---
<a id="en"></a>
# set_timer : Robust Interval Execution for Rust
> A robust interval execution library for Rust, supporting both async and sync closures with Tokio integration.
## Features
- **Dual Mode Support**: Seamlessly handles both synchronous and asynchronous closures.
- **Tokio Integration**: Built on top of the powerful `tokio` runtime for efficient task scheduling.
- **Easy Cancellation**: Returns a `JoinHandle` allowing for immediate and clean task abortion.
- **Familiar API**: Designed to mirror the simplicity of JavaScript's `setInterval` while leveraging Rust's safety and performance.
## Usage
Add this to your `Cargo.toml`:
```toml
[dependencies]
set_timer = "0.1.0"
```
### Synchronous Interval
For simple, blocking operations or quick computations:
```rust
use std::time::Duration;
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::Arc;
use set_timer::set_timer;
#[tokio::main]
async fn main() {
let count = Arc::new(AtomicUsize::new(0));
let count_clone = count.clone();
// Execute every 100ms
let handle = set_timer(
move || {
count_clone.fetch_add(1, Ordering::SeqCst);
println!("Tick");
},
Duration::from_millis(100),
);
// Let it run for a while
tokio::time::sleep(Duration::from_millis(350)).await;
// Stop the interval
handle.abort();
}
```
### Asynchronous Interval
For operations involving I/O, network requests, or other async tasks:
```rust
use std::time::Duration;
use set_timer::set_timer_async;
#[tokio::main]
async fn main() {
let handle = set_timer_async(
|| async {
// Perform async work here
println!("Async Tick");
},
Duration::from_millis(100),
);
tokio::time::sleep(Duration::from_millis(350)).await;
handle.abort();
}
```
## Design
The library leverages Tokio's lightweight task spawning system.
1. **Task Spawning**: When `set_timer` or `set_timer_async` is called, a new Tokio task is spawned using `tokio::spawn`.
2. **Loop Execution**: Inside the task, an infinite `loop` is established.
3. **Execution & Wait**:
- The provided closure is executed (awaited if async).
- The loop then pauses execution using `tokio::time::sleep` for the specified `period`.
4. **Resource Management**: The returned `JoinHandle` serves as a control mechanism. Dropping the handle doesn't stop the task, but calling `.abort()` on it terminates the loop immediately, ensuring resources are freed.
## Tech Stack
- **Language**: Rust (Edition 2024)
- **Runtime**: Tokio (Async runtime, Time utilities)
- **Testing**: Tokio Test, Aok
## Directory Structure
```
.
├── Cargo.toml # Project configuration and dependencies
├── src/
│ └── lib.rs # Core library logic (set_timer, set_timer_async)
└── tests/
└── main.rs # Integration tests and usage examples
```
## API Reference
### `set_timer`
```rust
pub fn set_timer<F>(func: F, period: Duration) -> JoinHandle<()>
where
F: Fn() + Send + Sync + 'static
```
Executes a synchronous closure `func` repeatedly with a fixed time delay `period` between each call.
### `set_timer_async`
```rust
pub fn set_timer_async<F, Fut>(func: F, period: Duration) -> JoinHandle<()>
where
F: Fn() -> Fut + Send + Sync + 'static,
Fut: Future<Output = ()> + Send
```
Executes an asynchronous closure `func` repeatedly. The `period` delay occurs after the future returned by `func` completes.
## History
The concept of `setInterval` originates from the early days of web development. While often associated with JavaScript, it is not actually part of the core ECMAScript specification. Instead, it was introduced as part of the "host environment" API provided by web browsers (the `Window` interface) and later adopted by Node.js.
It became a cornerstone of dynamic web pages, enabling everything from simple digital clocks to complex polling mechanisms and animations. This crate aims to bring that same essential utility to the Rust ecosystem, adapted for the modern era of asynchronous systems programming.
---
## About
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---
<a id="zh"></a>
# set_timer : Rust 健壮的定时间隔执行库
> Rust 健壮的定时间隔执行库,支持基于 Tokio 的异步和同步闭包。
## 功能特性
- **双模式支持**:无缝支持同步和异步闭包的执行。
- **Tokio 集成**:基于强大的 `tokio` 运行时构建,确保高效的任务调度。
- **轻松取消**:返回 `JoinHandle`,允许立即且干净地中止任务。
- **熟悉接口**:API 设计致敬 JavaScript 的 `setInterval`,同时兼具 Rust 的安全性和高性能。
## 使用演示
在 `Cargo.toml` 中添加依赖:
```toml
[dependencies]
set_timer = "0.1.0"
```
### 同步间隔执行
适用于简单的阻塞操作或快速计算:
```rust
use std::time::Duration;
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::Arc;
use set_timer::set_timer;
#[tokio::main]
async fn main() {
let count = Arc::new(AtomicUsize::new(0));
let count_clone = count.clone();
// 每 100ms 执行一次
let handle = set_timer(
move || {
count_clone.fetch_add(1, Ordering::SeqCst);
println!("Tick");
},
Duration::from_millis(100),
);
// 运行一段时间
tokio::time::sleep(Duration::from_millis(350)).await;
// 停止执行
handle.abort();
}
```
### 异步间隔执行
适用于涉及 I/O、网络请求或其他异步任务的操作:
```rust
use std::time::Duration;
use set_timer::set_timer_async;
#[tokio::main]
async fn main() {
let handle = set_timer_async(
|| async {
// 在此执行异步工作
println!("Async Tick");
},
Duration::from_millis(100),
);
tokio::time::sleep(Duration::from_millis(350)).await;
handle.abort();
}
```
## 设计思路
本库利用了 Tokio 轻量级的任务生成系统。
1. **任务生成**:调用 `set_timer` 或 `set_timer_async` 时,会使用 `tokio::spawn` 生成一个新的 Tokio 任务。
2. **循环执行**:在任务内部,建立一个无限 `loop` 循环。
3. **执行与等待**:
- 执行提供的闭包(如果是异步则进行 `await`)。
- 循环随后使用 `tokio::time::sleep` 暂停执行指定的 `period` 时长。
4. **资源管理**:返回的 `JoinHandle` 作为控制机制。丢弃句柄不会停止任务,但在其上调用 `.abort()` 会立即终止循环,确保资源被释放。
## 技术堆栈
- **语言**:Rust (Edition 2024)
- **运行时**:Tokio (异步运行时, 时间工具)
- **测试**:Tokio Test, Aok
## 目录结构
```
.
├── Cargo.toml # 项目配置及依赖
├── src/
│ └── lib.rs # 核心库逻辑 (set_timer, set_timer_async)
└── tests/
└── main.rs # 集成测试及使用示例
```
## API 参考
### `set_timer`
```rust
pub fn set_timer<F>(func: F, period: Duration) -> JoinHandle<()>
where
F: Fn() + Send + Sync + 'static
```
以固定的时间间隔 `period` 重复执行同步闭包 `func`。
### `set_timer_async`
```rust
pub fn set_timer_async<F, Fut>(func: F, period: Duration) -> JoinHandle<()>
where
F: Fn() -> Fut + Send + Sync + 'static,
Fut: Future<Output = ()> + Send
```
重复执行异步闭包 `func`。`period` 延迟会在 `func` 返回的 Future 完成后开始计算。
## 历史背景
`setInterval` 的概念源于 Web 开发的早期阶段。虽然通常与 JavaScript 联系在一起,但它实际上并不是 ECMAScript 核心规范的一部分。相反,它是作为 Web 浏览器(`Window` 接口)提供的“宿主环境”API 引入的,后来被 Node.js 采纳。
它成为了动态网页的基石,实现了从简单的数字时钟到复杂的轮询机制和动画等各种功能。本 crate 旨在将这一重要的实用工具带入 Rust 生态系统,并针对现代异步系统编程进行了适配。
---
## 关于
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