#include "gm.h"
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkString.h"
#include "SkSurface.h"
namespace skiagm {
static void create_bitmap(SkBitmap* bitmap) {
const int W = 100;
const int H = 100;
bitmap->allocN32Pixels(W, H);
SkCanvas canvas(*bitmap);
canvas.drawColor(SK_ColorRED);
SkPaint paint;
paint.setColor(SK_ColorBLUE);
canvas.drawCircle(SkIntToScalar(W)/2, SkIntToScalar(H)/2, SkIntToScalar(W)/2, paint);
}
class ExtractBitmapGM : public GM {
public:
ExtractBitmapGM() {}
protected:
virtual SkString onShortName() SK_OVERRIDE {
return SkString("extractbitmap");
}
virtual SkISize onISize() SK_OVERRIDE {
return SkISize::Make(600, 600);
}
virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
SkBitmap bitmap;
create_bitmap(&bitmap);
int x = bitmap.width() / 2;
int y = bitmap.height() / 2;
canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
canvas->drawBitmap(bitmap, 0, 0);
{
SkBitmap subset;
bitmap.extractSubset(&subset, SkIRect::MakeXYWH(x, y, x, y));
canvas->drawBitmap(subset, 0, 0);
bitmap.extractSubset(&subset, SkIRect::MakeWH(x, y));
canvas->drawBitmap(subset, SkIntToScalar(x), SkIntToScalar(y));
bitmap.extractSubset(&subset, SkIRect::MakeWH(x, bitmap.height()));
SkAutoCanvasRestore autoRestore(canvas, true);
canvas->translate(0, SkIntToScalar(bitmap.height() + 20));
canvas->drawBitmap(subset, 0, 0);
bitmap.extractSubset(&subset, SkIRect::MakeWH(bitmap.height(), y));
canvas->translate(0, SkIntToScalar(bitmap.height() + 20));
canvas->drawBitmap(subset, 0, 0);
}
}
private:
typedef GM INHERITED;
};
static GM* MyFactory(void*) { return new ExtractBitmapGM; }
static GMRegistry reg(MyFactory);
}