1 2 3 4 5 6 7 8 9 10 11 12
use sfml::window::VideoMode; fn main() { let fmodes = VideoMode::fullscreen_modes(); println!("Available video modes: "); for fmode in fmodes { println!( "{}x{} {} bits", fmode.width, fmode.height, fmode.bits_per_pixel ); } }