use crate::ButtonId;
use crate::{ModifierFilterMask, ModifierId, ModifierMask};
use std::collections::HashMap;
#[derive(Clone, Default, Debug)]
struct ButtonState {
autoreset: bool,
modifier_mask: ModifierFilterMask,
value: f32,
}
pub struct State {
time: u128, cursore_position: (f32, f32), modifier_mask: ModifierMask, autoreset_modifiers: ModifierMask, buttons: HashMap<ButtonId, ButtonState>, }
impl State {
pub fn new() -> State {
State {
time: 0,
cursore_position: (0., 0.),
modifier_mask: ModifierMask::default(),
autoreset_modifiers: ModifierMask::default(),
buttons: HashMap::new(),
}
}
pub fn clear(&mut self) {
self.buttons.clear();
self.modifier_mask.clear();
self.autoreset_modifiers.clear();
self.time = 0;
self.cursore_position = (0., 0.);
}
pub fn prepare(&mut self, prev: &State, time: u128) {
self.clear();
self.time = time;
self.modifier_mask = ModifierMask::from_masked_clear(&prev.modifier_mask, &prev.autoreset_modifiers);
self.buttons.clear();
for (k, j) in prev.buttons.iter() {
if j.autoreset {
continue;
}
self.buttons.insert(*k, j.clone());
}
}
pub fn get_time(&self) -> u128 {
self.time
}
pub fn set_modifier(&mut self, modifier_id: ModifierId, pressed: bool, autoreset: bool) {
self.modifier_mask.set(modifier_id, pressed);
self.autoreset_modifiers.set(modifier_id, autoreset);
}
pub fn is_modifier(&self, modifier_id: ModifierId) -> bool {
self.modifier_mask.get(modifier_id)
}
pub fn remove_button(&mut self, button_id: ButtonId) {
let _ = self.buttons.remove(&button_id);
}
pub fn set_button(&mut self, button_id: ButtonId, modifier_mask: ModifierFilterMask, value: f32, autoreset: bool) {
let value = if value > 1. {
1.
} else if value < -1. {
-1.
} else {
value
};
if value == 0. {
self.remove_button(button_id);
} else {
let entry = self.buttons.entry(button_id);
let mut state = entry.or_insert_with(ButtonState::default);
state.value = value;
state.modifier_mask = modifier_mask;
state.autoreset = autoreset;
}
}
pub fn get_button(&self, button_id: ButtonId) -> f32 {
match self.buttons.get(&button_id) {
None => 0.,
Some(ref s) => {
log::trace!("s: {:?}", s);
if s.modifier_mask.check(&self.modifier_mask) {
s.value
} else {
0.
}
}
}
}
pub fn is_button(&self, button_id: ButtonId) -> bool {
self.get_button(button_id) != 0.
}
}
impl Default for State {
fn default() -> Self {
State::new()
}
}