shader-sense 1.3.1

Library for runtime shader validation and symbol inspection
Documentation
//! Parser specific for GLSL
mod glsl_parser;
mod glsl_preprocessor;
mod glsl_regions;
mod glsl_word;

use glsl_parser::get_glsl_parsers;
use glsl_preprocessor::get_glsl_preprocessor_parser;
use glsl_regions::GlslRegionFinder;
use glsl_word::GlslSymbolWordProvider;

use super::symbol_provider::SymbolProvider;

pub(super) fn create_glsl_symbol_provider(
    tree_sitter_language: &tree_sitter::Language,
) -> SymbolProvider {
    SymbolProvider::new(
        tree_sitter_language,
        get_glsl_parsers(),
        get_glsl_preprocessor_parser(),
        Box::new(GlslRegionFinder::new()),
        Box::new(GlslSymbolWordProvider::new()),
    )
}