sfml 0.10.1

Rust binding for sfml
/*
* Rust-SFML - Copyright (c) 2013 Letang Jeremy.
*
* The original software, SFML library, is provided by Laurent Gomila.
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not claim
*    that you wrote the original software. If you use this software in a product,
*    an acknowledgment in the product documentation would be appreciated but is
*    not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
*    misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*/

//! Encapsulate an IPv4 network address.

use std::ffi::{CString, CStr};
use std::str;

use traits::Wrappable;
use system::Time;

use csfml_network_sys as ffi;

/// Encapsulate an IPv4 network address.
#[derive(Clone, Copy)]
pub struct IpAddress{
    ip: ffi::sfIpAddress
}

impl IpAddress {
    /// Create an address from a string
    ///
    /// Here address can be either a decimal address
    /// (ex: "192.168.1.56") or a network name (ex: "localhost").
    ///
    /// # Arguments
    /// * address - IP address or network name
    ///
    /// Return Resulting address
    pub fn new_from_string(address: &str) -> IpAddress {
        let c_address = CString::new(address.as_bytes()).unwrap().as_ptr();
        IpAddress {
            ip: unsafe { ffi::sfIpAddress_fromString(c_address) }
        }
    }

    /// Create an address from 4 bytes
    ///
    /// Calling fromBytes(a, b, c, d) is equivalent
    /// to calling fromString("a.b.c.d"), but safer
    /// as it doesn't have to parse a string to get the address
    /// components.
    ///
    /// # Arguments
    /// * byte0 - First byte of the address
    /// * byte1 - Second byte of the address
    /// * byte2 - Third byte of the address
    /// * byte3 - Fourth byte of the address
    ///
    /// Return the resulting address
    pub fn new_from_bytes(byte0: u8, byte1: u8, byte2: u8, byte3: u8) -> IpAddress {
        IpAddress {
            ip: unsafe { ffi::sfIpAddress_fromBytes(byte0, byte1, byte2, byte3) }
        }
    }

    /// Construct an address from a 32-bits integer
    ///
    /// This function uses the internal representation of
    /// the address directly. It should be used for optimization
    /// purposes, and only if you got that representation from
    /// sfIpAddress_ToInteger.
    ///
    /// # Arguments
    /// * address - 4 bytes of the address packed into a 32-bits integer
    ///
    /// Return the resulting address
    pub fn new_from_integer(address: u32) -> IpAddress {
        IpAddress {
            ip: unsafe { ffi::sfIpAddress_fromInteger(address) }
        }
    }

    /// Get a string representation of an address
    ///
    /// The returned string is the decimal representation of the
    /// IP address (like "192.168.1.56"), even if it was constructed
    /// from a host name.
    ///
    /// Return a string representation of the address
    pub fn to_string(&self) -> String {
        unsafe {
            let ptr: *const _ = ::std::mem::transmute(&self.ip);
            str::from_utf8(CStr::from_ptr(ptr).to_bytes()).unwrap().into()
        }
    }

    /// Get an integer representation of the address
    ///
    /// The returned number is the internal representation of the
    /// address, and should be used for optimization purposes only
    /// (like sending the address through a socket).
    /// The integer produced by this function can then be converted
    /// back to a IpAddress with From_integer.
    ///
    /// Return a 32-bits unsigned integer representation of the address
    pub fn to_integer(&self) -> u32 {
        unsafe {
            ffi::sfIpAddress_toInteger(self.ip)
        }
    }

    /// Get the computer's local address
    ///
    /// The local address is the address of the computer from the
    /// LAN point of view, i.e. something like 192.168.1.56. It is
    /// meaningful only for communications over the local network.
    /// Unlike sfIpAddress_getPublicAddress, this function is fast
    /// and may be used safely anywhere.
    ///
    /// Return the local IP address of the computer
    pub fn get_local_address() -> IpAddress {
        IpAddress {
            ip: unsafe { ffi::sfIpAddress_getLocalAddress() }
        }
    }

    /// Get the computer's public address
    ///
    /// The public address is the address of the computer from the
    /// internet point of view, i.e. something like 89.54.1.169.
    /// It is necessary for communications over the world wide web.
    /// The only way to get a public address is to ask it to a
    /// distant website; as a consequence, this function depends on
    /// both your network connection and the server, and may be
    /// very slow. You should use it as few as possible. Because
    /// this function depends on the network connection and on a distant
    /// server, you may use a time limit if you don't want your program
    /// to be possibly stuck waiting in case there is a problem; use
    /// 0 to deactivate this limit.
    ///
    /// Return the public IP address of the computer
    pub fn get_public_address(timeout: &Time) -> IpAddress {
        IpAddress {
            ip: unsafe { ffi::sfIpAddress_getPublicAddress(timeout.unwrap()) }
        }
    }
}

impl Wrappable<ffi::sfIpAddress> for IpAddress {
    fn wrap(ip: ffi::sfIpAddress) -> IpAddress {
        IpAddress {
            ip: ip
        }
    }

    fn unwrap(&self) -> ffi::sfIpAddress {
        self.ip
    }
}