SML - ShakeMyLeg, is that a State Machine Language?
A simple state machine definition language and interpreter.
# flip_flip.sml
state A:
when true:
changeto B
state B:
when true:
changeto A
state setup:
when i.temperature > g.low_temperature:
changeto init_heat
when i.temperature < g.low_temperature:
changeto init_cool
when i.temperature ~= g.low_temperature:
changeto heat
state init_heat:
on_entry:
o.action = heat
o.target_temperature = g.high_temperature
o.heat_rate = g.heat_rate
when true:
changeto A