sf2g 0.4.0

Minimal Rust binding for SFML2 Graphics submodule
Documentation
// Generated by rust-sfml-bindgen
// https://github.com/crumblingstatue/rust-sfml-bindgen

unsafe extern "C" {

// Clock.cpp
pub fn sfClock_new() -> *mut sfClock;
pub fn sfClock_delete(clock: *mut sfClock);
pub fn sfClock_getElapsedTime(clock: *const sfClock) -> i64;
pub fn sfClock_restart(clock: *mut sfClock) -> i64;
// SfStdString.cpp
pub fn sfStdString_del(s: *mut sfStdString);
pub fn sfStdString_getLength(s: *const sfStdString) -> usize;
pub fn sfStdString_getData(s: *const sfStdString) -> *const c_char;
// SfStdVector.cpp
pub fn sfStdStringVector_del(vec: *mut sfStdStringVector);
pub fn sfStdStringVector_getData(vec: *const sfStdStringVector) -> *const sfStdString;
pub fn sfStdStringVector_getLength(vec: *const sfStdStringVector) -> usize;
// SfString.cpp
pub fn sfString_getLength(string: *const sfString) -> usize;
pub fn sfString_getData(string: *const sfString) -> *const u32;
// Sleep.cpp
pub fn sfSleep(duration_ms: i64);

}