use crate::situation::Situation;
use crate::situation::Transition;
use crate::situation::WhatNow;
use crate::situation::flush;
use crate::situation::if_needed;
use crate::situation::COLOR_VAR;
#[derive(Clone)]
#[derive(Copy)]
enum State{
Normal,
Escape,
}
pub struct SitVarBrace {
pub end_rm: bool,
state: State,
depth: usize,
}
impl SitVarBrace {
pub fn new(end_rm: bool) -> SitVarBrace {
SitVarBrace{
end_rm,
state: State::Normal,
depth: 1,
}
}
}
impl Situation for SitVarBrace {
fn whatnow(&mut self, horizon: &[u8], _is_horizon_lengthenable: bool) -> WhatNow {
for (i, c) in horizon.iter().enumerate() {
match (self.state, c) {
(State::Normal, b'{') => self.depth += 1,
(State::Normal, b'}') => {
self.depth -= 1;
if self.depth == 0 {
return WhatNow{
tri: Transition::Pop,
pre: i,
len: 1,
alt: if_needed(self.end_rm, b""),
};
}
}
(State::Normal, b'\\') => self.state = State::Escape,
(State::Normal, _) => {}
(State::Escape, _) => self.state = State::Normal,
}
}
flush(horizon.len())
}
fn get_color(&self) -> u32 {
COLOR_VAR
}
}