shaderunner 0.1.0

A rendering layer on top of wgpu, winit, and egui.
Documentation

Shaderunner

This library is a learning exercise and a component in several personal projects. Expect regular breaking changes; we do not recommend using Shaderunner in your projects in its current state.

Shaderunner is a basic graphics layer over wgpu, winit, and egui, adapted and expanded from Benjamin Hansen's excellent WGPU tutorial. It supports basic mesh construction and rendering with colored vertices; it does not yet support textures.

License

Licensed under either of Apache License, Version 2.0 or MIT License at your option.