# shields.rs
[](https://codetime.dev)



A badge rendering engine in Rust, compatible with [shields.io](https://shields.io/).
For the same parameters, the generated SVG string is byte-identical to what
shields.io returns — verified against 5,761 reference SVGs fetched from the
live service, covering all five styles (`flat`, `flat-square`, `plastic`,
`social`, `for-the-badge`), colors, links, and logos. A weekly CI job re-checks
against upstream, so divergence is caught when shields.io changes its output.
Logos take [Simple Icons](https://simpleicons.org/) slugs or raw SVG strings.
Font metrics are embedded at compile time; rendering does no I/O, takes no
locks, and needs no runtime besides the standard library (wasm32 builds work).
## Benchmark: Rust vs Node.js badge-maker
| shields | Rust | 0.85 | µs |
| badge-maker | Node.js | 43.7 | µs |
Both render a badge with a Simple Icons logo; `cargo bench` reproduces the Rust
side. badge-maker takes an already-encoded logo, so it is handed the same data
URI shields resolves internally. Text-only badges render in 0.74 µs, and
rendering takes no locks, so it scales with cores.
## Installation
```bash
cargo add shields
```
## Usage
```rust
use shields::BadgeStyle;
use shields::builder::Badge;
fn main() {
// Simple flat badge
let badge = Badge::style(BadgeStyle::Flat)
.label("test")
.message("passing")
.build();
println!("{badge}");
// Plastic badge with custom colors
let badge = Badge::style(BadgeStyle::Plastic)
.label("version")
.message("1.0.0")
.label_color("#555")
.message_color("#4c1")
.build();
println!("{badge}");
// Social badge with logo and links
let badge = Badge::style(BadgeStyle::Social)
.label("github")
.message("stars")
.logo("github")
.link("https://github.com/user/repo")
.extra_link("https://github.com/user/repo/stargazers")
.build();
println!("{badge}");
}
```
Additional options beyond the shields.io URL parameters:
```rust
use shields::builder::Badge;
let svg = Badge::flat()
.label("build")
.message("passing")
// Unique id suffix, required when several badges are inlined in one HTML
// page (inline SVGs share the page's id namespace).
.id_suffix("badge1")
// Widen the logo box (default 14px) for wide logos.
.logo_width(20)
.build();
```
If you only render text badges or custom SVG logos, disable the embedded
Simple Icons set to cut compile time and binary size:
```toml
shields = { version = "1", default-features = false }
```
See `examples/server.rs` for a dependency-free HTTP badge service using the
serde-friendly `BadgeParamsOwned` type.
There is also a plain parameter-struct API if you prefer explicit construction:
```rust
use shields::{BadgeParams, BadgeStyle, render_badge_svg};
let svg = render_badge_svg(&BadgeParams {
style: BadgeStyle::Flat,
label: Some("build"),
message: Some("passing"),
label_color: None,
message_color: Some("brightgreen"),
link: None,
extra_link: None,
logo: None,
logo_color: None,
});
```
## Documentation
API reference: [docs.rs/shields](https://docs.rs/shields)
## License
MIT. See [LICENSE](LICENSE).