query)
        .expect("Failed")
        .first()
        .unwrap()
        .importance();

    // Apply decay
    system
        .reinforce_recall(&[id.clone()], RetrievalOutcome::Misleading)
        .expect("Failed");

    let after_decay = system
        .recall(&query)
        .expect("Failed")
        .first()
        .unwrap()
        .importance();

    assert!(
        after_decay < initial,
        "Decay should be immediately visible: {} < {}",
        after_decay,
        initial
    );
}

// ============================================================================
// CONCURRENT ACCESS TESTS
// ============================================================================

#[test]
fn test_concurrent_record_and_retrieve() {
    let (system, _temp_dir) = create_test_system();
    let system = Arc::new(parking_lot::Mutex::new(system));

    let system_clone = Arc::clone(&system);

    // Spawn thread that records memories
    let writer = thread::spawn(move || {
        for i in 0..10 {
            let mut sys = system_clone.lock();
            let exp = create_experience(
                &format!("Concurrent write test memory {}", i),
                vec!["concurrent"],
            );
            sys.remember(exp, None).expect("Failed to record");
            drop(sys);
            thread::sleep(Duration::from_millis(10));
        }
    });

    // Main thread retrieves
    for _ in 0..10 {
        let sys = system.lock();
        let query = Query {
            query_text: Some("concurrent".to_string()),
            max_results: 20,
            ..Default::default()
        };
        let _ = sys.recall(&query); // May or may not find results
        drop(sys);
        thread::sleep(Duration::from_millis(10));
    }

    writer.join().expect("Writer thread panicked");

    // Verify all writes succeeded
    let sys = system.lock();
    let query = Query {
        query_text: Some("concurrent write test".to_string()),
        max_results: 20,
        ..Default::default()
    };
    let results = sys.recall(&query).expect("Failed to retrieve");
    assert!(
        results.len() >= 5,
        "Should find most concurrent writes: found {}",
        results.len()
    );
}

#[test]
fn test_concurrent_reinforcement() {
    let (system, _temp_dir) = create_test_system();
    let system = system;

    // Create a memory
    let exp = create_experience("Concurrent reinforcement target", vec!["target"]);
    let id = system.remember(exp, None).expect("Failed to record");

    let system = Arc::new(parking_lot::Mutex::new(system));
    let id_clone = id.clone();
    let system_clone = Arc::clone(&system);

    // Spawn thread that boosts
    let booster = thread::spawn(move || {
        for _ in 0..20 {
            let mut sys = system_clone.lock();
            let _ = sys.reinforce_recall(&[id_clone.clone()], RetrievalOutcome::Helpful);
            drop(sys);
            thread::sleep(Duration::from_millis(5));
        }
    });

    // Main thread also reinforces
    for _ in 0..20 {
        let mut sys = system.lock();
        let _ = sys.reinforce_recall(&[id.clone()], RetrievalOutcome::Helpful);
        drop(sys);
        thread::sleep(Duration::from_millis(5));
    }

    booster.join().expect("Booster thread panicked");

    // Verify importance increased significantly
    let sys = system.lock();
    let query = Query {
        query_text: Some("concurrent reinforcement".to_string()),
        max_results: 1,
        ..Default::default()
    };
    let results = sys.recall(&query).expect("Failed to retrieve");

    // After 40 boosts of 0.05 each (starting from ~0.5), should be at max 1.0
    assert!(
        results[0].importance() > 0.8,
        "Importance should be high after concurrent boosts: {}",
        results[0].importance()
    );
}

// ============================================================================
// EDGE CASE TESTS
// ============================================================================

#[test]
fn test_reinforce_nonexistent_memory() {
    let (system, _temp_dir) = create_test_system();

    let fake_id = MemoryId(Uuid::new_v4());

    // Should not panic, should return stats with 0 processed
    let stats = system
        .reinforce_recall(&[fake_id], RetrievalOutcome::Helpful)
        .expect("Should not fail");

    // The memory wasn't found, so no boosts should have been applied
    assert_eq!(stats.memories_processed, 1); // Attempted to process 1
                                             // Boost count depends on whether memory was found - could be 0 if not found
}

#[test]
fn test_reinforce_mixed_existing_nonexistent() {
    let (mut system, _temp_dir) = create_test_system();

    let exp = create_experience("Real memory for mixed test", vec!["mixed"]);
    let real_id = system.remember(exp, None).expect("Failed to record");
    let fake_id = MemoryId(Uuid::new_v4());

    let stats = system
        .reinforce_recall(&[real_id, fake_id], RetrievalOutcome::Helpful)
        .expect("Should not fail");

    // Should process both attempts
    assert_eq!(stats.memories_processed, 2);
    // But only one boost should succeed
    assert_eq!(stats.importance_boosts, 1);
}

#[test]
fn test_importance_bounds_at_maximum() {
    let (mut system, _temp_dir) = create_test_system();

    let exp = create_experience("Max importance test", vec!["max"]);
    let id = system.remember(exp, None).expect("Failed to record");

    // Boost many times to try to exceed 1.0
    for _ in 0..100 {
        system
            .reinforce_recall(&[id.clone()], RetrievalOutcome::Helpful)
            .expect("Failed");
    }

    let query = Query {
        query_text: Some("max importance".to_string()),
        max_results: 1,
        ..Default::default()
    };
    let results = system.recall(&query).expect("Failed");

    assert!(
        results[0].importance() <= 1.0,
        "Importance should not exceed 1.0: {}",
        results[0].importance()
    );
    assert!(
        results[0].importance() > 0.95,
        "Importance should be near max: {}",
        results[0].importance()
    );
}

#[test]
fn test_importance_bounds_at_minimum() {
    let (mut system, _temp_dir) = create_test_system();

    let exp = create_experience("Min importance test", vec!["min"]);
    let id = system.remember(exp, None).expect("Failed to record");

    // Decay many times to try to go below floor
    for _ in 0..100 {
        system
            .reinforce_recall(&[id.clone()], RetrievalOutcome::Misleading)
            .expect("Failed");
    }

    let query = Query {
        query_text: Some("min importance".to_string()),
        max_results: 1,
        ..Default::default()
    };
    let results = system.recall(&query).expect("Failed");

    assert!(
        results[0].importance() >= 0.05,
        "Importance should not go below floor: {}",
        results[0].importance()
    );
}

#[test]
fn test_alternating_boost_and_decay() {
    let (mut system, _temp_dir) = create_test_system();

    let exp = create_experience("Alternating reinforcement test", vec!["alternating"]);
    let id = system.remember(exp, None).expect("Failed to record");

    let query = Query {
        query_text: Some("alternating reinforcement".to_string()),
        max_results: 1,
        ..Default::default()
    };

    let mut importances = Vec::new();
    importances.push(
        system
            .recall(&query)
            .expect("Failed")
            .first()
            .unwrap()
            .importance(),
    );

    // Alternate boost and decay
    for i in 0..10 {
        if i % 2 == 0 {
            system
                .reinforce_recall(&[id.clone()], RetrievalOutcome::Helpful)
                .expect("Failed");
        } else {
            system
                .reinforce_recall(&[id.clone()], RetrievalOutcome::Misleading)
                .expect("Failed");
        }
        importances.push(
            system
                .recall(&query)
                .expect("Failed")
                .first()
                .unwrap()
                .importance(),
        );
    }

    // Verify importance changed appropriately
    // Boost: +0.05 additive, Decay: -10% multiplicative
    // After alternating, should generally decrease due to multiplicative decay
    let final_importance = *importances.last().unwrap();
    assert!(
        final_importance > 0.05 && final_importance < 1.0,
        "Importance should be within bounds after alternation: {}",
        final_importance
    );
}

#[test]
fn test_empty_reinforcement_list() {
    let (system, _temp_dir) = create_test_system();

    let stats = system
        .reinforce_recall(&[], RetrievalOutcome::Helpful)
        .expect("Should not fail on empty list");

    assert_eq!(stats.memories_processed, 0);
    assert_eq!(stats.importance_boosts, 0);
    assert_eq!(stats.associations_strengthened, 0);
}

#[test]
fn test_large_batch_reinforcement() {
    let (mut system, _temp_dir) = create_test_system();

    let mut ids = Vec::new();
    for i in 0..50 {
        let exp = create_experience(&format!("Large batch memory {}", i), vec!["batch"]);
        let id = system.remember(exp, None).expect("Failed to record");
        ids.push(id);
    }

    // Reinforce all at once
    let stats = system
        .reinforce_recall(&ids, RetrievalOutcome::Helpful)
        .expect("Failed");

    assert_eq!(stats.memories_processed, 50);
    assert!(
        stats.importance_boosts >= 40,
        "Most memories should be boosted: {}",
        stats.importance_boosts
    );

    // With 50 memories, associations = 50 * 49 / 2 = 1225
    assert!(
        stats.associations_strengthened > 1000,
        "Many associations should be strengthened: {}",
        stats.associations_strengthened
    );
}

// ============================================================================
// MEMORY TIERING TESTS
// ============================================================================

#[test]
fn test_memory_in_working_tier_after_record() {
    let (mut system, _temp_dir) = create_test_system();

    let exp = create_experience("Working tier test memory", vec!["tier"]);
    let _id = system.remember(exp, None).expect("Failed to record");

    // Immediately retrievable through semantic search
    let query = Query {
        query_text: Some("working tier test".to_string()),
        max_results: 1,
        ..Default::default()
    };
    let results = system.recall(&query).expect("Failed");

    assert!(
        !results.is_empty(),
        "Memory should be immediately retrievable after record"
    );
}

#[test]
fn test_high_volume_record_and_retrieve() {
    let (mut system, _temp_dir) = create_test_system();

    // Record many memories
    for i in 0..100 {
        let exp = create_experience(
            &format!("High volume test memory number {} with unique content", i),
            vec!["volume", &format!("item{}", i)],
        );
        system.remember(exp, None).expect("Failed to record");
    }

    // Verify retrieval still works with semantic search
    // Note: HNSW approximate search may not return all matches
    let query = Query {
        query_text: Some("high volume test memory".to_string()),
        max_results: 50,
        ..Default::default()
    };
    let results = system.recall(&query).expect("Failed");

    // Semantic search returns approximate nearest neighbors
    // We should get a reasonable number of results
    assert!(
        results.len() >= 20,
        "Should retrieve reasonable number of memories via semantic search: found {}",
        results.len()
    );

    // Verify content is correct
    for result in &results {
        assert!(
            result
                .experience
                .content
                .contains("High volume test memory"),
            "Retrieved memory should match query"
        );
    }
}

// ============================================================================
// STRESS TESTS
// ============================================================================

#[test]
fn test_rapid_record_retrieve_cycle() {
    let (mut system, _temp_dir) = create_test_system();

    let mut recorded_ids = Vec::new();

    // Phase 1: Rapid record
    for i in 0..30 {
        let exp = create_experience(&format!("Rapid cycle memory {}", i), vec!["rapid"]);
        let id = system.remember(exp, None).expect("Failed to record");
        recorded_ids.push(id);
    }

    // Phase 2: Verify all can be retrieved via direct ID lookup
    for (i, id) in recorded_ids.iter().enumerate() {
        let memory = system
            .get_memory(id)
            .expect(&format!("Should find memory {} by ID", i));
        assert!(
            memory.experience.content.contains("Rapid cycle memory"),
            "Memory {} content should be correct",
            i
        );
    }

    // Phase 3: Verify semantic search finds most of them
    let query = Query {
        query_text: Some("rapid cycle memory".to_string()),
        max_results: 30,
        ..Default::default()
    };
    let results = system.recall(&query).expect("Failed to retrieve");

    // Semantic search should find most (not necessarily all due to HNSW approximation)
    assert!(
        results.len() >= 20,
        "Semantic search should find most rapid cycle memories: found {}",
        results.len()
    );
}

#[test]
fn test_stress_reinforcement_cycles() {
    let (mut system, _temp_dir) = create_test_system();

    // Create memories
    let mut ids = Vec::new();
    for i in 0..20 {
        let exp = create_experience(&format!("Stress test memory {}", i), vec!["stress"]);
        let id = system.remember(exp, None).expect("Failed to record");
        ids.push(id);
    }

    // Rapid reinforcement cycles
    for _ in 0..100 {
        // Random subset
        let subset: Vec<_> = ids.iter().step_by(3).cloned().collect();
        system
            .reinforce_recall(&subset, RetrievalOutcome::Helpful)
            .expect("Failed");

        let subset: Vec<_> = ids.iter().skip(1).step_by(3).cloned().collect();
        system
            .reinforce_recall(&subset, RetrievalOutcome::Neutral)
            .expect("Failed");

        let subset: Vec<_> = ids.iter().skip(2).step_by(3).cloned().collect();
        system
            .reinforce_recall(&subset, RetrievalOutcome::Misleading)
            .expect("Failed");
    }

    // Verify system is still functional
    let query = Query {
        query_text: Some("stress test".to_string()),
        max_results: 30,
        ..Default::default()
    };
    let results = system.recall(&query).expect("Failed");

    assert!(
        results.len() >= 10,
        "Should still retrieve memories after stress: {}",
        results.len()
    );
}