shiguredo_http11 2026.1.0

HTTP/1.1 Library
Documentation
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//! 圧縮/展開トレイト (Sans I/O)
//!
//! RFC 9110 Section 8.4 (Content-Encoding) 準拠の圧縮/展開インターフェース。
//! gzip, deflate, br 等の圧縮アルゴリズムを実装する際のトレイト定義を提供する。

use core::fmt;

/// 圧縮/展開エラー
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum CompressionError {
    /// 出力バッファが小さすぎる
    BufferTooSmall { required: usize, available: usize },
    /// 入力データが不正
    InvalidData(String),
    /// 内部エラー
    Internal(String),
    /// 予期しない EOF
    UnexpectedEof,
    /// 既に完了している
    AlreadyFinished,
}

impl fmt::Display for CompressionError {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        match self {
            CompressionError::BufferTooSmall {
                required,
                available,
            } => {
                write!(
                    f,
                    "buffer too small: required {} bytes, available {} bytes",
                    required, available
                )
            }
            CompressionError::InvalidData(msg) => write!(f, "invalid data: {}", msg),
            CompressionError::Internal(msg) => write!(f, "internal error: {}", msg),
            CompressionError::UnexpectedEof => write!(f, "unexpected end of input"),
            CompressionError::AlreadyFinished => write!(f, "compression already finished"),
        }
    }
}

impl std::error::Error for CompressionError {}

/// 処理結果
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum CompressionStatus {
    /// 処理継続中
    Continue {
        /// 消費した入力バイト数
        consumed: usize,
        /// 生成した出力バイト数
        produced: usize,
    },
    /// 処理完了
    Complete {
        /// 消費した入力バイト数
        consumed: usize,
        /// 生成した出力バイト数
        produced: usize,
    },
    /// 出力バッファが満杯
    OutputFull {
        /// 消費した入力バイト数
        consumed: usize,
        /// 生成した出力バイト数
        produced: usize,
    },
}

impl CompressionStatus {
    /// 消費した入力バイト数を取得
    #[inline]
    pub fn consumed(&self) -> usize {
        match self {
            CompressionStatus::Continue { consumed, .. } => *consumed,
            CompressionStatus::Complete { consumed, .. } => *consumed,
            CompressionStatus::OutputFull { consumed, .. } => *consumed,
        }
    }

    /// 生成した出力バイト数を取得
    #[inline]
    pub fn produced(&self) -> usize {
        match self {
            CompressionStatus::Continue { produced, .. } => *produced,
            CompressionStatus::Complete { produced, .. } => *produced,
            CompressionStatus::OutputFull { produced, .. } => *produced,
        }
    }

    /// 処理が完了したかどうかを判定
    #[inline]
    pub fn is_complete(&self) -> bool {
        matches!(self, CompressionStatus::Complete { .. })
    }

    /// 出力バッファが満杯かどうかを判定
    #[inline]
    pub fn is_output_full(&self) -> bool {
        matches!(self, CompressionStatus::OutputFull { .. })
    }
}

/// 圧縮トレイト (Sans I/O)
///
/// # 使い方
///
/// ```ignore
/// let mut compressor = GzipCompressor::new();
/// let mut output = vec![0u8; 8192];
///
/// // 入力データを圧縮
/// let status = compressor.compress(input, &mut output)?;
/// // output[..status.produced()] に圧縮データ
///
/// // 圧縮を終了(残りのデータをフラッシュ)
/// let status = compressor.finish(&mut output)?;
/// // output[..status.produced()] に残りの圧縮データ
/// ```
pub trait Compressor {
    /// 入力データを圧縮して出力バッファに書き込む
    ///
    /// # 引数
    /// - `input`: 圧縮する入力データ
    /// - `output`: 圧縮データを書き込む出力バッファ
    ///
    /// # 戻り値
    /// - `Continue`: 処理継続中、入力がすべて消費された
    /// - `OutputFull`: 出力バッファが満杯、再度呼び出す必要あり
    /// - `Complete`: 処理完了(通常 `compress` では返らない)
    fn compress(
        &mut self,
        input: &[u8],
        output: &mut [u8],
    ) -> Result<CompressionStatus, CompressionError>;

    /// 圧縮を終了して残りのデータをフラッシュ
    ///
    /// # 引数
    /// - `output`: 残りの圧縮データを書き込む出力バッファ
    ///
    /// # 戻り値
    /// - `Complete`: 圧縮完了
    /// - `OutputFull`: 出力バッファが満杯、再度呼び出す必要あり
    fn finish(&mut self, output: &mut [u8]) -> Result<CompressionStatus, CompressionError>;

    /// 圧縮器をリセットして再利用可能にする
    fn reset(&mut self);
}

/// 展開トレイト (Sans I/O)
///
/// # 使い方
///
/// ```ignore
/// let mut decompressor = GzipDecompressor::new();
/// let mut output = vec![0u8; 8192];
///
/// // 圧縮データを展開
/// let status = decompressor.decompress(compressed, &mut output)?;
/// // output[..status.produced()] に展開データ
///
/// // Complete になるまで繰り返す
/// while !status.is_complete() {
///     let status = decompressor.decompress(&[], &mut output)?;
/// }
/// ```
pub trait Decompressor {
    /// 圧縮データを展開して出力バッファに書き込む
    ///
    /// # 引数
    /// - `input`: 展開する圧縮データ
    /// - `output`: 展開データを書き込む出力バッファ
    ///
    /// # 戻り値
    /// - `Continue`: 処理継続中、さらに入力が必要
    /// - `OutputFull`: 出力バッファが満杯、再度呼び出す必要あり
    /// - `Complete`: 展開完了
    fn decompress(
        &mut self,
        input: &[u8],
        output: &mut [u8],
    ) -> Result<CompressionStatus, CompressionError>;

    /// 展開器をリセットして再利用可能にする
    fn reset(&mut self);
}

/// 圧縮なし(デフォルト実装)
///
/// 入出力をそのままコピーする。Content-Encoding がない場合や
/// "identity" エンコーディングの場合に使用。
#[derive(Debug, Clone, Default)]
pub struct NoCompression {
    finished: bool,
}

impl NoCompression {
    /// 新しい NoCompression を作成
    pub fn new() -> Self {
        Self { finished: false }
    }
}

impl Compressor for NoCompression {
    fn compress(
        &mut self,
        input: &[u8],
        output: &mut [u8],
    ) -> Result<CompressionStatus, CompressionError> {
        if self.finished {
            return Err(CompressionError::AlreadyFinished);
        }

        let len = input.len().min(output.len());
        output[..len].copy_from_slice(&input[..len]);

        if len < input.len() {
            Ok(CompressionStatus::OutputFull {
                consumed: len,
                produced: len,
            })
        } else {
            Ok(CompressionStatus::Continue {
                consumed: len,
                produced: len,
            })
        }
    }

    fn finish(&mut self, _output: &mut [u8]) -> Result<CompressionStatus, CompressionError> {
        if self.finished {
            return Err(CompressionError::AlreadyFinished);
        }
        self.finished = true;
        Ok(CompressionStatus::Complete {
            consumed: 0,
            produced: 0,
        })
    }

    fn reset(&mut self) {
        self.finished = false;
    }
}

impl Decompressor for NoCompression {
    fn decompress(
        &mut self,
        input: &[u8],
        output: &mut [u8],
    ) -> Result<CompressionStatus, CompressionError> {
        let len = input.len().min(output.len());
        output[..len].copy_from_slice(&input[..len]);

        if len < input.len() {
            Ok(CompressionStatus::OutputFull {
                consumed: len,
                produced: len,
            })
        } else if input.is_empty() {
            Ok(CompressionStatus::Complete {
                consumed: 0,
                produced: 0,
            })
        } else {
            Ok(CompressionStatus::Continue {
                consumed: len,
                produced: len,
            })
        }
    }

    fn reset(&mut self) {
        self.finished = false;
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_compression_status_consumed() {
        assert_eq!(
            CompressionStatus::Continue {
                consumed: 10,
                produced: 8
            }
            .consumed(),
            10
        );
        assert_eq!(
            CompressionStatus::Complete {
                consumed: 5,
                produced: 3
            }
            .consumed(),
            5
        );
        assert_eq!(
            CompressionStatus::OutputFull {
                consumed: 7,
                produced: 6
            }
            .consumed(),
            7
        );
    }

    #[test]
    fn test_compression_status_produced() {
        assert_eq!(
            CompressionStatus::Continue {
                consumed: 10,
                produced: 8
            }
            .produced(),
            8
        );
        assert_eq!(
            CompressionStatus::Complete {
                consumed: 5,
                produced: 3
            }
            .produced(),
            3
        );
        assert_eq!(
            CompressionStatus::OutputFull {
                consumed: 7,
                produced: 6
            }
            .produced(),
            6
        );
    }

    #[test]
    fn test_compression_status_is_complete() {
        assert!(
            !CompressionStatus::Continue {
                consumed: 0,
                produced: 0
            }
            .is_complete()
        );
        assert!(
            CompressionStatus::Complete {
                consumed: 0,
                produced: 0
            }
            .is_complete()
        );
        assert!(
            !CompressionStatus::OutputFull {
                consumed: 0,
                produced: 0
            }
            .is_complete()
        );
    }

    #[test]
    fn test_compression_status_is_output_full() {
        assert!(
            !CompressionStatus::Continue {
                consumed: 0,
                produced: 0
            }
            .is_output_full()
        );
        assert!(
            !CompressionStatus::Complete {
                consumed: 0,
                produced: 0
            }
            .is_output_full()
        );
        assert!(
            CompressionStatus::OutputFull {
                consumed: 0,
                produced: 0
            }
            .is_output_full()
        );
    }

    #[test]
    fn test_no_compression_compress() {
        let mut comp = NoCompression::new();
        let input = b"Hello, World!";
        let mut output = vec![0u8; 32];

        let status = comp.compress(input, &mut output).unwrap();
        assert_eq!(status.consumed(), 13);
        assert_eq!(status.produced(), 13);
        assert_eq!(&output[..13], input);
    }

    #[test]
    fn test_no_compression_compress_output_full() {
        let mut comp = NoCompression::new();
        let input = b"Hello, World!";
        let mut output = vec![0u8; 5];

        let status = comp.compress(input, &mut output).unwrap();
        assert!(status.is_output_full());
        assert_eq!(status.consumed(), 5);
        assert_eq!(status.produced(), 5);
        assert_eq!(&output[..5], b"Hello");
    }

    #[test]
    fn test_no_compression_finish() {
        let mut comp = NoCompression::new();
        let mut output = vec![0u8; 32];

        let status = comp.finish(&mut output).unwrap();
        assert!(status.is_complete());
        assert_eq!(status.consumed(), 0);
        assert_eq!(status.produced(), 0);
    }

    #[test]
    fn test_no_compression_already_finished() {
        let mut comp = NoCompression::new();
        let mut output = vec![0u8; 32];

        comp.finish(&mut output).unwrap();
        assert_eq!(
            comp.finish(&mut output).unwrap_err(),
            CompressionError::AlreadyFinished
        );
        assert_eq!(
            comp.compress(b"test", &mut output).unwrap_err(),
            CompressionError::AlreadyFinished
        );
    }

    #[test]
    fn test_no_compression_reset_compressor() {
        let mut comp = NoCompression::new();
        let mut output = vec![0u8; 32];

        comp.finish(&mut output).unwrap();
        Compressor::reset(&mut comp);

        // リセット後は再度使用可能
        let status = comp.compress(b"test", &mut output).unwrap();
        assert_eq!(status.consumed(), 4);
    }

    #[test]
    fn test_no_compression_reset_decompressor() {
        let mut decomp = NoCompression::new();

        Decompressor::reset(&mut decomp);

        // リセット後も使用可能
        let mut output = vec![0u8; 32];
        let status = decomp.decompress(b"test", &mut output).unwrap();
        assert_eq!(status.consumed(), 4);
    }

    #[test]
    fn test_no_compression_decompress() {
        let mut decomp = NoCompression::new();
        let input = b"Hello, World!";
        let mut output = vec![0u8; 32];

        let status = decomp.decompress(input, &mut output).unwrap();
        assert_eq!(status.consumed(), 13);
        assert_eq!(status.produced(), 13);
        assert_eq!(&output[..13], input);
    }

    #[test]
    fn test_no_compression_decompress_output_full() {
        let mut decomp = NoCompression::new();
        let input = b"Hello, World!";
        let mut output = vec![0u8; 5];

        let status = decomp.decompress(input, &mut output).unwrap();
        assert!(status.is_output_full());
        assert_eq!(status.consumed(), 5);
        assert_eq!(status.produced(), 5);
    }

    #[test]
    fn test_no_compression_decompress_complete() {
        let mut decomp = NoCompression::new();
        let mut output = vec![0u8; 32];

        // 空入力で Complete を返す
        let status = decomp.decompress(&[], &mut output).unwrap();
        assert!(status.is_complete());
    }

    #[test]
    fn test_compression_error_display() {
        assert_eq!(
            CompressionError::BufferTooSmall {
                required: 100,
                available: 50
            }
            .to_string(),
            "buffer too small: required 100 bytes, available 50 bytes"
        );
        assert_eq!(
            CompressionError::InvalidData("bad data".to_string()).to_string(),
            "invalid data: bad data"
        );
        assert_eq!(
            CompressionError::Internal("oops".to_string()).to_string(),
            "internal error: oops"
        );
        assert_eq!(
            CompressionError::UnexpectedEof.to_string(),
            "unexpected end of input"
        );
        assert_eq!(
            CompressionError::AlreadyFinished.to_string(),
            "compression already finished"
        );
    }
}