shdrlib 0.1.5

A three-tiered Vulkan shader compilation and rendering framework built in pure Rust
Documentation
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//! Device module - Logical device wrapper
//!
//! **WARNING**: CORE objects do NOT enforce lifetime dependencies.
//! The device must outlive all objects created from it.

use crate::core::Instance;
use ash::vk;
use std::ffi::{CStr, CString};
use thiserror::Error;

/// Device creation error
#[derive(Debug, Error)]
pub enum DeviceError {
    #[error("Failed to create device: {0}")]
    CreationFailed(vk::Result),

    #[error("No suitable physical device found")]
    NoSuitableDevice,

    #[error("Extension not supported: {0}")]
    ExtensionNotSupported(String),

    #[error("Memory type not found")]
    MemoryTypeNotFound,

    #[error("Queue family not found")]
    QueueFamilyNotFound,

    #[error("Failed to convert string: {0}")]
    StringConversion(#[from] std::ffi::NulError),
}

/// Physical device information
#[derive(Debug, Clone)]
pub struct PhysicalDeviceInfo {
    pub device: vk::PhysicalDevice,
    pub properties: vk::PhysicalDeviceProperties,
    pub features: vk::PhysicalDeviceFeatures,
    pub queue_families: Vec<vk::QueueFamilyProperties>,
    pub memory_properties: vk::PhysicalDeviceMemoryProperties,
}

impl PhysicalDeviceInfo {
    /// Create physical device info from instance and device handle
    ///
    /// # Safety
    ///
    /// The physical device must be valid and obtained from the instance.
    pub unsafe fn from_device(instance: &Instance, physical_device: vk::PhysicalDevice) -> Self {
        // SAFETY: Caller guarantees physical_device is valid
        unsafe {
            Self {
                device: physical_device,
                properties: instance.get_physical_device_properties(physical_device),
                features: instance.get_physical_device_features(physical_device),
                queue_families: instance
                    .get_physical_device_queue_family_properties(physical_device),
                memory_properties: instance.get_physical_device_memory_properties(physical_device),
            }
        }
    }

    /// Get device name as string
    pub fn device_name(&self) -> String {
        // SAFETY: device_name is a null-terminated C string from Vulkan
        unsafe {
            CStr::from_ptr(self.properties.device_name.as_ptr())
                .to_string_lossy()
                .into_owned()
        }
    }

    /// Check if device is discrete GPU
    #[inline]
    pub fn is_discrete_gpu(&self) -> bool {
        self.properties.device_type == vk::PhysicalDeviceType::DISCRETE_GPU
    }

    /// Check if device supports queue family flags
    pub fn supports_queue_family(&self, flags: vk::QueueFlags) -> bool {
        self.queue_families
            .iter()
            .any(|qf| qf.queue_flags.contains(flags))
    }
}

/// Device creation configuration
#[derive(Debug, Clone, Default)]
pub struct DeviceCreateInfo {
    /// Device extensions to enable
    pub extensions: Vec<String>,

    /// Device features to enable
    pub features: vk::PhysicalDeviceFeatures,

    /// Queue create infos
    pub queue_create_infos: Vec<QueueCreateInfo>,
}

/// Queue creation configuration
#[derive(Debug, Clone)]
pub struct QueueCreateInfo {
    pub queue_family_index: u32,
    pub queue_count: u32,
    pub queue_priorities: Vec<f32>,
}

/// Logical device wrapper
///
/// Wraps `ash::Device` and stores physical device information.
///
/// # Safety
///
/// This object does NOT enforce that the instance outlives it.
/// Dropping the instance before the device causes undefined behavior.
pub struct Device {
    logical_device: ash::Device,
    physical_device: vk::PhysicalDevice,
    memory_properties: vk::PhysicalDeviceMemoryProperties,
    queue_families: Vec<vk::QueueFamilyProperties>,
}

impl Device {
    /// Create a new logical device
    ///
    /// # Errors
    ///
    /// Returns `DeviceError` if device creation fails or required extensions
    /// are not available.
    ///
    /// # Example
    ///
    /// ```rust,no_run
    /// use shdrlib::core::{Instance, Device, DeviceCreateInfo, QueueCreateInfo, InstanceCreateInfo};
    /// use ash::vk;
    ///
    /// let instance = Instance::new(InstanceCreateInfo::default())?;
    /// let physical_devices = instance.enumerate_physical_devices()?;
    /// let physical_device = physical_devices[0];
    ///
    /// let device = Device::new(
    ///     &instance,
    ///     physical_device,
    ///     DeviceCreateInfo {
    ///         extensions: vec!["VK_KHR_swapchain".to_string()],
    ///         queue_create_infos: vec![QueueCreateInfo {
    ///             queue_family_index: 0,
    ///             queue_count: 1,
    ///             queue_priorities: vec![1.0],
    ///         }],
    ///         ..Default::default()
    ///     },
    /// )?;
    /// # Ok::<(), Box<dyn std::error::Error>>(())
    /// ```
    pub fn new(
        instance: &Instance,
        physical_device: vk::PhysicalDevice,
        create_info: DeviceCreateInfo,
    ) -> Result<Self, DeviceError> {
        // Get device properties for validation
        // SAFETY: physical_device is valid (caller's responsibility)
        let memory_properties =
            unsafe { instance.get_physical_device_memory_properties(physical_device) };
        let queue_families =
            unsafe { instance.get_physical_device_queue_family_properties(physical_device) };

        // Prepare extensions
        let extensions: Vec<CString> = create_info
            .extensions
            .iter()
            .map(|s| CString::new(s.as_str()))
            .collect::<Result<Vec<_>, _>>()?;

        let extension_ptrs: Vec<*const i8> = extensions.iter().map(|s| s.as_ptr()).collect();

        // Prepare queue create infos
        let queue_create_infos: Vec<vk::DeviceQueueCreateInfo> = create_info
            .queue_create_infos
            .iter()
            .map(|qci| vk::DeviceQueueCreateInfo {
                queue_family_index: qci.queue_family_index,
                queue_count: qci.queue_count,
                p_queue_priorities: qci.queue_priorities.as_ptr(),
                ..Default::default()
            })
            .collect();

        // Create device
        let device_create_info = vk::DeviceCreateInfo {
            queue_create_info_count: queue_create_infos.len() as u32,
            p_queue_create_infos: queue_create_infos.as_ptr(),
            enabled_extension_count: extension_ptrs.len() as u32,
            pp_enabled_extension_names: extension_ptrs.as_ptr(),
            p_enabled_features: &create_info.features,
            ..Default::default()
        };

        // SAFETY: instance and physical_device are valid, create_info is properly initialized
        let logical_device = unsafe {
            instance
                .handle()
                .create_device(physical_device, &device_create_info, None)
                .map_err(DeviceError::CreationFailed)?
        };

        Ok(Self {
            logical_device,
            physical_device,
            memory_properties,
            queue_families,
        })
    }

    /// Get the raw ash device handle
    #[inline]
    pub fn handle(&self) -> &ash::Device {
        &self.logical_device
    }

    /// Get the physical device handle
    #[inline]
    pub fn physical_device(&self) -> vk::PhysicalDevice {
        self.physical_device
    }

    /// Get memory properties
    #[inline]
    pub fn memory_properties(&self) -> &vk::PhysicalDeviceMemoryProperties {
        &self.memory_properties
    }

    /// Get queue family properties
    #[inline]
    pub fn queue_families(&self) -> &[vk::QueueFamilyProperties] {
        &self.queue_families
    }

    /// Find a memory type that matches the requirements
    ///
    /// Returns the index of the first memory type that satisfies:
    /// - The type_filter bit is set
    /// - The properties flags are all present
    ///
    /// # Example
    ///
    /// ```rust,no_run
    /// # use shdrlib::core::Device;
    /// # use ash::vk;
    /// # fn example(device: &Device, requirements: vk::MemoryRequirements) -> Option<u32> {
    /// device.find_memory_type(
    ///     requirements.memory_type_bits,
    ///     vk::MemoryPropertyFlags::HOST_VISIBLE | vk::MemoryPropertyFlags::HOST_COHERENT,
    /// )
    /// # }
    /// ```
    pub fn find_memory_type(
        &self,
        type_filter: u32,
        properties: vk::MemoryPropertyFlags,
    ) -> Option<u32> {
        for i in 0..self.memory_properties.memory_type_count {
            let memory_type = &self.memory_properties.memory_types[i as usize];
            if (type_filter & (1 << i)) != 0 && memory_type.property_flags.contains(properties) {
                return Some(i);
            }
        }
        None
    }

    /// Find a queue family with the specified flags
    ///
    /// Returns the index of the first queue family that supports all the
    /// requested flags.
    ///
    /// # Example
    ///
    /// ```rust,no_run
    /// # use shdrlib::core::Device;
    /// # use ash::vk;
    /// # fn example(device: &Device) -> Option<u32> {
    /// device.find_queue_family(vk::QueueFlags::GRAPHICS)
    /// # }
    /// ```
    pub fn find_queue_family(&self, flags: vk::QueueFlags) -> Option<u32> {
        self.queue_families
            .iter()
            .enumerate()
            .find(|(_, qf)| qf.queue_flags.contains(flags))
            .map(|(i, _)| i as u32)
    }

    /// Wait for device to become idle
    ///
    /// # Errors
    ///
    /// Returns `DeviceError::CreationFailed` if wait fails.
    pub fn wait_idle(&self) -> Result<(), DeviceError> {
        // SAFETY: device handle is valid
        unsafe {
            self.logical_device
                .device_wait_idle()
                .map_err(DeviceError::CreationFailed)
        }
    }
}

impl Drop for Device {
    fn drop(&mut self) {
        // SAFETY: device handle is valid and we own it
        unsafe {
            self.logical_device.destroy_device(None);
        }
    }
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::core::InstanceCreateInfo;

    #[test]
    fn test_device_creation() {
        let instance = Instance::new(InstanceCreateInfo {
            enable_validation: false,
            ..Default::default()
        })
        .unwrap();
        let physical_devices = instance.enumerate_physical_devices().unwrap();
        assert!(!physical_devices.is_empty());

        let physical_device = physical_devices[0];
        let device_info = unsafe { PhysicalDeviceInfo::from_device(&instance, physical_device) };

        println!("Device: {}", device_info.device_name());
        println!("Discrete GPU: {}", device_info.is_discrete_gpu());

        // Find graphics queue family
        let graphics_family = device_info
            .queue_families
            .iter()
            .enumerate()
            .find(|(_, qf)| qf.queue_flags.contains(vk::QueueFlags::GRAPHICS))
            .map(|(i, _)| i as u32);

        assert!(graphics_family.is_some());

        let device = Device::new(
            &instance,
            physical_device,
            DeviceCreateInfo {
                extensions: Vec::new(),
                queue_create_infos: vec![QueueCreateInfo {
                    queue_family_index: graphics_family.unwrap(),
                    queue_count: 1,
                    queue_priorities: vec![1.0],
                }],
                ..Default::default()
            },
        );

        assert!(device.is_ok());
    }

    #[test]
    fn test_find_memory_type() {
        let instance = Instance::new(InstanceCreateInfo {
            enable_validation: false,
            ..Default::default()
        })
        .unwrap();
        let physical_devices = instance.enumerate_physical_devices().unwrap();
        let physical_device = physical_devices[0];

        let graphics_family = unsafe {
            instance
                .get_physical_device_queue_family_properties(physical_device)
                .iter()
                .enumerate()
                .find(|(_, qf)| qf.queue_flags.contains(vk::QueueFlags::GRAPHICS))
                .map(|(i, _)| i as u32)
                .unwrap()
        };

        let device = Device::new(
            &instance,
            physical_device,
            DeviceCreateInfo {
                queue_create_infos: vec![QueueCreateInfo {
                    queue_family_index: graphics_family,
                    queue_count: 1,
                    queue_priorities: vec![1.0],
                }],
                ..Default::default()
            },
        )
        .unwrap();

        // Try to find host-visible memory
        let memory_type = device.find_memory_type(
            u32::MAX,
            vk::MemoryPropertyFlags::HOST_VISIBLE | vk::MemoryPropertyFlags::HOST_COHERENT,
        );

        assert!(memory_type.is_some());
    }
}