shader-crusher 0.5.0-alpha

A little helper to optimize glsl shaders for size.
Documentation
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combine_control_expr = false
enum_discrim_align_threshold = 20
hard_tabs = true

# unstable :(
# imports_layout = "Vertical"

match_block_trailing_comma = true

newline_style = "Unix"
group_imports = "StdExternalCrate"

struct_field_align_threshold = 20