shadermath 0.6.0

HLSL inspired mathematics library for Rust
Documentation

HLSL inspired mathematics for Rust.

This crate brings HLSL mathematics to Rust.

Please note that this crate is an active work in progress.

Float2 and Float3 and Float4 are ready to be used.

Installation Instructions:

Add the following line to your Cargo.toml:

[dependencies]
shadermath = "0.6"

Support:

Feel free to join my Discord server and let's talk about it.

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