//! GPU-accelerated rendering system using WGPU
//!
//! This module provides a modular rendering system with the following components:
//!
//! - **vertex**: Vertex data structures and GPU buffers
//! - **context**: Rendering context with drawing primitives
//! - **shaders**: Shader compilation and uniform structures
//! - **gpu_renderer**: Main GPU renderer implementation
// Re-export all public types for backward compatibility
pub use RenderContext;
pub use GpuRenderer;
pub use ;
pub use ;