use crate::prelude::*;
use super::{BG0, BG3, BG4, PRIMARY_TEXT_COLOR};
pub struct FloatingWindow;
impl FloatingWindow {
pub fn new(title: impl ToString, id: usize, contents: Child) -> UiRef {
Self::custom(
title,
Vec2::new(400.0, 600.0),
Vec2::splat(10.0),
id,
contents,
)
}
pub fn custom(
title: impl ToString,
size: Vec2,
pos: Vec2,
id: usize,
contents: Child,
) -> UiRef {
crate::base::FloatingWindow::builder()
.title(Text::nowrap_with_color(title, PRIMARY_TEXT_COLOR))
.contents(contents)
.id(id)
.bg(BG0)
.padding(10.0)
.border(BorderStyle::custom(2.0, BG3, BorderType::Rectangle))
.button_color(BG4)
.default_position(pos)
.active_button_color(BG4.lighten(0.2))
.default_size(size)
.closable(true)
.build()
}
}