extern crate euclid;
extern crate gleam;
extern crate libc;
#[cfg(target_os="macos")]
extern crate cgl;
#[cfg(target_os="macos")]
extern crate io_surface;
#[cfg(target_os="linux")]
extern crate x11;
#[cfg(target_os="linux")]
extern crate glx;
#[cfg(target_os="android")]
extern crate egl;
#[cfg(any(target_os="linux", target_os="android"))]
extern crate freetype_sys;
#[cfg(any(target_os="linux", target_os="android"))]
extern crate fontconfig_sys;
pub use skia::{
SkiaGrContextRef,
SkiaGrGLInterfaceRef,
SkiaGrGLCreateNativeInterface,
SkiaGrGLInterfaceRetain,
SkiaGrGLInterfaceRelease,
SkiaGrGLInterfaceHasExtension,
SkiaGrGLInterfaceGLVersionGreaterThanOrEqualTo,
SkiaGrContextCreate,
SkiaGrContextRetain,
SkiaGrContextRelease,
};
pub mod gl_context;
pub mod gl_rasterization_context;
pub mod skia;
#[cfg(target_os="linux")]
pub mod gl_context_glx;
#[cfg(target_os="linux")]
pub mod gl_rasterization_context_glx;
#[cfg(target_os="macos")]
pub mod gl_context_cgl;
#[cfg(target_os="macos")]
pub mod gl_rasterization_context_cgl;
#[cfg(target_os="android")]
pub mod gl_context_android;
#[cfg(target_os="android")]
pub mod gl_rasterization_context_android;
#[cfg(target_os="windows")]
pub mod gl_context_wgl;
#[cfg(target_os="windows")]
pub mod gl_rasterization_context_wgl;