shader-types 0.2.2

Vector and Matrix types that are properly aligned for use in std140 uniforms
Documentation

shader-types

There is very little structured metadata to build this page from currently. You should check the main library docs, readme, or Cargo.toml in case the author documented the features in them.

This version has 3 feature flags, 1 of them enabled by default.

default

std (default)

This feature flag does not enable additional features.

bytemuck

mint