use sheety::{error::Error, *};
#[test]
fn push_one() {
let mut sheet = SpriteSheet::new((5, 5), (256, 256));
let sussypiss_prime = Sprite::load("examples/assets/sussyphus-prime.jpeg").unwrap();
sheet.push_sprite(sussypiss_prime).unwrap();
assert!(sheet.get_cell((0, 0)).unwrap().is_sprite());
assert!(sheet.get_cell((1, 0)).unwrap().is_empty());
sheet.get_cell((5, 0)).unwrap_err();
}
#[test]
fn push_several() {
let mut sheet = SpriteSheet::new((2, 1), (256, 256));
let sussypiss_prime = Sprite::load("examples/assets/sussyphus-prime.jpeg").unwrap();
let three_sussyphuses = UnorderedSpriteSheet::new(vec![
sussypiss_prime.clone(),
sussypiss_prime.clone(),
sussypiss_prime,
])
.unwrap();
match sheet.push_sprites(three_sussyphuses).unwrap_err() {
Error::SheetFull { amount_fitted } => assert_eq!(amount_fitted, 2),
other => panic!("expected Error::SheetFull, got {:?}", other),
}
}