1 2 3 4 5 6 7 8 9 10 11 12 13 14
use shady_audio::SampleProcessor; use wgpu::Device; /// Describes [Shady] for [Shady::new] /// /// [Shady]: crate::Shady /// [Shady::new]: crate::Shady::new pub struct ShadyDescriptor<'a> { /// The [wgpu::Device] which `shady` is going to render with. pub device: &'a Device, #[cfg(feature = "audio")] pub sample_processor: &'a SampleProcessor, }