#include "SkBenchmark.h"
#include "SkCanvas.h"
#include "SkGraphics.h"
#include "SkPaint.h"
#include "SkRandom.h"
#include "SkString.h"
class FontScalerBench : public SkBenchmark {
    SkString fName;
    SkString fText;
    bool     fDoLCD;
public:
    FontScalerBench(bool doLCD)  {
        fName.printf("fontscaler_%s", doLCD ? "lcd" : "aa");
        fText.set("abcdefghijklmnopqrstuvwxyz01234567890");
        fDoLCD = doLCD;
    }
protected:
    virtual const char* onGetName() { return fName.c_str(); }
    virtual void onDraw(const int loops, SkCanvas* canvas) {
        SkPaint paint;
        this->setupPaint(&paint);
        paint.setLCDRenderText(fDoLCD);
        for (int i = 0; i < loops; i++) {
                                    SkGraphics::PurgeFontCache();
            for (int ps = 9; ps <= 24; ps += 2) {
                paint.setTextSize(SkIntToScalar(ps));
                canvas->drawText(fText.c_str(), fText.size(),
                        0, SkIntToScalar(20), paint);
            }
        }
    }
private:
    typedef SkBenchmark INHERITED;
};
DEF_BENCH( return SkNEW_ARGS(FontScalerBench, (false)); )
DEF_BENCH( return SkNEW_ARGS(FontScalerBench, (true)); )