use std::sync::{mpsc, Arc, Mutex};
use std::thread;
pub struct Threadpool {
workers: Vec<Worker>,
sender: mpsc::Sender<JobMessage>,
}
impl Threadpool {
pub fn new(n_threads: usize) -> Threadpool {
let (sender, receiver) = mpsc::channel();
let receiver_lock = Arc::new(Mutex::new(receiver));
let mut workers = Vec::with_capacity(n_threads);
for _ in 0..n_threads {
workers.push(Worker::new(Arc::clone(&receiver_lock)));
}
return Threadpool {
workers: workers,
sender: sender,
};
}
pub fn execute<F>(&self, func: F)
where F: FnOnce() + Send + 'static {
let job = Box::new(func);
self.sender
.send(JobMessage::NewJob(job))
.expect("Thread messaging error");
}
}
impl Drop for Threadpool {
fn drop(&mut self) {
for _ in &self.workers {
self.sender
.send(JobMessage::Terminate)
.expect("Thread messaging error");
}
for worker in &mut self.workers {
if let Some(thread) = worker.thread.take() {
thread.join().expect("Error dropping threads");
}
}
}
}
type Job = Box<dyn FnOnce() + Send + 'static>;
enum JobMessage {
NewJob(Job),
Terminate,
}
struct Worker {
thread: Option<thread::JoinHandle<()>>,
}
impl Worker {
fn new(receiver: Arc<Mutex<mpsc::Receiver<JobMessage>>>) -> Worker {
let thread = thread::spawn(move || loop {
let message = receiver
.lock()
.expect("Threadpool error")
.recv()
.expect("Thread messaging error");
match message {
JobMessage::NewJob(job) => job(),
JobMessage::Terminate => break,
}
});
return Worker {
thread: Some(thread),
};
}
}