mod texture_sizes;
pub use texture_sizes::*;
#[derive(Debug, Default, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct TextureId(pub usize);
impl std::fmt::Display for TextureId {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
std::fmt::Display::fmt(&self.0, f)
}
}