sevenx_engine 0.2.11

Engine de jogos 2D/3D completa com suporte Android, física, áudio, partículas, tilemap, UI, eventos e sistema 3D avançado com PBR.
Documentation
{
  "name": "Level 1",
  "width": 25,
  "height": 19,
  "tile_width": 32,
  "tile_height": 32,
  "tileset_path": "assets/tileset.png",
  "tiles": [
    [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null],
    [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null],
    [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null],
    [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null],
    [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null],
    [null, null, null, null, null, 0, 0, 0, 0, 0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null],
    [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null],
    [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null],
    [null, null, null, null, null, null, null, null, null, null, null, null, 0, 0, 0, 0, 0, null, null, null, null, null, null, null, null],
    [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null],
    [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null],
    [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null],
    [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null],
    [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null],
    [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null],
    [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null],
    [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null],
    [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
  ],
  "objects": [
    {
      "object_type": "Player",
      "x": 100.0,
      "y": 500.0,
      "properties": {
        "health": "100",
        "speed": "200"
      }
    },
    {
      "object_type": "Coin",
      "x": 300.0,
      "y": 450.0,
      "properties": {
        "value": "10"
      }
    },
    {
      "object_type": "Enemy",
      "x": 600.0,
      "y": 500.0,
      "properties": {
        "type": "Goblin",
        "health": "50"
      }
    }
  ],
  "properties": {
    "gravity": 980.0,
    "background_color": [16, 16, 16, 255],
    "music": "level1_theme.ogg"
  }
}